完善逻辑
This commit is contained in:
parent
992c5f6735
commit
91cfd1738e
@ -618,7 +618,7 @@ GameObject:
|
|||||||
- component: {fileID: 4241166032354527677}
|
- component: {fileID: 4241166032354527677}
|
||||||
- component: {fileID: 5435028851309332385}
|
- component: {fileID: 5435028851309332385}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Background
|
m_Name: Bg
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
@ -637,6 +637,7 @@ RectTransform:
|
|||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 6328242271330880581}
|
- {fileID: 6328242271330880581}
|
||||||
|
- {fileID: 5894363737722245234}
|
||||||
m_Father: {fileID: 251803197481128702}
|
m_Father: {fileID: 251803197481128702}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0, y: 1}
|
m_AnchorMin: {x: 0, y: 1}
|
||||||
@ -911,6 +912,81 @@ MonoBehaviour:
|
|||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls: []
|
m_Calls: []
|
||||||
m_IsOn: 0
|
m_IsOn: 0
|
||||||
|
--- !u!1 &6026612945988023146
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5894363737722245234}
|
||||||
|
- component: {fileID: 4513527160489183252}
|
||||||
|
- component: {fileID: 6563839704117627199}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: half
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!224 &5894363737722245234
|
||||||
|
RectTransform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6026612945988023146}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 7840789038907519404}
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
m_AnchorMin: {x: 0, y: 0}
|
||||||
|
m_AnchorMax: {x: 1, y: 1}
|
||||||
|
m_AnchoredPosition: {x: 0, y: 0}
|
||||||
|
m_SizeDelta: {x: -6, y: -6}
|
||||||
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
|
--- !u!222 &4513527160489183252
|
||||||
|
CanvasRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6026612945988023146}
|
||||||
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!114 &6563839704117627199
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 6026612945988023146}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_Color: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_RaycastTarget: 1
|
||||||
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_Maskable: 1
|
||||||
|
m_OnCullStateChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls: []
|
||||||
|
m_Sprite: {fileID: 0}
|
||||||
|
m_Type: 0
|
||||||
|
m_PreserveAspect: 0
|
||||||
|
m_FillCenter: 1
|
||||||
|
m_FillMethod: 4
|
||||||
|
m_FillAmount: 1
|
||||||
|
m_FillClockwise: 1
|
||||||
|
m_FillOrigin: 0
|
||||||
|
m_UseSpriteMesh: 0
|
||||||
|
m_PixelsPerUnitMultiplier: 1
|
||||||
--- !u!1 &6242602124528966384
|
--- !u!1 &6242602124528966384
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1060,7 +1136,7 @@ GameObject:
|
|||||||
- component: {fileID: 5822037825308611511}
|
- component: {fileID: 5822037825308611511}
|
||||||
- component: {fileID: 8829331589693888189}
|
- component: {fileID: 8829331589693888189}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Checkmark
|
m_Name: Fg
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
|
|||||||
@ -140,7 +140,7 @@ namespace QFramework.Example
|
|||||||
public void ListItemFacotry(Body3D.Body body)
|
public void ListItemFacotry(Body3D.Body body)
|
||||||
{
|
{
|
||||||
GameObject obj = GameObject.Instantiate(ListItem.gameObject, ListContent);
|
GameObject obj = GameObject.Instantiate(ListItem.gameObject, ListContent);
|
||||||
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = body.Name;
|
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = body.Name + ">";
|
||||||
obj.transform.SetAsFirstSibling();
|
obj.transform.SetAsFirstSibling();
|
||||||
if (body.parent != null)
|
if (body.parent != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -13,7 +13,10 @@ namespace QFramework.Example
|
|||||||
public partial class UIBody3DMenuTree : UIPanel
|
public partial class UIBody3DMenuTree : UIPanel
|
||||||
{
|
{
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 搜索结果按钮与菜单按钮的对应
|
||||||
|
/// </summary>
|
||||||
|
Dictionary<GameObject, GameObject> searchItemMap = new Dictionary<GameObject, GameObject>();
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
// please add init code here
|
// please add init code here
|
||||||
@ -141,8 +144,8 @@ namespace QFramework.Example
|
|||||||
private void RefreshSearchContent(string str)
|
private void RefreshSearchContent(string str)
|
||||||
{
|
{
|
||||||
// 清空SearchContent下的所有子物体
|
// 清空SearchContent下的所有子物体
|
||||||
|
searchItemMap.Clear();
|
||||||
SearchContent.RemoveAllChildren();
|
SearchContent.RemoveAllChildren();
|
||||||
|
|
||||||
// 递归检查子物体的子物体
|
// 递归检查子物体的子物体
|
||||||
CheckChildren(Content, str);
|
CheckChildren(Content, str);
|
||||||
|
|
||||||
@ -168,17 +171,23 @@ namespace QFramework.Example
|
|||||||
{
|
{
|
||||||
// 复制该子物体到 SearchContent 中
|
// 复制该子物体到 SearchContent 中
|
||||||
GameObject clone = GameObject.Instantiate(SearchItem.gameObject, SearchContent);
|
GameObject clone = GameObject.Instantiate(SearchItem.gameObject, SearchContent);
|
||||||
|
searchItemMap.Add(clone, child.gameObject);
|
||||||
Transform subContent = child.Find("SubContent");
|
Transform subContent = child.Find("SubContent");
|
||||||
// 检查是否有子内容
|
// 检查是否有子内容
|
||||||
if (subContent.childCount > 0)
|
if (subContent.childCount > 0)
|
||||||
{
|
{
|
||||||
Transform buttonLabel = clone.transform.Find("Button/Label");
|
Button btn = clone.transform.Find("Button").GetComponent<Button>();
|
||||||
|
btn.onClick.AddListener(() =>
|
||||||
|
{
|
||||||
|
child.Find("ToggleContent/Obj").GetComponent<Toggle>().isOn = true;
|
||||||
|
});
|
||||||
|
Transform buttonLabel = btn.transform.Find("Label");
|
||||||
if (buttonLabel != null)
|
if (buttonLabel != null)
|
||||||
{
|
{
|
||||||
TextMeshProUGUI buttonText = buttonLabel.GetComponent<TextMeshProUGUI>();
|
TextMeshProUGUI buttonText = buttonLabel.GetComponent<TextMeshProUGUI>();
|
||||||
if (buttonText != null)
|
if (buttonText != null)
|
||||||
{
|
{
|
||||||
buttonText.text = "£¨×飩" + name;
|
buttonText.text = "(组)" + name + ">";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// 递归检查当前子物体的子物体
|
// 递归检查当前子物体的子物体
|
||||||
@ -192,7 +201,7 @@ namespace QFramework.Example
|
|||||||
TextMeshProUGUI buttonText = buttonLabel.GetComponent<TextMeshProUGUI>();
|
TextMeshProUGUI buttonText = buttonLabel.GetComponent<TextMeshProUGUI>();
|
||||||
if (buttonText != null)
|
if (buttonText != null)
|
||||||
{
|
{
|
||||||
buttonText.text = name;
|
buttonText.text = name + ">";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user