修复bug

新增动画分帧工具
This commit is contained in:
shenjianxing 2024-12-27 17:25:30 +08:00
parent ed2f790dd3
commit aff0e81e67
6 changed files with 128 additions and 5 deletions

View File

@ -48,7 +48,7 @@ namespace QFramework
anim.Play(animName);
if (reset)
{
ActionKit.DelayFrame(1, () => anim.Stop());
ActionKit.DelayFrame(1, () => anim.Stop()).StartGlobal();
}
}
else

View File

@ -0,0 +1,84 @@

using UnityEngine;
using UnityEditor;
using System.Collections;
using System.IO;
using System.Text.RegularExpressions;
using System;
using System.IO;
public class FbxAnimListPostprocessor : MonoBehaviour
{
[MenuItem("Assets/SplitAnimNew")]
public static void SplitAnim()
{
UnityEngine.Object obj = Selection.activeObject;
if( null != obj )
{
string assetPath = AssetDatabase.GetAssetPath(obj);
try
{
string fileAnim;
fileAnim = assetPath;
string ClipText = Path.ChangeExtension(fileAnim, ".txt");
StreamReader file = new StreamReader(ClipText);
string sAnimList = file.ReadToEnd();
file.Close();
//
if (EditorUtility.DisplayDialog("FBX Animation Import from file",
fileAnim, "Import", "Cancel"))
{
System.Collections.ArrayList List = new ArrayList();
ParseAnimFile(sAnimList, ref List);
ModelImporter modelImporter = ModelImporter.GetAtPath(assetPath) as ModelImporter;
modelImporter.animationType = ModelImporterAnimationType.Legacy;
//modelImporter.clipAnimations. = true;
modelImporter.clipAnimations = (ModelImporterClipAnimation[])
List.ToArray(typeof(ModelImporterClipAnimation));
AssetDatabase.ImportAsset(assetPath);
EditorUtility.DisplayDialog("导入成功",
"Number of imported clips: "
+ modelImporter.clipAnimations.GetLength(0).ToString(), "OK");
}
}
catch { }
// (Exception e) { EditorUtility.DisplayDialog("Imported animations", e.Message, "OK"); }
}
}
static void ParseAnimFile(string sAnimList, ref System.Collections.ArrayList List)
{
Regex regexString = new Regex(" *(?<firstFrame>[0-9]+) *- *(?<lastFrame>[0-9]+) *(?<loop>(loop|noloop| )) *(?<name>[^\r^\n]*[^\r^\n^ ])",
RegexOptions.Compiled | RegexOptions.ExplicitCapture);
Match match = regexString.Match(sAnimList, 0);
while (match.Success)
{
ModelImporterClipAnimation clip = new ModelImporterClipAnimation();
if (match.Groups["firstFrame"].Success)
{
clip.firstFrame = System.Convert.ToInt32(match.Groups["firstFrame"].Value, 10);
}
if (match.Groups["lastFrame"].Success)
{
clip.lastFrame = System.Convert.ToInt32(match.Groups["lastFrame"].Value, 10);
}
if (match.Groups["loop"].Success)
{
clip.loop = match.Groups["loop"].Value == "loop";
}
if (match.Groups["name"].Success)
{
clip.name = match.Groups["name"].Value;
}
List.Add(clip);
match = regexString.Match(sAnimList, match.Index + match.Length);
}
}
}

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@ -0,0 +1,11 @@
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guid: deca3cf63294eda47b1155de672f9698
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -56,9 +56,8 @@ public class Launch : MonoBehaviour
}
IEnumerator PreLoad()
{
yield return null;
}
}

View File

@ -0,0 +1,18 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TimeScaleController : MonoBehaviour
{
[Range(0, 10)]
public float animSpeed = 1.0f;
#if UNITY_EDITOR
private void Update()
{
Time.timeScale = animSpeed;
}
#endif
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b2c08eae7cce6c9479adebcaad5706c3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: