修改猪动画,材质球,模块2教学模式制作完成

This commit is contained in:
李浩 2024-12-19 10:20:14 +08:00
parent 44b53656c5
commit 601686f39e
5 changed files with 1780 additions and 5481 deletions

File diff suppressed because one or more lines are too long

View File

@ -452,7 +452,7 @@ ModelImporter:
name: 13 dingerpai
takeName: Take 001
internalID: -5912188926831197812
firstFrame: 1411
firstFrame: 1440
lastFrame: 1475
wrapMode: 0
orientationOffsetY: 0
@ -506,6 +506,35 @@ ModelImporter:
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: 13.1erPaiQianShouZhong
takeName: Take 001
internalID: -4068993222697286061
firstFrame: 1411
lastFrame: 1440
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []

View File

@ -12,12 +12,12 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
@ -145,11 +145,11 @@ Material:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
@ -171,7 +171,7 @@ Material:
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _ReceiveShadows: 0
- _Smoothness: 0
- _Smoothness0: 0.5
- _Smoothness1: 0.5
@ -179,7 +179,7 @@ Material:
- _Smoothness3: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _WorkflowMode: 1

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<AppData>
<!--假死仔猪模块-教学完成,缺倒数第二步音频播放,考核模式缺少-->
<Module>
@ -19,8 +19,8 @@
</Enter>
</State>
<Transision from="初始状态" to="状态2">
<Condition type="ObjClick" value="Cube (1)"></Condition>
</Transision>
<Condition type="ObjClick" value="Cube (1)"></Condition>
</Transision>
</FSM>
@ -575,6 +575,8 @@
</Start>
</Step>
<Step name="清理羊水">
<!--点击仔猪身体范围-->
<Start>
@ -809,9 +811,22 @@
<!--打耳牌虚拟实训-->
<Module>
<FSM name="状态机1">
<State name="初始状态">
<Enter>
<Action type="Parallel">
房间墙壁 暂时隐藏
<Action type="Sequence">
<Action type="UIShow" value="UIOperationList"></Action>
<Action type="NextOperation"></Action>
</Action>
</Action>
</Enter>
</State>
<Transision from="初始状态" to="状态2">
<Condition type="ObjClick" value="Cube (1)"></Condition>
</Transision>
</FSM>
<Score>
<Item step="内容介绍" name="学习目的" sum="0" bind=""/>
@ -1225,7 +1240,7 @@
</Step>
</Step>
@ -1287,293 +1302,96 @@
</Step>
<Step name="实际操作">
<Step name="准备与固定">
<!--点击耳牌,耳牌动画-->
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.19186,90,-8.937039E-07" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.19186,90,-8.937039E-07" farTime="0" isNear="false"></Action>
<Action type="Hint" value="操作人员先将所需耳牌固定于耳牌钳上" time="-1" icon="false" audio="Zhu/Z018.mp3"></Action>
<!--显示物体组-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<!--小猪显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_ErPaiZuHe1" isShow="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPai" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPai/SM_ErPai1"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPai" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="11 anzhuang"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="准备与固定">
<!--点击仔猪-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="请准备抓起仔猪" time="-1" icon="false" audio="Zhu/Z019.mp3"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.192,90,0" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.192,90,0" farTime="0" isNear="false"></Action>
<!--隐藏物体-->
<!--隐藏电热断尾刀,动画中的-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_DianReDuanWeiQian_FuZhi" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<Action type="Hint" value="左手托着仔猪腹部" time="-1" icon="false" audio="Zhu/Z019.mp3"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="true"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:joint1/zhu2Module"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="1 zhuaqu"></Action>
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="12 zhuazhu"></Action>
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="13.1erPaiQianShouZhong"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="清理羊水">
<!--点击接产纸-->
<Step name="打耳牌操作">
<!--点击耳牌钳,准备打耳牌-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="首先用接产纸清理口鼻中的胎衣羊水残留,保证呼吸道的畅通" time="-1" icon="false" audio="Z006.mp3"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.192,90,0" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.192,90,0" farTime="0" isNear="false"></Action>
<!--隐藏物体-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--点击接产纸-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2"></Condition>
<!--人物手中的接产纸显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="true"></Action>
<!--高亮,显示猪的范围,隐藏猪模型-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu" isShow="false"></Action>
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isHigh="true" color="0,255,0,255"></Action>
<!--点击口鼻-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi"></Condition>-->
<!--隐藏两个区域-->
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isShow="false"></Action>
<Action type="Hint" value="右手使用耳牌钳对符合条件的仔猪耳朵进行身份标记" time="-1" icon="false" audio="Zhu/Z020.mp3"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPaiQian" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPaiQian"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPaiQian" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="2 cashikoubi"></Action>
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="13 dingerpai"></Action>
<!--手中的耳牌钳隐藏,工作台上显示耳牌钳子显示,耳牌隐藏-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoTuiChe/SM_XiaoWuJian/SM_ErPaiZuHe1" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_ErPaiZuHe1" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPai" isShow="false"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="清理羊水">
<!--点击仔猪身体范围-->
<Step name="打耳牌操作">
<!--放回仔猪,点击仔猪-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="标记完后将仔猪轻放原栏位" time="-1" icon="false" audio="Zhu/Z021.mp3"></Action>
<Action type="Hint" value="再将仔猪身躯、四肢的羊水擦拭干净,减少仔猪的体温散失失,同时也更方便保定。" time="-1" icon="false" audio="Zhu/Z007.mp3"></Action>
<!--显示物体 猪身体范围-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi" isShow="true"></Action>
<!--//点击猪身体范围-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi"></Condition>
<!--隐藏猪身体范围-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi" isShow="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:joint1/zhu2Module"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="3 cashisizhi"></Action>
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="14 fanghui"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="清理羊水">
<!-- 答题,仔猪后腿范围-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="然后两只手握住仔猪的双后肢倒提轻甩2~3次将呼吸道中的羊水粘液尽量甩出" time="-1" icon="false" audio="Zhu/Z008.mp3"></Action>
<!--//点击猪后腿范围-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint10/joint9/joint8/HouTui" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint10/joint9/joint8/HouTui"></Condition>
<!--文字选择题-->
<!--
<Action type="TextQuestion" title="呼吸道中的粘液一般如何清除?" options="A、轻甩2~3次|B、用力甩2~3次|C、轻甩10~15次|D、用力甩10~15次" answers="2|3|4" btns="确定" wait="1" showAnswer="true"></Action>
<Condition type="UIClick" value="UIRoot/PopUI/UITextQuestion/Mask/Connet/BtnContent/BtnPrefab(Clone)"></Condition>-->
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="4 shuaidong"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="清理羊水">
<!--点击接产纸-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="再一次清理口鼻中的羊水残留" time="-1" icon="false" audio="Zhu/Z009.mp3"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.192,90,0" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.192,90,0" farTime="0" isNear="false"></Action>
<!--隐藏物体-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--点击接产纸-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2"></Condition>
<!--人物手中的接产纸显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="true"></Action>
<!--高亮猪的两个范围-->
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="5 cakoubi"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="固定姿势">
<!--自动播放动画,托平仔猪-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="羊水粘液清理干净后,两手平托住仔猪(将假死仔猪平放垫布上)" time="-1" icon="false" audio="Zhu/Z010.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="6_pingtuo"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人工呼吸">
<!--仔猪嘴部的范围-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="左手大拇指及食指还需将仔猪口掰开术者口腔形成圆柱形往仔猪口内快速吹气5~7次" time="-1" icon="false" audio="Zhu/Z011.mp3"></Action>
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isHigh="true" color="0,255,0,255"></Action>
<!--点击口鼻-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi"></Condition>-->
<!--隐藏两个区域-->
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isShow="false"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="7_chuigi"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人工呼吸">
<!--按压动画-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="进行胸肺按压3次左右" time="-1" icon="false" audio="Z012.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="8 anya"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人工呼吸">
<!--点击接产纸-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="如果有羊水溢出,就将羊水擦拭干净" time="-1" icon="false" audio="Zhu/Z013.mp3"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose" isShow="true"></Action>
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.192,90,0" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.192,90,0" farTime="0" isNear="false"></Action>
<!--隐藏物体-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--点击接产纸-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_gongju (1)/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2"></Condition>
<!--人物手中的接产纸显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="true"></Action>
<!--隐藏两个区域-->
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/KouBi" isShow="false"></Action>
<!--肚子-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/DuZi" isShow="false"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="2 cashikoubi"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人工呼吸">
<!--人工呼吸及胸肺按压-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="如未恢复呼吸,就再重复人工呼吸及胸肺按压,使其呼吸恢复" time="-1" icon="false" audio="Zhu/Z014.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="8 anya"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="术后护理">
<!--放回小猪-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="呼吸恢复后,说明仔猪的呼吸中枢已启动,仔猪已抢救过来。将仔猪放于温暖安静的环境恢复正常活力" time="-1" icon="false" audio="Zhu/Z015.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/Zhu"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="9 fanghui"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
</Step>