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b/Assets/QFramework/Toolkits/_CoreKit/ActionKit/Scripts/Utility/Utility.cs @@ -294,4 +294,122 @@ public class Utility } } + + + + + + // 枚举定义渲染模式 + public enum RenderMode + { + Opaque, + Cutout, + Fade, + Transparent + } + + // 设置材质的渲染模式 + public static void SetRenderMode(Material material, RenderMode mode, float alpha = 0.2f) + { + Color color = material.color; + switch (mode) + { + case RenderMode.Opaque: + material.SetOverrideTag("RenderType", ""); + material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); + material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero); + material.SetInt("_ZWrite", 1); + material.DisableKeyword("_ALPHATEST_ON"); + material.DisableKeyword("_ALPHABLEND_ON"); + material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); + material.renderQueue = -1; + color.a = 1; + material.color = color; + break; + case RenderMode.Cutout: + material.SetOverrideTag("RenderType", "TransparentCutout"); + material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); + material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.Zero); + material.SetInt("_ZWrite", 1); + material.EnableKeyword("_ALPHATEST_ON"); + material.DisableKeyword("_ALPHABLEND_ON"); + material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); + material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.AlphaTest; + break; + case RenderMode.Fade: + material.SetOverrideTag("RenderType", "Transparent"); + material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.SrcAlpha); + material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); + material.SetInt("_ZWrite", 0); + material.DisableKeyword("_ALPHATEST_ON"); + material.EnableKeyword("_ALPHABLEND_ON"); + material.DisableKeyword("_ALPHAPREMULTIPLY_ON"); + material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.Transparent; + break; + case RenderMode.Transparent: + material.SetOverrideTag("RenderType", "Transparent"); + material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.One); + material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); + material.SetInt("_ZWrite", 0); + material.DisableKeyword("_ALPHATEST_ON"); + material.DisableKeyword("_ALPHABLEND_ON"); + material.EnableKeyword("_ALPHAPREMULTIPLY_ON"); + material.renderQueue = (int)UnityEngine.Rendering.RenderQueue.Transparent; + color.a = alpha; + material.color = color; + break; + } + } + + + public static void SetSurfaceType(Material material, bool isTransparent) + { + if (isTransparent) + { + // 设置 SurfaceType 为 Transparent + material.SetFloat("_Surface", 1); // 1 代表 Transparent,0 代表 Opaque + // 设置 Blend Mode 为 Alpha Blend,使用枚举 + material.SetOverrideTag("RenderType", "Transparent"); + material.SetInt("_SrcBlend", (int)UnityEngine.Rendering.BlendMode.SrcAlpha); + material.SetInt("_DstBlend", (int)UnityEngine.Rendering.BlendMode.OneMinusSrcAlpha); + + // 禁用深度写入 + material.SetInt("_ZWrite", 0); + + // 设置渲染队列 + material.renderQueue = 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UnityEngine.EventSystems; +using XMLTool; +using static UnityEditor.Progress; + +public class Body3DController : MonoSingleton +{ + + Body3DController() { } + + Dictionary objs = new Dictionary(); + + bool selectIsGroup = false; + + public List isOnList = new List(); + public override void OnSingletonInit() + { + base.OnSingletonInit(); + + TypeEventSystem.Global.Register((arg) => + { + Refresh(); + }).UnRegisterWhenGameObjectDestroyed(gameObject); + + TypeEventSystem.Global.Register(OnClear); + TypeEventSystem.Global.Register(OnToggleSelectType); + TypeEventSystem.Global.Register(OnBody3DSelectedHandler); + } + + private void OnBody3DSelectedHandler(OnBody3DSelected selected) + { + + if (selected.isOn) + { + if (isOnList.Contains(selected.obj) == false) + { + if (selectIsGroup == false) + { + ClearObjectToggle(); + } + isOnList.Add(selected.obj); + } + } + else + { + if (isOnList.Contains(selected.obj)) + { + isOnList.Remove(selected.obj); + selected.obj.GetComponent().Set(false); + } + } + } + + public void Active(GameObject obj, bool isActive, bool isOther) + { + if (isOther) + { + foreach (var item in objs) + { + if (item.Key != obj) + { + item.Key.SetActive(isOther); + } + } + } + else + { + obj.SetActive(isActive); + } + } + public void Transparent(GameObject obj, bool isTransparent, bool isOther) + { + if (isOther) + { + foreach (var item in objs) + { + if (item.Key != obj) + { + Utility.SetSurfaceType(item.Key.GetComponent().material, isTransparent); + } + } + + } + else + { + Utility.SetSurfaceType(obj.GetComponent().material, isTransparent); + } + } + private void OnToggleSelectType(OnBody3DGroupTypeChanged type) + { + selectIsGroup = type.isGroup; + } + + private void OnClear(OnModuleQuit quit) + { + Clear(); + } + + public void Refresh() + { + Parser(Global.Instance.cur3DPart); + } + + public void Parser(Body3D.Body body) + { + GameObject obj = Utility.FindObj(body.Path); + var bodyObjItem = obj.GetOrAddComponent(); + bodyObjItem.Init(body); + objs.Add(obj, bodyObjItem); + if (body.subBody != null) + { + foreach (var item in body.subBody) + { + Parser(item.Value); + } + } + } + + + + private void Update() + { + if (Input.GetMouseButtonDown(0) && EventSystem.current.IsPointerOverGameObject() == false) + { + // һߵǰλ + Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); + RaycastHit hit; + if (Physics.Raycast(ray, out hit)) + { + GameObject obj = hit.collider.gameObject; + + } + else + { + if (selectIsGroup == false) + { + ClearObjectToggle(); + } + } + } + } + + public void ClearObjectToggle() + { + for (int i = isOnList.Count - (1); i >= 0; i--) + { + isOnList[i].GetComponent().Set(false); + } + } + + public void Clear() + { + objs.Clear(); + } + + + + +} diff --git a/Assets/Scripts/Controller/Body3DController.cs.meta b/Assets/Scripts/Controller/Body3DController.cs.meta new file mode 100644 index 00000000..5399712a --- /dev/null +++ b/Assets/Scripts/Controller/Body3DController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e0f94aba8f7e424d945ba2f28f894a9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Event/Events.cs b/Assets/Scripts/Event/Events.cs index b495c532..9471ccea 100644 --- a/Assets/Scripts/Event/Events.cs +++ b/Assets/Scripts/Event/Events.cs @@ -26,7 +26,7 @@ public struct OnModuleStart public struct OnLoadingShow { - + } public struct OnLoadingHide @@ -37,4 +37,26 @@ public struct OnLoadingHide public struct OnPoint3DQuestionDestroy { -} \ No newline at end of file +} + +public struct OnBody3DStart +{ + +} + +public struct OnBody3DDrag +{ + public bool isAllow; +} + + +public struct OnBody3DGroupTypeChanged +{ + public bool isGroup; +} +public struct OnBody3DSelected +{ + public bool isOn; + public GameObject obj; +} + diff --git a/Assets/Scripts/Global/Global.cs b/Assets/Scripts/Global/Global.cs index cce44aca..fe5f2b56 100644 --- a/Assets/Scripts/Global/Global.cs +++ b/Assets/Scripts/Global/Global.cs @@ -12,7 +12,7 @@ public class Global : Singleton public XMLTool.AppData appData; public Module curModule; - public Body3D.Body cur3DBody; + public Body3D.Body cur3DPart; public static string dataPath = Application.dataPath + "/../Data"; public static string deviceIconsPath = dataPath + "/DeviceIcons/"; diff --git a/Assets/Scripts/Item/Body3DOjbItem.cs b/Assets/Scripts/Item/Body3DOjbItem.cs new file mode 100644 index 00000000..74952d2d --- /dev/null +++ b/Assets/Scripts/Item/Body3DOjbItem.cs @@ -0,0 +1,60 @@ +using QFramework; +using QFramework.Example; +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using XMLTool; + +public class Body3DOjbItem : MonoBehaviour +{ + Body3D.Body body; + private void Awake() + { + TypeEventSystem.Global.Register(OnBody3DDragHandler); + } + + private void OnBody3DDragHandler(OnBody3DDrag drag) + { + + } + + public void Init(Body3D.Body body) + { + this.body = body; + + if (body.subBody == null || body.subBody.Count == 0) + { + if (body.toggle != null) + { + var objToggle = gameObject.GetOrAddComponent(); + ObjectColorToggle colorToggle = null; + if (body.toggle.color != null) + { + colorToggle = gameObject.GetOrAddComponent(); + colorToggle.Init(Utility.ToColor(body.toggle.color.isOn), Utility.ToColor(body.toggle.color.isOff)); + } + + objToggle.OnValueChanged.AddListener(isOn => + { + colorToggle?.SetColor(isOn); + var drag = gameObject.GetOrAddComponent(); + drag.isOn = isOn; + if (isOn) + { + + UI3DBodyInfoData data = new UI3DBodyInfoData(); + data.body = body; + UIKit.OpenPanelAsync(UILevel.PopUI, data).ToAction().Start(this); + } + TypeEventSystem.Global.Send(new OnBody3DSelected() { isOn = isOn, obj = gameObject }); + }); + } + + } + + } + + + +} diff --git a/Assets/Scripts/Item/Body3DOjbItem.cs.meta b/Assets/Scripts/Item/Body3DOjbItem.cs.meta new file mode 100644 index 00000000..1f9fd3f8 --- /dev/null +++ b/Assets/Scripts/Item/Body3DOjbItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 297f30dc51736414695fa9fd6ad43dd6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Item/ObjDrag.cs b/Assets/Scripts/Item/ObjDrag.cs new file mode 100644 index 00000000..a9e40136 --- /dev/null +++ b/Assets/Scripts/Item/ObjDrag.cs @@ -0,0 +1,65 @@ +using UnityEngine; + +public class ObjDrag : MonoBehaviour +{ + private Vector3 offset; + private Camera mainCamera; + public bool isOn = false; + + void Start() + { + // ȡ + mainCamera = Camera.main; + } + + void OnMouseDown() + { + if (isOn) + { + // ȡӽƽϵ + Vector3 mouseWorldPos = GetMouseWorldPositionOnPlane(); + // λеƫ + offset = transform.position - mouseWorldPos; + } + } + + void OnMouseDrag() + { + if (isOn) + { + // ȡӽƽϵ + Vector3 mouseWorldPos = GetMouseWorldPositionOnPlane(); + // ƫλ + transform.position = mouseWorldPos + offset; + } + } + + private Vector3 GetMouseWorldPositionOnPlane() + { + // ȡĻϵλ + Vector3 mouseScreenPos = Input.mousePosition; + mouseScreenPos.z = mainCamera.WorldToScreenPoint(transform.position).z; // һ + + // ĻתΪ + Vector3 mouseWorldPos = mainCamera.ScreenToWorldPoint(mouseScreenPos); + + // ӽƽķ߷ǰ + Vector3 cameraForward = mainCamera.transform.forward; + + // һƽ棬߷Ϊǰƽͨĵǰλ + Plane plane = new Plane(cameraForward, transform.position); + + // һߣָ + Ray ray = mainCamera.ScreenPointToRay(mouseScreenPos); + + float distance; + if (plane.Raycast(ray, out distance)) + { + // ƽĽ + return ray.GetPoint(distance); + } + + // ûཻĵǰλ + return transform.position; + } +} \ No newline at end of file diff --git a/Assets/Scripts/Item/ObjDrag.cs.meta b/Assets/Scripts/Item/ObjDrag.cs.meta new file mode 100644 index 00000000..a4585a84 --- /dev/null +++ b/Assets/Scripts/Item/ObjDrag.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4bc81b557a686064482ca97c33f03504 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Item/ObjectColorToggle.cs b/Assets/Scripts/Item/ObjectColorToggle.cs new file mode 100644 index 00000000..5048f5ba --- /dev/null +++ b/Assets/Scripts/Item/ObjectColorToggle.cs @@ -0,0 +1,35 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class ObjectColorToggle : MonoBehaviour +{ + + Color isOnColor; + Color isOffColor; + MeshRenderer mesh; + private void Awake() + { + mesh = gameObject.GetComponent(); + } + public void Init(Color isOnColor, Color isOffColor) + { + this.isOnColor = isOnColor; + this.isOffColor = isOffColor; + } + public void SetColor(bool isOn) + { + float alpha = mesh.material.color.a; + if (isOn) + { + isOnColor.a = alpha; + mesh.material.color = isOnColor; + } + else + { + isOffColor.a = alpha; + mesh.material.color = isOffColor; + } + } + +} diff --git a/Assets/Scripts/Item/ObjectColorToggle.cs.meta b/Assets/Scripts/Item/ObjectColorToggle.cs.meta new file mode 100644 index 00000000..a9307c4a --- /dev/null +++ b/Assets/Scripts/Item/ObjectColorToggle.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f7a034293f9fb56428fbd3c0772ff83c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Item/ObjectToggle.cs b/Assets/Scripts/Item/ObjectToggle.cs new file mode 100644 index 00000000..3175cbd3 --- /dev/null +++ b/Assets/Scripts/Item/ObjectToggle.cs @@ -0,0 +1,45 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Events; + +public class ObjectToggle : MonoBehaviour +{ + public bool isOn = false; + //EventHandler OnValueChanged + public UnityEvent OnValueChanged = new UnityEvent(); + private float mouseDownTime; + private bool isMouseDown; + private void OnMouseDown() + { + // ¼갴µʱ + mouseDownTime = Time.time; + isMouseDown = true; + } + + private void OnMouseUp() + { + if (isMouseDown) + { + // 갴º̧ʱ + float clickDuration = Time.time - mouseDownTime; + + // ʱǷ 0.2 + if (clickDuration < 0.2f) + { + // ִԭ OnMouseUpAsButton ߼ + isOn = !isOn; + OnValueChanged?.Invoke(isOn); + } + + isMouseDown = false; + } + } + + public void Set(bool isOn) + { + this.isOn = isOn; + OnValueChanged?.Invoke(isOn); + } +} diff --git a/Assets/Scripts/Item/ObjectToggle.cs.meta b/Assets/Scripts/Item/ObjectToggle.cs.meta new file mode 100644 index 00000000..c9f1eeac --- /dev/null +++ b/Assets/Scripts/Item/ObjectToggle.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fce67a81459948d43bb40992a12c83ec +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs b/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs new file mode 100644 index 00000000..0b34b706 --- /dev/null +++ b/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs @@ -0,0 +1,61 @@ +using System; +using UnityEngine; +using UnityEngine.UI; +using QFramework; + +namespace QFramework.Example +{ + // Generate Id:66f1daf0-51f7-4184-b1fa-8903438d5b48 + public partial class UI3DBodyInfo + { + public const string Name = "UI3DBodyInfo"; + + [SerializeField] + public UnityEngine.UI.Toggle Group; + [SerializeField] + public TMPro.TextMeshProUGUI PartName; + [SerializeField] + public UnityEngine.UI.Toggle Active; + [SerializeField] + public UnityEngine.UI.Toggle Transparent; + [SerializeField] + public UnityEngine.UI.Button Single; + [SerializeField] + public UnityEngine.UI.Toggle TransparentOther; + + private UI3DBodyInfoData mPrivateData = null; + + protected override void ClearUIComponents() + { + Group = null; + PartName = null; + Active = null; + Transparent = null; + Single = null; + TransparentOther = null; + + mData = null; + } + + public UI3DBodyInfoData Data + { + get + { + return mData; + } + } + + UI3DBodyInfoData mData + { + get + { + return mPrivateData ?? (mPrivateData = new UI3DBodyInfoData()); + } + set + { + mUIData = value; + mPrivateData = value; + } + } + } +} diff --git a/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs.meta b/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs.meta new file mode 100644 index 00000000..a947b3d6 --- /dev/null +++ b/Assets/Scripts/UI/UI3DBodyInfo.Designer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b80aaf4bf2b27ef4bbf394d5183a96d5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/UI3DBodyInfo.cs b/Assets/Scripts/UI/UI3DBodyInfo.cs new file mode 100644 index 00000000..9005a9b2 --- /dev/null +++ b/Assets/Scripts/UI/UI3DBodyInfo.cs @@ -0,0 +1,94 @@ +using UnityEngine; +using UnityEngine.UI; +using QFramework; +using XMLTool; +using DG.Tweening; +using TMPro; + +namespace QFramework.Example +{ + public class UI3DBodyInfoData : UIPanelData + { + public Body3D.Body body; + } + public partial class UI3DBodyInfo : UIPanel + { + protected override void OnInit(IUIData uiData = null) + { + } + + protected override void OnOpen(IUIData uiData = null) + { + mData = uiData as UI3DBodyInfoData ?? new UI3DBodyInfoData(); + PartName.text = mData.body.Name; + Group.onValueChanged.AddListener(isOn => + { + TypeEventSystem.Global.Send(new OnBody3DGroupTypeChanged() { isGroup = isOn }); + if (isOn) + { + Group.transform.Find("Label").GetComponent().text = "ѡ"; + } + else + { + Group.transform.Find("Label").GetComponent().text = "ѡ"; + } + }); + + GameObject obj = Utility.FindObj(mData.body.Path); + Active.onValueChanged.AddListener(isOn => + { + obj.SetActive(isOn); + if (isOn) + { + Active.transform.Find("Label").GetComponent().text = ""; + } + else + { + Active.transform.Find("Label").GetComponent().text = "ʾ"; + } + }); + + Transparent.onValueChanged.AddListener(isOn => + { + if (isOn) + { + Transparent.transform.Find("Label").GetComponent().text = "ʵ"; + } + else + { + Transparent.transform.Find("Label").GetComponent().text = "͸"; + } + Utility.SetSurfaceType(obj.GetComponent().material, isOn); + }); + + Single.onClick.AddListener(() => + { + Body3DController.Instance.Active(obj, false, true); + }); + TransparentOther.onValueChanged.AddListener(isOn => + { + if (isOn) + { + TransparentOther.transform.Find("Label").GetComponent().text = "ʵ"; + } + else + { + TransparentOther.transform.Find("Label").GetComponent().text = "͸"; + } + Body3DController.Instance.Transparent(obj, isOn, true); + }); + } + + protected override void OnShow() + { + } + + protected override void OnHide() + { + } + + protected override void OnClose() + { + } + } +} diff --git a/Assets/Scripts/UI/UI3DBodyInfo.cs.meta b/Assets/Scripts/UI/UI3DBodyInfo.cs.meta new file mode 100644 index 00000000..e82823e4 --- /dev/null +++ b/Assets/Scripts/UI/UI3DBodyInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c8ce0f6197762174eb582255a26c5fb9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/UI/UI3DObjSelect.cs b/Assets/Scripts/UI/UI3DObjSelect.cs index f0223465..d7d02e6e 100644 --- a/Assets/Scripts/UI/UI3DObjSelect.cs +++ b/Assets/Scripts/UI/UI3DObjSelect.cs @@ -22,15 +22,16 @@ namespace QFramework.Example { Content.RemoveAllChildren(); int index = 0; - foreach (var item in Global.Instance.curModule.body3d.datas) + foreach (var item in Global.Instance.curModule.body3d.parts) { GameObject obj = GameObject.Instantiate(BtnItem.gameObject, Content); obj.transform.Find("Label").GetComponent().text = item.Key; obj.GetComponent