完善时间锁功能
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988b770b16
commit
71418f2ac1
@ -52,6 +52,29 @@ public class FixedMainEditor
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AssetDatabase.Refresh();
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}
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[MenuItem("Tools/生成Timer文件")]
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private static void GeneratorTimer()
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{
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if (File.Exists(Application.dataPath + "/TimerLock.asset"))
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{
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string path = "Assets/TimerLock.asset";
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var asset = AssetDatabase.LoadAssetAtPath<TimerLock>(path);
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if (asset != null)
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{
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if (string.IsNullOrEmpty(asset.time) == false)
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{
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//第一次获取获取系统时间
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DateTime currentDateTime = DateTime.Now;
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string RecordData = currentDateTime.ToString("yyyy-MM-dd HH:mm:ss");
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string strMerge = asset.time + "|" + RecordData;
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EncryptFileCreator.EncryptAndSaveData(strMerge, "Timer.txt");
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}
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}
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}
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//刷新界面
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AssetDatabase.Refresh();
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}
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@ -7,10 +7,20 @@ using UnityEditor.Build;
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using UnityEditor.Build.Reporting;
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using UnityEngine;
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public class VirtualFPostProcess : IPostprocessBuildWithReport
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public class VirtualFPostProcess : IPostprocessBuildWithReport, IPreprocessBuildWithReport
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{
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public int callbackOrder => 0;
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/// <summary>
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/// 构建前生成时间锁
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/// </summary>
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/// <param name="report"></param>
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public void OnPreprocessBuild(BuildReport report)
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{
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// 生成时间锁
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GneratorTimerLock();
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}
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public void OnPostprocessBuild(BuildReport report)
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{
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string projectPath = Application.dataPath;
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@ -29,9 +39,7 @@ public class VirtualFPostProcess : IPostprocessBuildWithReport
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Debug.LogWarning("未找到数据目录: " + dataFolderPath);
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}
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DeletAssetBundle(buildOutputPath);
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// 生成时间锁
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GneratorTimerLock();
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AssetDatabase.Refresh();
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}
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/// <summary>
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@ -173,4 +181,6 @@ public class VirtualFPostProcess : IPostprocessBuildWithReport
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}
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return new string(chars);
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}
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}
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@ -27,6 +27,7 @@ public class DateManager : MonoBehaviour
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public void ShowTip(string str)
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{
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gameObject.SetActive(true);
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ui.SetActive(true);
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text.text = str;
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}
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@ -42,6 +43,7 @@ public class DateManager : MonoBehaviour
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if (string.IsNullOrEmpty(datas))
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{
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updateTimer?.Invoke();
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return;
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}
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EndTimer = datas.Split('|')[0];
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RecordData = datas.Split('|')[1];
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@ -70,12 +72,14 @@ public class DateManager : MonoBehaviour
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{
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Debug.LogError($"数据出错: {e.Message}");
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error?.Invoke($"数据出错: {e.Message}");
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return;
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}
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if (JudgeExpire())
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{
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Debug.Log("请联系管理员进行升级");
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timeOut?.Invoke("请联系管理员进行升级");
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return;
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}
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}
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