偏光镜动画修改
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 586accae68e612b408028b8718ad106d, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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m_Size: {x: 1, y: 1}
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m_AdaptiveModeThreshold: 0.5
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m_SpriteTileMode: 0
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!1001 &1462076605
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PrefabInstance:
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m_ObjectHideFlags: 0
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@ -1852,12 +1987,13 @@ Transform:
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m_GameObject: {fileID: 1565527723}
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serializedVersion: 2
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m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}
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m_LocalPosition: {x: 0.1149, y: 1.3424, z: 2.3476}
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m_LocalScale: {x: 0.054204065, y: 0.054204073, z: 0.054204073}
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m_LocalPosition: {x: 0.1147, y: 1.34271, z: 2.3475}
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m_LocalScale: {x: 0.013345923, y: 0.013345925, z: 0.013345925}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 1294947906}
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m_Father: {fileID: 1087011029}
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m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 90, y: 0, z: -359.7033}
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--- !u!111 &1565527725
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Animation:
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m_ObjectHideFlags: 0
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@ -1915,8 +2051,8 @@ SpriteRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3}
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m_Color: {r: 0.509434, g: 0.509434, b: 0.509434, a: 1}
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m_Sprite: {fileID: 21300000, guid: 159c15829b8eaf240b52408f3bb58578, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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m_DrawMode: 0
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@ -101,6 +101,7 @@
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<Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action>
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<Action type="Show" value="CustomParent/4" isShow="true"></Action>
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,0,0" time="0"></Action>
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<Action type="Rotate" value="CustomParent/4/XiaoGuang" to="90,0,0" time="0"></Action>
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<Action type="Parallel">
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<Action type="Move" value="FlyCamera" to="0.115,1.43,2.352" time="1.0"></Action>
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@ -111,7 +112,10 @@
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<Condition type="ObjClick" value="CustomParent/2/ShunShiZhen"></Condition>
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<Action type="HighLightFlash" value="CustomParent/2/ShunShiZhen" isHigh="false"></Action>
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,180,0" time="3.0"></Action>
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<Action type="Parallel">
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,180,0" time="3.0"></Action>
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<Action type="Anim" value="CustomParent/4/XiaoGuang" animName="PianGuangJing_XiaoGuang" speed="1"></Action>
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</Action>
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<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
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@ -199,6 +203,7 @@
|
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<Action type="Show" value="CustomParent/2/NoLight" isShow="false"></Action>
|
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<Action type="Show" value="CustomParent/8" isShow="true"></Action>
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,0,0" time="0"></Action>
|
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<Action type="Rotate" value="CustomParent/8/quanliang" to="90,0,0" time="0"></Action>
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<Action type="Parallel">
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<Action type="Move" value="FlyCamera" to="0.115,1.43,2.352" time="1.0"></Action>
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<Action type="Rotate" value="FlyCamera" to="90,0,0" time="1.0"></Action>
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@ -208,7 +213,10 @@
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<Condition type="ObjClick" value="CustomParent/2/ShunShiZhen"></Condition>
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<Action type="HighLightFlash" value="CustomParent/2/ShunShiZhen" isHigh="false"></Action>
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|
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,180,0" time="3.0"></Action>
|
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<Action type="Parallel">
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<Action type="Rotate" value="SM_PianGuangJing 1/SM_ShangPianGuangPian" to="270,180,0" time="3.0"></Action>
|
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<Action type="Anim" value="CustomParent/8/quanliang" animName="PianGuangJing_quanliang" speed="1"></Action>
|
||||
</Action>
|
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|
||||
<Action type="Show" value="CustomParent/2/ShunShiZhen" isShow="false"></Action>
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user