修复bug
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@ -72,7 +72,7 @@ public class Show3DCamera : MonoBehaviour
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public void ResetCamera(Transform target, RectTransform inputRect = null, bool isRenderTexture = true)
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public void ResetCamera(Transform target, RectTransform inputRect = null, bool isRenderTexture = false)
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{
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{
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if (target == null)
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if (target == null)
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{
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{
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