修复bug
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@ -96,7 +96,6 @@ namespace QFramework.Example
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Transform title = obj.transform.Find("Title");
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Transform title = obj.transform.Find("Title");
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var name = title.Find("Name").GetComponent<TextMeshProUGUI>();
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var name = title.Find("Name").GetComponent<TextMeshProUGUI>();
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name.text = item.Name;
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name.text = item.Name;
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var arrow = title.Find("Arrow").transform;
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Image highIcon = title.Find("HighIcon").GetComponent<Image>();
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Image highIcon = title.Find("HighIcon").GetComponent<Image>();
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Color highColor = new Color(25f / 255f, 224f / 255f, 224f / 255f);
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Color highColor = new Color(25f / 255f, 224f / 255f, 224f / 255f);
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GameObject subContent = obj.transform.Find("SubContent").gameObject;
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GameObject subContent = obj.transform.Find("SubContent").gameObject;
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@ -104,7 +103,6 @@ namespace QFramework.Example
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subContent.gameObject.SetActive(false);
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subContent.gameObject.SetActive(false);
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btn.name = btns.Count.ToString();
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btn.name = btns.Count.ToString();
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btns.Add(btn);
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btns.Add(btn);
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arrow.gameObject.SetActive(subContent.transform.childCount > 0);
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btn.onClick.AddListener(() =>
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btn.onClick.AddListener(() =>
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{
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{
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subContent.SetActive(!subContent.activeSelf);
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subContent.SetActive(!subContent.activeSelf);
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