diff --git a/Assets/Scripts/TimeScaleController.cs b/Assets/Scripts/TimeScaleController.cs index 7154704b..5e8be5ce 100644 --- a/Assets/Scripts/TimeScaleController.cs +++ b/Assets/Scripts/TimeScaleController.cs @@ -34,9 +34,9 @@ public class TimeScaleController : MonoBehaviour #if UNITY_WEBGL if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightControl)) { - if (Input.GetKeyDown(KeyCode.A)) + if (Input.GetKeyDown(KeyCode.Q)) { - Debug.Log("Ctrl + W 被按下!"); + Debug.Log("Ctrl + Q 被按下!"); string str = string.Empty; str = $"Posision:{gameObject.transform.position}\nRotate:{gameObject.transform.eulerAngles}";