忽略Label射线 用以适配VR
This commit is contained in:
parent
bb39ba82b5
commit
76eb17e32c
@ -1314,7 +1314,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 0
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user