ui动态效果
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@ -13,6 +13,7 @@ GameObject:
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--- !u!1 &8138442986554125957
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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@ -3101,12 +3374,12 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children: []
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m_Father: {fileID: 1062102287437619772}
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m_Father: {fileID: 7012541589931891369}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||||
m_AnchorMin: {x: 1, y: 0}
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m_AnchorMin: {x: 1, y: 0}
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||||||
m_AnchorMax: {x: 1, y: 1}
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
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|||||||
@ -960,6 +960,7 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 4f0fcfaf54f5d5f45bad88367fa6cdee, type: 3}
|
m_Script: {fileID: 11500000, guid: 4f0fcfaf54f5d5f45bad88367fa6cdee, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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|
RootContent: {fileID: 2780512865034176281}
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Input: {fileID: 8717882674060703838}
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Input: {fileID: 8717882674060703838}
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Close: {fileID: 4548797959966114877}
|
Close: {fileID: 4548797959966114877}
|
||||||
Content: {fileID: 230997068583847590}
|
Content: {fileID: 230997068583847590}
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@ -2228,8 +2229,10 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
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- component: {fileID: 2780512865034176281}
|
- component: {fileID: 2780512865034176281}
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- component: {fileID: 6570752734218630378}
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- component: {fileID: 6570752734218630378}
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- component: {fileID: 8083432661066997205}
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- component: {fileID: 1546129111403102217}
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m_Layer: 0
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m_Layer: 0
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m_Name: Content
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m_Name: RootContent
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m_TagString: Untagged
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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@ -2253,9 +2256,9 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMin: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: -245.2445, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 490, y: 1080}
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m_SizeDelta: {x: 490, y: 1080}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 1.0000001, y: 0.5}
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--- !u!114 &6570752734218630378
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--- !u!114 &6570752734218630378
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -2282,6 +2285,130 @@ MonoBehaviour:
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m_ChildScaleWidth: 0
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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m_ChildScaleHeight: 0
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m_ReverseArrangement: 0
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m_ReverseArrangement: 0
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--- !u!114 &8083432661066997205
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8197937570590596469}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4d0390bd8b8ffd640b34fe25065ff1df, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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updateType: 0
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hasOnStart: 0
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hasOnPlay: 0
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hasOnUpdate: 0
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hasOnStepComplete: 0
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hasOnComplete: 0
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hasOnTweenCreated: 0
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hasOnRewind: 0
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onStart:
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m_PersistentCalls:
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|
m_Calls: []
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|
onPlay:
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|
m_PersistentCalls:
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|
m_Calls: []
|
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|
onUpdate:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
|
||||||
|
onStepComplete:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
|
||||||
|
onComplete:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
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||||||
|
onTweenCreated:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
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||||||
|
onRewind:
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||||||
|
m_PersistentCalls:
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|
m_Calls: []
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targetIsSelf: 1
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targetGO: {fileID: 0}
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tweenTargetIsTargetGO: 1
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delay: 0
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|
duration: 0.3
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|
easeType: 12
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||||||
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easeCurve:
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||||||
|
serializedVersion: 2
|
||||||
|
m_Curve:
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||||||
|
- serializedVersion: 3
|
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|
time: 0
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value: 0
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|
inSlope: 0
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outSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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time: 1
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value: 1
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inSlope: 0
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tangentMode: 0
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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|
m_PostInfinity: 2
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|
m_RotationOrder: 4
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loopType: 0
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loops: 1
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id:
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isFrom: 1
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isIndependentUpdate: 0
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autoKill: 0
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target: {fileID: 2780512865034176281}
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animationType: 1
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targetType: 5
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forcedTargetType: 0
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autoPlay: 0
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useTargetAsV3: 0
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endValueFloat: 0
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endValueV3: {x: 490, y: 0, z: 0}
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endValueV2: {x: 0, y: 0}
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endValueColor: {r: 1, g: 1, b: 1, a: 1}
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|
endValueString:
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|
endValueRect:
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|
serializedVersion: 2
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|
x: 0
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y: 0
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height: 0
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endValueTransform: {fileID: 0}
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optionalBool0: 0
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optionalBool1: 0
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optionalFloat0: 0
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optionalInt0: 0
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|
optionalRotationMode: 0
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optionalScrambleMode: 0
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optionalShakeRandomnessMode: 0
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|
optionalString:
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|
--- !u!114 &1546129111403102217
|
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|
MonoBehaviour:
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|
m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
|
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m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 8197937570590596469}
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m_Enabled: 1
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||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
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m_Name:
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|
m_EditorClassIdentifier:
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MarkType: 0
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CustomComponentName:
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CustomComment:
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|
mComponentName: RectTransform
|
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--- !u!1 &8216848392191064048
|
--- !u!1 &8216848392191064048
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@ -6,7 +6,6 @@ public class OpeanCustomScene : MonoBehaviour
|
|||||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
|
||||||
private static void Initialize()
|
private static void Initialize()
|
||||||
{
|
{
|
||||||
Debug.LogError(FixedMainEditor.isFixedMain);
|
|
||||||
if (FixedMainEditor.isFixedMain)
|
if (FixedMainEditor.isFixedMain)
|
||||||
{
|
{
|
||||||
Scene scene = SceneManager.GetActiveScene();
|
Scene scene = SceneManager.GetActiveScene();
|
||||||
|
|||||||
26
Assets/Scripts/UI/UIBody3D.Designer.cs
generated
26
Assets/Scripts/UI/UIBody3D.Designer.cs
generated
@ -5,22 +5,18 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:b3c99476-8a23-45c1-8eeb-fca6bca1bfda
|
// Generate Id:c4c99016-4dc4-4883-90dc-580267dd6e5f
|
||||||
public partial class UIBody3D
|
public partial class UIBody3D
|
||||||
{
|
{
|
||||||
public const string Name = "UIBody3D";
|
public const string Name = "UIBody3D";
|
||||||
|
|
||||||
[SerializeField]
|
|
||||||
public RectTransform BodyContent;
|
|
||||||
[SerializeField]
|
|
||||||
public RectTransform BodyList;
|
|
||||||
[SerializeField]
|
|
||||||
public UnityEngine.UI.Button ResetBtn;
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle HideAll;
|
public UnityEngine.UI.Toggle HideAll;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform LeftContent;
|
public RectTransform LeftContent;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.Button ResetBtn;
|
||||||
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle ActiveBtn;
|
public UnityEngine.UI.Toggle ActiveBtn;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Button ActiveBack;
|
public UnityEngine.UI.Button ActiveBack;
|
||||||
@ -31,8 +27,16 @@ namespace QFramework.Example
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Button DragBack;
|
public UnityEngine.UI.Button DragBack;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
|
public RectTransform RightContent;
|
||||||
|
[SerializeField]
|
||||||
|
public RectTransform BodyContent;
|
||||||
|
[SerializeField]
|
||||||
|
public RectTransform BodyList;
|
||||||
|
[SerializeField]
|
||||||
public UnityEngine.UI.Button MenuBtn;
|
public UnityEngine.UI.Button MenuBtn;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
|
public UnityEngine.UI.Button CloseBtn;
|
||||||
|
[SerializeField]
|
||||||
public UnityEngine.UI.Toggle BodyItem;
|
public UnityEngine.UI.Toggle BodyItem;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Button BodyBtn;
|
public UnityEngine.UI.Button BodyBtn;
|
||||||
@ -41,17 +45,19 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void ClearUIComponents()
|
protected override void ClearUIComponents()
|
||||||
{
|
{
|
||||||
BodyContent = null;
|
|
||||||
BodyList = null;
|
|
||||||
ResetBtn = null;
|
|
||||||
HideAll = null;
|
HideAll = null;
|
||||||
LeftContent = null;
|
LeftContent = null;
|
||||||
|
ResetBtn = null;
|
||||||
ActiveBtn = null;
|
ActiveBtn = null;
|
||||||
ActiveBack = null;
|
ActiveBack = null;
|
||||||
DragBtn = null;
|
DragBtn = null;
|
||||||
DragReset = null;
|
DragReset = null;
|
||||||
DragBack = null;
|
DragBack = null;
|
||||||
|
RightContent = null;
|
||||||
|
BodyContent = null;
|
||||||
|
BodyList = null;
|
||||||
MenuBtn = null;
|
MenuBtn = null;
|
||||||
|
CloseBtn = null;
|
||||||
BodyItem = null;
|
BodyItem = null;
|
||||||
BodyBtn = null;
|
BodyBtn = null;
|
||||||
|
|
||||||
|
|||||||
@ -56,6 +56,7 @@ namespace QFramework.Example
|
|||||||
Dictionary<string, BodyListItem> bodyListIndex = new Dictionary<string, BodyListItem>();
|
Dictionary<string, BodyListItem> bodyListIndex = new Dictionary<string, BodyListItem>();
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
StringEventSystem.Global.Register("UIBody3DMenuTreeClose", OnShowHandler);
|
||||||
DragBtn.onValueChanged.AddListener(isOn =>
|
DragBtn.onValueChanged.AddListener(isOn =>
|
||||||
{
|
{
|
||||||
DragBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
|
DragBtn.transform.Find("SubBtns").gameObject.SetActive(isOn);
|
||||||
@ -90,7 +91,7 @@ namespace QFramework.Example
|
|||||||
MenuBtn.onClick.AddListener(() =>
|
MenuBtn.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
UIKit.OpenPanelAsync<UIBody3DMenuTree>(canvasLevel: UILevel.PopUI, new UIBody3DMenuTreeData() { body = mData.body }).ToAction().StartGlobal();
|
UIKit.OpenPanelAsync<UIBody3DMenuTree>(canvasLevel: UILevel.PopUI, new UIBody3DMenuTreeData() { body = mData.body }).ToAction().StartGlobal();
|
||||||
Hide();
|
HideSelf(true);
|
||||||
});
|
});
|
||||||
DragReset.onClick.AddListener(() =>
|
DragReset.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
@ -109,18 +110,41 @@ namespace QFramework.Example
|
|||||||
if (isOn)
|
if (isOn)
|
||||||
{
|
{
|
||||||
LeftContent.GetComponent<DOTweenAnimation>().DORestart();
|
LeftContent.GetComponent<DOTweenAnimation>().DORestart();
|
||||||
|
RightContent.GetComponent<DOTweenAnimation>().DORestart();
|
||||||
HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "ÏÔʾ";
|
HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "ÏÔʾ";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
LeftContent.GetComponent<DOTweenAnimation>().DOPlayBackwards();
|
LeftContent.GetComponent<DOTweenAnimation>().DOPlayBackwards();
|
||||||
|
RightContent.GetComponent<DOTweenAnimation>().DOPlayBackwards();
|
||||||
HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "Òþ²Ø";
|
HideAll.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = "Òþ²Ø";
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CloseBtn.gameObject.SetActive(!isOn);
|
||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void OnShowHandler()
|
||||||
|
{
|
||||||
|
HideSelf(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void HideSelf(bool isTrue)
|
||||||
|
{
|
||||||
|
if (isTrue)
|
||||||
|
{
|
||||||
|
|
||||||
|
HideAll.GetComponent<DOTweenAnimation>().DORestart();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
HideAll.GetComponent<DOTweenAnimation>().DOPlayBackwards();
|
||||||
|
}
|
||||||
|
HideAll.isOn = isTrue;
|
||||||
|
CloseBtn.gameObject.SetActive(!isTrue);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
if (uiData != null)
|
if (uiData != null)
|
||||||
@ -200,6 +224,7 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
{
|
{
|
||||||
|
StringEventSystem.Global.UnRegister("UIBody3DMenuTreeClose", OnShowHandler);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
5
Assets/Scripts/UI/UIBody3DMenuTree.Designer.cs
generated
5
Assets/Scripts/UI/UIBody3DMenuTree.Designer.cs
generated
@ -5,11 +5,13 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:da8f8310-d647-404d-b0c3-d738c239377d
|
// Generate Id:24c31af0-620b-42d1-8162-cb3554b3f434
|
||||||
public partial class UIBody3DMenuTree
|
public partial class UIBody3DMenuTree
|
||||||
{
|
{
|
||||||
public const string Name = "UIBody3DMenuTree";
|
public const string Name = "UIBody3DMenuTree";
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public RectTransform RootContent;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public TMPro.TMP_InputField Input;
|
public TMPro.TMP_InputField Input;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
@ -27,6 +29,7 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void ClearUIComponents()
|
protected override void ClearUIComponents()
|
||||||
{
|
{
|
||||||
|
RootContent = null;
|
||||||
Input = null;
|
Input = null;
|
||||||
Close = null;
|
Close = null;
|
||||||
Content = null;
|
Content = null;
|
||||||
|
|||||||
@ -4,6 +4,7 @@ using XMLTool;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEditor.Hardware;
|
using UnityEditor.Hardware;
|
||||||
|
using DG.Tweening;
|
||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
@ -201,13 +202,15 @@ namespace QFramework.Example
|
|||||||
Half,
|
Half,
|
||||||
Full
|
Full
|
||||||
}
|
}
|
||||||
|
DOTweenAnimation contentAnim;
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
|
contentAnim = RootContent.GetComponent<DOTweenAnimation>();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
Close.onClick.AddListener(() =>
|
Close.onClick.AddListener(() =>
|
||||||
{
|
{
|
||||||
Hide();
|
Hide();
|
||||||
UIKit.OpenPanelAsync<UIBody3D>().ToAction().StartGlobal();
|
StringEventSystem.Global.Send("UIBody3DMenuTreeClose");
|
||||||
});
|
});
|
||||||
Input.onSelect.AddListener(str =>
|
Input.onSelect.AddListener(str =>
|
||||||
{
|
{
|
||||||
@ -236,6 +239,7 @@ namespace QFramework.Example
|
|||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIBody3DMenuTreeData ?? new UIBody3DMenuTreeData();
|
mData = uiData as UIBody3DMenuTreeData ?? new UIBody3DMenuTreeData();
|
||||||
|
contentAnim.DORestart();
|
||||||
Content.RemoveAllChildren();
|
Content.RemoveAllChildren();
|
||||||
objBtnDataMap.Clear();
|
objBtnDataMap.Clear();
|
||||||
BuildTreeUI(mData.body);
|
BuildTreeUI(mData.body);
|
||||||
@ -377,9 +381,33 @@ namespace QFramework.Example
|
|||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
public override void Hide()
|
||||||
|
{
|
||||||
|
if (contentAnim.onComplete == null)
|
||||||
|
{
|
||||||
|
contentAnim.onComplete = new UnityEngine.Events.UnityEvent();
|
||||||
|
}
|
||||||
|
contentAnim.onComplete.RemoveAllListeners();
|
||||||
|
contentAnim.DOPlayBackwards();
|
||||||
|
contentAnim.onComplete.AddListener(() =>
|
||||||
|
{
|
||||||
|
base.Hide();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnHide()
|
protected override void OnHide()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
//if (contentAnim.onComplete == null)
|
||||||
|
//{
|
||||||
|
// contentAnim.onComplete = new UnityEngine.Events.UnityEvent();
|
||||||
|
//}
|
||||||
|
//contentAnim.onComplete.RemoveAllListeners();
|
||||||
|
//contentAnim.DOPlayBackwards();
|
||||||
|
//contentAnim.onComplete.AddListener(() =>
|
||||||
|
//{
|
||||||
|
// base.OnHide();
|
||||||
|
//});
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user