开发模块5

This commit is contained in:
李浩 2024-12-24 20:58:28 +08:00
parent f64402dd17
commit b52f593edc
59 changed files with 8607 additions and 609 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -128,8 +128,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 0.82745105, g: 0.7568628, b: 0.7176471, a: 1}
- _Color: {r: 0.82745105, g: 0.7568628, b: 0.7176471, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@ -1,11 +1,11 @@
fileFormatVersion: 2
guid: 09f81cfe05aa24b42b31d1fcca8c46af
ModelImporter:
serializedVersion: 21300
serializedVersion: 22200
internalIDToNameTable:
- first:
74: 1827226128182048838
second: Take 001
second: QS0
externalObjects:
- first:
type: UnityEngine:Material
@ -154,7 +154,413 @@ ModelImporter:
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
clipAnimations:
- serializedVersion: 16
name: QS0
takeName: Take 001
internalID: 1827226128182048838
firstFrame: 3535
lastFrame: 3575
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS1
takeName: Take 001
internalID: -998496362607748373
firstFrame: 3745
lastFrame: 3824
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS2
takeName: Take 001
internalID: -3291206362154003629
firstFrame: 3825
lastFrame: 3850
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS3
takeName: Take 001
internalID: -1493303027246044120
firstFrame: 3971
lastFrame: 4065
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS4
takeName: Take 001
internalID: -5665051857912407913
firstFrame: 4066
lastFrame: 4149
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS5
takeName: Take 001
internalID: -4912743690084142542
firstFrame: 4150
lastFrame: 4224
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS6
takeName: Take 001
internalID: 5781074022923015010
firstFrame: 4225
lastFrame: 4354
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS7
takeName: Take 001
internalID: -4762819918396753626
firstFrame: 4355
lastFrame: 4440
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: BT0
takeName: Take 001
internalID: -3467987342902004284
firstFrame: 4450
lastFrame: 4499
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: BT1
takeName: Take 001
internalID: 8923159427631261082
firstFrame: 4500
lastFrame: 4570
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: BT2
takeName: Take 001
internalID: -8388156730706731625
firstFrame: 4571
lastFrame: 4660
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: BT3
takeName: Take 001
internalID: -8883953650436939503
firstFrame: 4661
lastFrame: 4730
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS0.1
takeName: Take 001
internalID: -5912188926831197812
firstFrame: 3575
lastFrame: 3744
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
- serializedVersion: 16
name: QS2.1
takeName: Take 001
internalID: -8608414141577764740
firstFrame: 3850
lastFrame: 3970
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
@ -163,6 +569,7 @@ ModelImporter:
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
@ -190,6 +597,7 @@ ModelImporter:
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
@ -214,14 +622,15 @@ ModelImporter:
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
animationType: 1
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 0
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d1a7c38ab94331145a9a02f2fbed92ed
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3f702e51c85055044bce4bacf6d75a4d
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: T_yiyongzhufeiji
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _METALLICSPECGLOSSMAP
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 1da6db70874b4484ebf8500cc5cb4022, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e84a38157c2b8984d91a19ee928ff9cf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1da6db70874b4484ebf8500cc5cb4022, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 88ceb6d912ac3144e87ed5e45b548a09, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.14142135
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.6
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &2250977929571328309
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7efe8415bebbdd644bb04b5a0b54d4d3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,111 @@
fileFormatVersion: 2
guid: 6df18a6d12b75704a9a606320cc47cee
ModelImporter:
serializedVersion: 21300
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: T_yiyongzhufeiji
second: {fileID: 2100000, guid: 7efe8415bebbdd644bb04b5a0b54d4d3, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fc5a3f7977912dd44b9c947428336355
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5825523495b937d4ab81b27c82764566
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SM_XiaoZhu_qiege3_M_Zhu1
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _METALLICSPECGLOSSMAP
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: d2a66e8ed19eb1d4a8f64301cd403f6e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 0a05327058c63954789f361019af96f8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d2a66e8ed19eb1d4a8f64301cd403f6e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: dbddbbc71bb7691439b16d7fe1e458e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.14142135
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.6
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &186546961686985819
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 03d2c5657d00c1c41ab2c5a8f6654e9b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SM_XiaoZhu_qiege3_M_Zhu2
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _METALLICSPECGLOSSMAP
- _NORMALMAP
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: bb4caf38f9e57af41aa492423d59159a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: ecd07628026ff4c4881fff7c3ef65a54, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: bb4caf38f9e57af41aa492423d59159a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 220aed8acb27f9f4ba17454cc92345ee, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0.14142135
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.6
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
--- !u!114 &186546961686985819
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ba8535c333c12624680b5b1cd5a6b0d8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,114 @@
fileFormatVersion: 2
guid: 0026b222be41a174282ac05c3642e3f6
ModelImporter:
serializedVersion: 21300
internalIDToNameTable:
- first:
74: 1827226128182048838
second: Take 001
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: SM_XiaoZhu_qiege3_M_Zhu2
second: {fileID: 2100000, guid: ba8535c333c12624680b5b1cd5a6b0d8, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 1
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 2bb3ae5842f854c46a23969c6e359e7c
ModelImporter:
serializedVersion: 22200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
removeConstantScaleCurves: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importPhysicalCameras: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
nodeNameCollisionStrategy: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
optimizeBones: 1
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
strictVertexDataChecks: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
importBlendShapeDeformPercent: 1
remapMaterialsIfMaterialImportModeIsNone: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b0cfdabd4912b949b5dad70d989f5ee
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: 1da6db70874b4484ebf8500cc5cb4022
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: 88ceb6d912ac3144e87ed5e45b548a09
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: e84a38157c2b8984d91a19ee928ff9cf
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 159d9876a6e14b445bcff27bb8a97272
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.7 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: d2a66e8ed19eb1d4a8f64301cd403f6e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 503 KiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: dbddbbc71bb7691439b16d7fe1e458e3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: 0a05327058c63954789f361019af96f8
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: bb4caf38f9e57af41aa492423d59159a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 724 KiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: 220aed8acb27f9f4ba17454cc92345ee
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 MiB

View File

@ -0,0 +1,146 @@
fileFormatVersion: 2
guid: ecd07628026ff4c4881fff7c3ef65a54
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 1024
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

8
Assets/Project.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8f6c8052e74f4444b85a6c112e87b61e
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -160,111 +160,6 @@ MonoBehaviour:
mipBias: 0
varianceClampScale: 0.9
contrastAdaptiveSharpening: 0
--- !u!1 &2315432148117809435
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 121807887541385547}
- component: {fileID: 7756943761086567198}
- component: {fileID: 3059831761558844450}
- component: {fileID: 6794291179702269088}
m_Layer: 0
m_Name: Zhu
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &121807887541385547
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2315432148117809435}
serializedVersion: 2
m_LocalRotation: {x: -0.11025102, y: -0.60585386, z: 0.048142415, w: 0.78642744}
m_LocalPosition: {x: 0.023660947, y: -0.02761552, z: 0.008029146}
m_LocalScale: {x: 0.10027522, y: 0.09605753, z: 0.3964195}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6599162902654113835}
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 1.333}
--- !u!33 &7756943761086567198
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2315432148117809435}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3059831761558844450
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2315432148117809435}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ed24bbbb48dcf8d45a3b55e72f75ae6d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &6794291179702269088
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2315432148117809435}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1.0000005, y: 1.0000002, z: 1.0000001}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &2717923374041390103
GameObject:
m_ObjectHideFlags: 0
@ -402,111 +297,6 @@ Transform:
m_Children: []
m_Father: {fileID: 8770181925840781601}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4287801002885581335
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1998742468613545335}
- component: {fileID: 5089275210035349927}
- component: {fileID: 2213037420265125450}
- component: {fileID: 4470353836051202998}
m_Layer: 0
m_Name: zhu3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1998742468613545335
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4287801002885581335}
serializedVersion: 2
m_LocalRotation: {x: 0.000000009313226, y: 0.000000029802322, z: 0.059132162, w: 0.99825025}
m_LocalPosition: {x: -0.18200004, y: -0.04300002, z: 0}
m_LocalScale: {x: 0.46214002, y: 0.10000001, z: 0.099999994}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 7484077302904518926}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 6.78}
--- !u!33 &5089275210035349927
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4287801002885581335}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2213037420265125450
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4287801002885581335}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ed24bbbb48dcf8d45a3b55e72f75ae6d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4470353836051202998
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4287801002885581335}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4337687912040836696
GameObject:
m_ObjectHideFlags: 0
@ -1126,7 +916,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5505629533228902133}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -1168,6 +958,7 @@ Transform:
m_Children:
- {fileID: 9056174767872068185}
- {fileID: 2976812670666718128}
- {fileID: 6441123622303234738}
m_Father: {fileID: 2247426849253885176}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7460642458610746206
@ -1311,6 +1102,114 @@ Transform:
- {fileID: 8472605504146383900}
m_Father: {fileID: 2247426849253885176}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8119960164522770817
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8273123723820278567}
- component: {fileID: 3075854236710519356}
- component: {fileID: 5364304544043300861}
- component: {fileID: 7622324381053277061}
m_Layer: 0
m_Name: SM_LouKongKuang
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8273123723820278567
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119960164522770817}
serializedVersion: 2
m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.22228241, y: 0.22724321, z: -2.2648}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5367972941625532697}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3075854236710519356
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119960164522770817}
m_Mesh: {fileID: 6802822755527187484, guid: 11958cff51055ed46b0be10c78fa5122, type: 3}
--- !u!23 &5364304544043300861
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119960164522770817}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 6fcf5849a041ca04c82f7cf36cede080, type: 2}
- {fileID: 2100000, guid: 06e11d61fa3fdc44ebd546efd3e4cca0, type: 2}
- {fileID: 2100000, guid: efd1a3e9317e30c409dc8d04ec6547bb, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &7622324381053277061
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8119960164522770817}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 6802822755527187484, guid: 11958cff51055ed46b0be10c78fa5122, type: 3}
--- !u!1 &8706100671220706793
GameObject:
m_ObjectHideFlags: 0
@ -4605,9 +4504,6 @@ PrefabInstance:
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: -3955934531413203627, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
insertIndex: -1
addedObject: {fileID: 1998742468613545335}
- targetCorrespondingSourceObject: {fileID: 7470886959720262260, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
insertIndex: -1
addedObject: {fileID: 8509018067364280125}
@ -4630,9 +4526,6 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: -1265754962351976735, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
insertIndex: -1
addedObject: {fileID: 2631054092198056359}
- targetCorrespondingSourceObject: {fileID: -1265754962351976735, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
insertIndex: -1
addedObject: {fileID: 4961955569096376254}
- targetCorrespondingSourceObject: {fileID: 4319349429456731312, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
insertIndex: -1
addedObject: {fileID: 593533843500612236}
@ -4758,139 +4651,9 @@ MeshCollider:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!114 &4961955569096376254
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4659634304032658106}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 888380afc233049ce9e618f9f36c8ba8, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
previewInEditor: 1
camerasLayerMask:
serializedVersion: 2
m_Bits: 4294967295
effectGroup: 0
effectGroupLayer:
serializedVersion: 2
m_Bits: 4294967295
effectNameFilter:
combineMeshes: 0
alphaCutOff: 0
cullBackFaces: 1
ignoreObjectVisibility: 0
reflectionProbes: 0
GPUInstancing: 1
depthClip: 0
cameraDistanceFade: 0
cameraDistanceFadeNear: 0
cameraDistanceFadeFar: 1000
normalsOption: 0
ignore: 0
_highlighted: 1
fadeInDuration: 0
fadeOutDuration: 0
flipY: 0
constantWidth: 1
subMeshMask: -1
overlay: 0
overlayMode: 0
overlayColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
overlayAnimationSpeed: 1
overlayMinIntensity: 0.5
overlayBlending: 1
overlayTexture: {fileID: 0}
overlayTextureScale: 1
outline: 1
outlineColor: {r: 0, g: 0, b: 0, a: 1}
outlineWidth: 0.45
outlineQuality: 3
outlineDownsampling: 2
outlineVisibility: 0
glowBlendMode: 0
outlineBlitDebug: 0
outlineIndependent: 0
glow: 0
glowWidth: 0.4
glowQuality: 3
glowDownsampling: 2
glowHQColor: {r: 0.64, g: 1, b: 0, a: 1}
glowDithering: 1
glowMagicNumber1: 0.75
glowMagicNumber2: 0.5
glowAnimationSpeed: 1
glowVisibility: 0
glowBlitDebug: 0
glowBlendPasses: 1
glowPasses:
- offset: 4
alpha: 0.1
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 3
alpha: 0.2
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 2
alpha: 0.3
color: {r: 0.64, g: 1, b: 0, a: 1}
- offset: 1
alpha: 0.4
color: {r: 0.64, g: 1, b: 0, a: 1}
glowIgnoreMask: 0
innerGlow: 0
innerGlowWidth: 1
innerGlowColor: {r: 1, g: 1, b: 1, a: 1}
innerGlowVisibility: 0
targetFX: 0
targetFXTexture: {fileID: 0}
targetFXColor: {r: 1, g: 1, b: 1, a: 1}
targetFXCenter: {fileID: 0}
targetFXRotationSpeed: 50
targetFXInitialScale: 4
targetFXEndScale: 1.5
targetFXScaleToRenderBounds: 1
targetFXAlignToGround: 0
targetFXFadePower: 32
targetFXGroundMaxDistance: 10
targetFXGroundLayerMask:
serializedVersion: 2
m_Bits: 4294967295
targetFXTransitionDuration: 0.5
targetFXStayDuration: 1.5
targetFXVisibility: 1
seeThrough: 2
seeThroughOccluderMask:
serializedVersion: 2
m_Bits: 4294967295
seeThroughOccluderThreshold: 0.3
seeThroughOccluderMaskAccurate: 0
seeThroughOccluderCheckInterval: 1
seeThroughOccluderCheckIndividualObjects: 0
seeThroughDepthOffset: 0
seeThroughMaxDepth: 0
seeThroughIntensity: 0.8
seeThroughTintAlpha: 0.5
seeThroughTintColor: {r: 1, g: 0, b: 0, a: 1}
seeThroughNoise: 1
seeThroughBorder: 0
seeThroughBorderColor: {r: 0, g: 0, b: 0, a: 1}
seeThroughBorderOnly: 0
seeThroughBorderWidth: 0.45
seeThroughOrdered: 0
rmsCount: 1
hitFxInitialIntensity: 0
hitFxMode: 0
hitFxFadeOutDuration: 0.25
hitFxColor: {r: 1, g: 1, b: 1, a: 1}
hitFxRadius: 0.5
--- !u!4 &5289642947401004591 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 7470886959720262260, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
@ -4927,11 +4690,6 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.17186247, y: 0.22603157, z: 0.1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!4 &7484077302904518926 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -3955934531413203627, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
m_PrefabInstance: {fileID: 3370234205610302555}
m_PrefabAsset: {fileID: 0}
--- !u!1 &8417496953556921725 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6491251423239778598, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
@ -5020,7 +4778,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
propertyPath: m_IsActive
value: 0
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8641293193374922095, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
propertyPath: m_IsActive
@ -5030,10 +4788,14 @@ PrefabInstance:
m_RemovedGameObjects:
- {fileID: -3809979089671881462, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
- {fileID: 5257952111821550489, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
- {fileID: 8641293193374922095, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
m_AddedGameObjects:
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
addedObject: {fileID: 4051223136748556094}
- targetCorrespondingSourceObject: {fileID: -8679921383154817045, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
addedObject: {fileID: 8273123723820278567}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 7106591729105920178, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
@ -5065,9 +4827,6 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: -2309364397075981594, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
addedObject: {fileID: 2097161826469876826}
- targetCorrespondingSourceObject: {fileID: 8641293193374922095, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
addedObject: {fileID: 6117073400488070338}
- targetCorrespondingSourceObject: {fileID: 814671834794837595, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
insertIndex: -1
addedObject: {fileID: 566681891653219188}
@ -5696,32 +5455,6 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.08702183, y: 0.21923572, z: 0.08642894}
m_Center: {x: -0.011170387, y: 0.102681905, z: 0}
--- !u!1 &4186216724034368413 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8641293193374922095, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
m_PrefabInstance: {fileID: 5617228496494577394}
m_PrefabAsset: {fileID: 0}
--- !u!65 &6117073400488070338
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4186216724034368413}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.07, y: 0.010579895, z: 0.14206359}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4577991356791928560 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8249518560886845442, guid: 31e661f0f3f8ebf47990a257bac1ccd3, type: 3}
@ -6117,6 +5850,206 @@ BoxCollider:
serializedVersion: 3
m_Size: {x: 0.08702183, y: 0.21923572, z: 0.08642894}
m_Center: {x: -0.011170387, y: 0.102681905, z: 0}
--- !u!1001 &6839224780210543961
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 7089933497553800951}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -4085211671031492109, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: -950795419515150380, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_Name
value: SM_zhu_an5_6
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4169907449497427722, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8040842294563024322, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
insertIndex: -1
addedObject: {fileID: 1124097788416482097}
- targetCorrespondingSourceObject: {fileID: 417752824923515997, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
insertIndex: -1
addedObject: {fileID: 1289831646917635453}
- targetCorrespondingSourceObject: {fileID: -1265754962351976735, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
insertIndex: -1
addedObject: {fileID: 5586752810142788807}
- targetCorrespondingSourceObject: {fileID: -1265754962351976735, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
insertIndex: -1
addedObject: {fileID: 1910971840979536427}
m_SourcePrefab: {fileID: 100100000, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
--- !u!137 &2704628804194567898 stripped
SkinnedMeshRenderer:
m_CorrespondingSourceObject: {fileID: -332972652627944573, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
m_PrefabInstance: {fileID: 6839224780210543961}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3496741794747323320 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -1265754962351976735, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
m_PrefabInstance: {fileID: 6839224780210543961}
m_PrefabAsset: {fileID: 0}
--- !u!64 &5586752810142788807
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3496741794747323320}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!114 &1910971840979536427
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3496741794747323320}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 22c511758b723ca49ac22bbea99b9ee9, type: 3}
m_Name:
m_EditorClassIdentifier:
meshRenderer: {fileID: 2704628804194567898}
collider: {fileID: 5586752810142788807}
--- !u!1 &5920165750860062728 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
m_PrefabInstance: {fileID: 6839224780210543961}
m_PrefabAsset: {fileID: 0}
--- !u!111 &1124097788416482097
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5920165750860062728}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 0}
m_Animations:
- {fileID: 1827226128182048838, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: -998496362607748373, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: -6577145938085917429, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 3060872287085348379, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 6641085478485924818, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 644589263403131068, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 6234510843852800090, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: -6788666626592393668, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 1702301948168947093, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 9093586079265926502, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: -4045831500588228705, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: -5912188926831197812, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
- {fileID: 7731641710072435382, guid: 1b07e7545a426194286c841afd5fad53, type: 3}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!4 &6441123622303234738 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
m_PrefabInstance: {fileID: 6839224780210543961}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6567912130090430724 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 417752824923515997, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
m_PrefabInstance: {fileID: 6839224780210543961}
m_PrefabAsset: {fileID: 0}
--- !u!64 &1289831646917635453
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6567912130090430724}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 3212158513379022147, guid: 09f81cfe05aa24b42b31d1fcca8c46af, type: 3}
--- !u!1001 &8802082634355420594
PrefabInstance:
m_ObjectHideFlags: 0
@ -9342,9 +9275,6 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 2651797154522459120, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 1531811894246299114}
- targetCorrespondingSourceObject: {fileID: -6794902456653187687, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 121807887541385547}
- targetCorrespondingSourceObject: {fileID: -5963875125801260151, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 1084727972430599617}
@ -9355,6 +9285,12 @@ PrefabInstance:
- targetCorrespondingSourceObject: {fileID: 919132149155446097, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 5182252447501292908}
- targetCorrespondingSourceObject: {fileID: -3504149905339958554, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 4137999810180024063}
- targetCorrespondingSourceObject: {fileID: -3504149905339958554, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 2140463676272584036}
- targetCorrespondingSourceObject: {fileID: -4601902182961567292, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
insertIndex: -1
addedObject: {fileID: 3604510546236798923}
@ -9367,6 +9303,47 @@ Transform:
m_CorrespondingSourceObject: {fileID: -3955934531413203627, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3853258012988643156 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -3504149905339958554, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!64 &4137999810180024063
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3853258012988643156}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 5
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 0}
--- !u!114 &2140463676272584036
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3853258012988643156}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 22c511758b723ca49ac22bbea99b9ee9, type: 3}
m_Name:
m_EditorClassIdentifier:
meshRenderer: {fileID: 6938956494638208410}
collider: {fileID: 4137999810180024063}
--- !u!1 &4180895017429664886 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: -4601902182961567292, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
@ -9398,16 +9375,16 @@ Transform:
m_CorrespondingSourceObject: {fileID: -5963875125801260151, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!4 &6599162902654113835 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -6794902456653187687, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!4 &6839372387101722178 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2651797154522459120, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!137 &6938956494638208410 stripped
SkinnedMeshRenderer:
m_CorrespondingSourceObject: {fileID: -7319642765112936408, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}
m_PrefabInstance: {fileID: 8802082634355420594}
m_PrefabAsset: {fileID: 0}
--- !u!1 &7003017092221219848 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1948072320861346234, guid: ae6ad6637f9b6d7448179871d0dd7ce9, type: 3}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8135d91945b182b46a2bd8315073a6f5
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,231 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Close
serializedVersion: 7
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.4036, y: 0.18608257, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
value: {x: 0.4036, y: 0.291, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.31666666
value: {x: 0.003, y: 0.291, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.46666667
value: {x: 0.003, y: 0.18608257, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: SM_yiyongzhufeiji_02
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.46666667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.4036
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.15
value: 0.4036
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.31666666
value: 0.003
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.46666667
value: 0.003
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.18608257
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.15
value: 0.291
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.31666666
value: 0.291
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.46666667
value: 0.18608257
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.15
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.31666666
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.46666667
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7d11de9b1b6cd7944a0f1cf10b2e47c4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,222 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Opean
serializedVersion: 7
m_Legacy: 1
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.003, y: 0.18608257, z: -0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.25
value: {x: 0.003, y: 0.291, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.68333334
value: {x: 0.4036, y: 0.291, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.8333333
value: {x: 0.4036, y: 0.18608257, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
path: SM_yiyongzhufeiji_02
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.8333333
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.003
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 0.003
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.68333334
value: 0.4036
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.x
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.18608257
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 0.291
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.68333334
value: 0.291
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.8333333
value: 0.18608257
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.y
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
- serializedVersion: 2
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: -0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.25
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.68333334
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_LocalPosition.z
path: SM_yiyongzhufeiji_02
classID: 4
script: {fileID: 0}
flags: 0
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 84c3b3154550cd842a27599f16354aee
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-3988196127536097633
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 2152617250638076924}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 2152617250638076924}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SM_yiyongzhufeiji
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -3988196127536097633}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &2152617250638076924
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Animation
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 84c3b3154550cd842a27599f16354aee, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2754bef6396cbfd4b9f6a70eec473a51
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -162,7 +162,7 @@ CapsuleCollider:
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Enabled: 0
serializedVersion: 2
m_Radius: 0.01
m_Height: 0.01
@ -237,8 +237,8 @@ Camera:
m_GameObject: {fileID: 537733966}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
@ -264,7 +264,7 @@ Camera:
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295

File diff suppressed because it is too large Load Diff

View File

@ -90,6 +90,7 @@ public class StateMachineController : MonoSingleton<StateMachineController>
}
else
{
Debug.LogError(item.Key);
Debug.LogError("状态机name重复");
}
}

View File

@ -12,8 +12,8 @@
<Action type="LoadRes" value="Pig3.xml" resType="xml"></Action>
<!--模块4剪牙虚拟实训-->
<Action type="LoadRes" value="Pig4.xml" resType="xml"></Action>
<!--模块5去势虚拟实训-->
<Action type="LoadRes" value="Pig5.xml" resType="xml"></Action>
</Action>

View File

@ -3,7 +3,6 @@
<!--假死仔猪模块-->
<Module>
<FSM name="状态机1">
<State name="初始状态">
<Enter>
@ -16,55 +15,21 @@
</Action>
</Enter>
</State>
<!--<Transision from="初始状态" to="状态2">
<Condition type="ObjClick" value="Cube (1)"></Condition>
</Transision>-->
</FSM>
<Score>
<Item step="内容介绍" name="学习目的" sum="0" bind=""/>
<Item step="内容介绍" name="假死猪的特征" sum="0" bind=""/>
<Item step="内容介绍" name="假死仔猪发生的原因归纳" sum="0" bind=""/>
<Item step="操作准备" name="物品准备" sum="2" bind=""/>
<Item step="操作准备" name="人员准备,选择帽子" sum="1" bind=""/>
<Item step="操作准备" name="人员准备,选择口罩" sum="1" bind=""/>
<Item step="操作准备" name="人员准备,选择工作服" sum="1" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪" sum="5" bind=""/>
<Item step="实际操作" name="清理羊水,选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪身体范围" sum="1" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪后腿范围" sum="0" bind=""/>
<Item step="实际操作" name="清理羊水,第二次选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="固定姿势,第二次选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择仔猪嘴部范围" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,第二次选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="术后护理" sum="0" bind=""/>
</Score>
<Device>
<Name>剪牙钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JianYaQian</Path>
<Tip>剪牙钳</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/剪牙钳.png</Icon>
</Device>
<Device>
<Name>剪牙钳2</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JianYaQian2</Path>
<Tip>剪牙钳</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>
<Icon>工具/剪牙钳.png</Icon>
</Device>
<Device>
<Name>电热断尾钳</Name>
<HighLight color="255,255,255"/>
@ -203,7 +168,7 @@
</Device>
<Device>
<Name>手术钳1</Name>
<Name>手术钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuQian</Path>
<Tip>手术钳</Tip>
@ -266,7 +231,7 @@
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/外科手术刀.png</Icon>
<Icon>工具/手术刀.png</Icon>
</Device>
<Device>
@ -411,6 +376,57 @@
<Icon>工具/收纳袋.png</Icon>
</Device>
<Device>
<Name>仔猪嘴部范围</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/joint2/KouBi</Path>
<Tip>仔猪嘴部范围</Tip>
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>仔猪</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi</Path>
<Tip>仔猪</Tip>
<Icon>工具/骨刀.png</Icon>
</Device>
<Device>
<Name>大号镂空筐</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LouKongKuang</Path>
<Tip>大号镂空筐</Tip>
<Icon>工具/大号镂空筐.png</Icon>
</Device>
<!--分数-->
<Score>
<Item step="内容介绍" name="学习目的" sum="0" bind=""/>
<Item step="内容介绍" name="假死猪的特征" sum="0" bind=""/>
<Item step="内容介绍" name="假死仔猪发生的原因归纳" sum="0" bind=""/>
<Item step="操作准备" name="物品准备" sum="2" bind=""/>
<Item step="操作准备" name="人员准备,选择帽子" sum="1" bind=""/>
<Item step="操作准备" name="人员准备,选择口罩" sum="1" bind=""/>
<Item step="操作准备" name="人员准备,选择工作服" sum="1" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪" sum="5" bind=""/>
<Item step="实际操作" name="清理羊水,选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪身体范围" sum="1" bind=""/>
<Item step="实际操作" name="清理羊水,选择仔猪后腿范围" sum="0" bind=""/>
<Item step="实际操作" name="清理羊水,第二次选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="固定姿势,第二次选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择仔猪嘴部范围" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,选择接产纸" sum="0" bind=""/>
<Item step="实际操作" name="人工呼吸,第二次选择仔猪" sum="0" bind=""/>
<Item step="实际操作" name="术后护理" sum="0" bind=""/>
</Score>
uishow operationlist
<Scene>Scene</Scene>
<Type>All</Type>
@ -464,8 +480,13 @@
<Step name="物品准备">
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4" isShow="false"></Action>
<Action type="CameraSwitch" nearPos="4.361163,1.881783,-0.3311594" nearRot="27.598,-0.109,0" nearTime="1" normalPos="4.361163,1.881783,-0.3311594" normalRot="27.598,-0.109,0" farTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"/>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
<Action type="NextOperation"></Action>
@ -535,7 +556,7 @@
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="1 zhuaqu"></Action>
@ -563,8 +584,7 @@
<!--人物手中的接产纸显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2" isHigh="false" color="0,255,0,255"></Action>
<!--高亮,显示猪的范围,隐藏猪模型-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="false"></Action>
<!--口鼻-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/joint2/KouBi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/joint13/joint3/joint17/joint1/joint2/KouBi" isHigh="true" color="0,255,0,255"></Action>
@ -662,10 +682,10 @@
<!--接产纸隐藏-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
@ -710,10 +730,10 @@
<Action type="Sequence">
<Action type="Hint" value="进行胸肺按压3次左右" time="-1" icon="false" audio="Zhu/Z012.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
@ -770,10 +790,10 @@
<Action type="Hint" value="如未恢复呼吸,就再重复人工呼吸及胸肺按压,使其呼吸恢复" time="-1" icon="false" audio="Zhu/Z014.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
@ -793,10 +813,10 @@
<Action type="Sequence">
<Action type="Hint" value="呼吸恢复后,说明仔猪的呼吸中枢已启动,仔猪已抢救过来。将仔猪放于温暖安静的环境恢复正常活力" time="-1" icon="false" audio="Zhu/Z015.mp3"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isShow="true"></Action>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<!--//点击仔猪-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<!--仔猪隐藏高亮-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
@ -909,7 +929,7 @@
<Action type="Hint" value="考核提示:请按顺序进行相关操作" time="-1" icon="true"></Action>
<Action type="UITools" devices="外科手术刀,剪牙钳1,接产纸,收纳袋" answers="接产纸,收纳袋"
<Action type="UITools" devices="外科手术刀,剪牙钳,接产纸,收纳袋" answers="接产纸,收纳袋"
setActive="true"
rightLabel="提示:物品选择正确。"
wrongLabel="提示:物品选择错误,当前模块中,不需要该物品。"
@ -1028,7 +1048,7 @@
<!--//点击仔猪,高亮,高亮隐藏-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu"></Condition>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi"></Condition>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="1 zhuaqu"></Action>
<Action type="NextOperation"></Action>
@ -1261,7 +1281,7 @@
<!--接产纸隐藏-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_JieChanZhi1" isShow="false"></Action>
<!--仔猪高亮-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/group1/joint11/joint12/Zhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2/SM_ShouXiaoZhu/group3/SM_XiaoZhu_ShenTi" isShow="true"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an2" animName="6_pingtuo"></Action>
<Action type="NextOperation"></Action>

View File

@ -16,9 +16,7 @@
</Action>
</Enter>
</State>
<Transision from="初始状态" to="状态2">
<Condition type="ObjClick" value="Cube (1)"></Condition>
</Transision>
</FSM>
<Score>

View File

@ -23,6 +23,25 @@
<Item step="实际操作" name="人工呼吸" sum="0" bind=""/>
<Item step="实际操作" name="术后护理" sum="0" bind=""/>-->
</Score>
<FSM name="状态机1">
<State name="初始状态">
<Enter>
<Action type="Parallel">
<!--房间墙壁 暂时隐藏-->
<Action type="Sequence">
<Action type="UIShow" value="UIOperationList"></Action>
<Action type="NextOperation"></Action>
</Action>
</Action>
</Enter>
</State>
</FSM>
<Device>
<Name>剪牙钳</Name>
<HighLight color="255,255,255"/>
@ -32,15 +51,7 @@
<!--MeshCollider和Box只需要一个-->
<Icon>工具/剪牙钳.png</Icon>
</Device>
<Device>
<Name>剪牙钳2</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JianYaQian2</Path>
<Tip>剪牙钳</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/剪牙钳.png</Icon>
</Device>
<Device>
@ -445,13 +456,15 @@
<Device>
<Name>仔猪</Name>
<Name>大号镂空筐</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LouKongKuang</Path>
<Tip>仔猪</Tip>
<Icon>工具/骨刀.png</Icon>
<Tip>大号镂空筐</Tip>
<Icon>工具/大号镂空筐.png</Icon>
</Device>
<Scene>Scene</Scene>
<Type>All</Type>
<Name>剪牙虚拟实训</Name>
@ -579,7 +592,7 @@
<Step name="固定仔猪">
<!--点击仔猪,拿起仔猪-->
<Start>
<Action type="Sequence">
<Action type="Hint" value="术者左手抓住仔猪头部,大拇指与食指按压将仔猪嘴巴张开牢牢固定" time="-1" icon="false" audio="Zhu/Z033.mp3"></Action>
@ -698,10 +711,10 @@
</Operation>
<!--开启跳步-->
<!--<Operation moduleType="Exam" freeStep="false">-->
<!--//考核模式等待补充-->
@ -775,12 +788,18 @@
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu6" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuQian" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuTuoPan1" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianFu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuTuoPan1" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LouKongKuang" isShow="false"></Action>
<!--工具组显示-->
<Action type="Show" value="ExamPrefab" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju" isShow="true"></Action>
<!--人物隐藏-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4" isShow="false"></Action>
<!--电热断尾钳、一次性乳胶手套、碘酊、喷壶、收纳袋-->
<Action type="Hint" value="考核提示:请在右侧物品栏中,点选当前实训所需的器械" time="-1" icon="true"></Action>
@ -851,7 +870,8 @@
<Step name="断尾钳预热">
<!--点击,剪牙钳,进行消毒操作-->
<Start>
<Action type="Sequence">ExamPrefab/Teach_ModelChose/SM_zhu_an3_4/SM_XiaoTuiChe/SM_XiaoWuJian/SM_JianYaQian1
<Action type="Sequence">
<Action type="CameraSwitch" nearPos="2.894144,1.835608,-0.6305628" nearRot="17.19186,90,-8.937039E-07" nearTime="1" normalPos="2.894144,1.835608,-0.6305628" normalRot="17.19186,90,-8.937039E-07" farTime="0" isNear="false"></Action>
<Action type="Hint" value="剪牙钳浸泡在2%过硫酸氢钾中进行消毒" time="-1" icon="false" audio="Zhu/Z032.mp3"></Action>
<!--工具隐藏-->
@ -861,7 +881,7 @@
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LiuSuanQingJia" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JianYaQian" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="false"></Action>
<!--小猪材质贴图材质球。碘伏喷洒区域隐藏-->
@ -1154,7 +1174,7 @@
<Action type="Sequence">
<!--判断物体,点击,-->
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:joint1/SM_XiaoZhu_qiege2:joint2/SM_XiaoZhu_qiege2:joint3/SM_XiaoZhu_qiege2:joint4/SM_XiaoZhu_qiege2:joint5/SM_XiaoZhu_qiege2:joint6/SM_XiaoZhu_qiege2:joint42/SM_XiaoZhu_qiege2:joint43/SM_XiaoZhu_qiege2:joint44/KouBi"></Condition>
@ -1203,7 +1223,7 @@
</Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an3_4" animName="JY3"></Action>

727
Data/Xml/Pig5.xml Normal file
View File

@ -0,0 +1,727 @@
<?xml version="1.0" encoding="utf-8"?>
<Module>
<!--状态机模块-->
<FSM name="pig5">
<State name="开始">
<Enter>
<Action type="Parallel">
<Action type="UIShow" value="UIOperationList"></Action>
<Action type="NextOperation"></Action>
<!--显示本模块对应的内容-->
<!--
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" isShow="true" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu_GangWan_FuZhi" isShow="false" isDevice="false"></Action>-->
<!--隐藏对应不使用的工具-->
<!--
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianFu" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LianXuZhuSheQi" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_WaiKeShouShuDao" isShow="false" isDevice="false"></Action>-->
</Action>
</Enter>
</State>
</FSM>
<!--分数模块-->
<Score>
<Item step="内容介绍" name="学习目的" sum="0" bind=""/>
</Score>
<!--工具表-->
<Device>
<Name>剪牙钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JianYaQian</Path>
<Tip>剪牙钳</Tip>
<Icon>工具/剪牙钳.png</Icon>
</Device>
<Device>
<Name>电热断尾钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianReDuanWeiQian</Path>
<Tip>电热断尾钳</Tip>
<Icon>工具/电热断尾钳.png</Icon>
</Device>
<Device>
<Name>连续注射器</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_LianXuZhuSheQi1/SM_LianXuZhuSheQi</Path>
<Tip>连续注射器</Tip>
<Icon>工具/连续注射器.png</Icon>
</Device>
<Device>
<Name>过硫酸氢钾消毒液</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LiuSuanQingJia</Path>
<Tip>过硫酸氢钾消毒液</Tip>
<Icon>工具/过硫酸氢钾消毒液.png</Icon>
</Device>
<Device>
<Name>耳牌</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPai</Path>
<Tip>耳牌</Tip>
<Icon>工具/耳牌.png</Icon>
</Device>
<Device>
<Name>耳牌钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ErPaiZuHe1/SM_ErPaiZuHe/SM_ErPaiQian</Path>
<Tip>耳牌钳</Tip>
<Icon>工具/耳牌钳.png</Icon>
</Device>
<Device>
<Name>碘酊</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianDing</Path>
<Tip>碘酊</Tip>
<Icon>工具/碘酊.png</Icon>
</Device>
<Device>
<Name>碘伏</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu</Path>
<Tip>碘伏</Tip>
<Icon>工具/碘伏.png</Icon>
</Device>
<Device>
<Name>酒精托盘</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JiuJing</Path>
<Tip>酒精</Tip>
<Icon>工具/酒精托盘.png</Icon>
</Device>
<Device>
<Name>量杯</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LiangBei</Path>
<Tip>量杯</Tip>
<Icon>工具/量杯.png</Icon>
</Device>
<Device>
<Name>棉花</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_MianHua</Path>
<Tip>棉花</Tip>
<Icon>工具/棉花.png</Icon>
</Device>
<Device>
<Name>喷壶</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu</Path>
<Tip>喷壶</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/喷壶.png</Icon>
</Device>
<Device>
<Name>喷壶2</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu6</Path>
<Tip>喷壶2</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/喷壶.png</Icon>
</Device>
<Device>
<Name>喷壶(碘酊)</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_PenHu_DianDing/SM_PenHu_DianDing1</Path>
<Tip>喷壶(碘酊)</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/喷壶.png</Icon>
</Device>
<Device>
<Name>手术钳</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuQian</Path>
<Tip>手术钳</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/手术钳.png</Icon>
</Device
>
<Device>
<Name>手术钳4</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuQian4</Path>
<Tip>手术钳</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/手术钳.png</Icon>
</Device>
<Device>
<Name>手术托盘</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuTuoPan</Path>
<Tip>手术托盘</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/手术托盘.png</Icon>
</Device>
<Device>
<Name>手术托盘2号</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ShouShuTuoPan1</Path>
<Tip>手术托盘</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/手术托盘.png</Icon>
</Device>
<Device>
<Name>铁血龙</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_TieJi</Path>
<Tip>铁血龙</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/铁血龙.png</Icon>
</Device>
<Device>
<Name>外科手术刀</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao</Path>
<Tip>外科手术刀</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/手术刀.png</Icon>
</Device>
<Device>
<Name>消毒液酒精托盘</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_XiaoDuYe</Path>
<Tip>消毒液酒精托盘</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/消毒液酒精托盘.png</Icon>
</Device>
<Device>
<Name>一次性乳胶手套</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_YiCiXingRuJiaoShouTao</Path>
<Tip>一次性乳胶手套</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/一次性乳胶手套.png</Icon>
</Device>
<Device>
<Name>75%乙醇消毒酒精</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_YiYongJiuJing</Path>
<Tip>75%乙醇消毒酒精</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/75%乙醇消毒酒精.png</Icon>
</Device>
<Device>
<Name>针头1</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou1</Path>
<Tip>针头1</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头1.png</Icon>
</Device>
<Device>
<Name>针头2</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou2</Path>
<Tip>针头2</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头2.png</Icon>
</Device>
<Device>
<Name>针头3</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou3</Path>
<Tip>针头3</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头3.png</Icon>
</Device>
<Device>
<Name>针头4</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou4</Path>
<Tip>针头4</Tip>
<Icon>工具/针头4.png</Icon>
</Device>
<Device>
<Name>针头5</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou5</Path>
<Tip>针头5</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头5.png</Icon>
</Device>
<Device>
<Name>针头6</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou6</Path>
<Tip>针头6</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头6.png</Icon>
</Device>
<Device>
<Name>接产纸</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_JieChanZhi/SM_JieChanZhi2</Path>
<Tip>接产纸</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/接产纸.png</Icon>
</Device>
<Device>
<Name>针头7</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_ZhenTou/SM_ZhenTou7</Path>
<Tip>针头7</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/针头7.png</Icon>
</Device>
<Device>
<Name>大号镂空筐</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_LouKongKuang</Path>
<Tip>大号镂空筐</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/大号镂空筐.png</Icon>
</Device>
<Device>
<Name>收纳袋</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_ShouNaDai</Path>
<Tip>收纳袋</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/收纳袋.png</Icon>
</Device>
<Device>
<Name>仔猪术口区域</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:joint1/SM_XiaoZhu_qiege2:joint89/SM_XiaoZhu_qiege2:SM_YouTui/ZaiZhuShuKou</Path>
<Tip>仔猪术口区域</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/收纳袋.png</Icon>
</Device>
<Device>
<Name>医用煮沸锅</Name>
<HighLight color="255,255,255"/>
<Path>ExamPrefab/Teach_ToolsChose/SM_gongju/SM_yiyongzhufeiji</Path>
<Tip>医用煮沸锅</Tip>
<!--<BoxCollider size="0.15,0.05,0.06" center="-0.03,0,0"/>-->
<!--MeshCollider和Box只需要一个-->
<Icon>工具/收纳袋.png</Icon>
</Device>
<!--相机点位注册-->
<Device>
<Name>默认相机点位</Name>
<Path>ExamPrefab/CameraPos/Camera_Normal</Path>
</Device>
<Device>
<Name>工具选择相机点位</Name>
<Path>ExamPrefab/CameraPos/Camera_ToolsChose</Path>
</Device>
<Device>
<Name>人员准备相机点位</Name>
<Path>ExamPrefab/CameraPos/Camera_PersonChose</Path>
</Device>
<Device>
<Name>实际操作相机点位</Name>
<Path>ExamPrefab/CameraPos/Camera_ModelChose</Path>
</Device>
<Device>
<Name>术口选择相机点位</Name>
<Path>ExamPrefab/CameraPos/Camera_ShuKouChose</Path>
</Device>
<Scene>Scene</Scene>
<Type>All</Type>
<Name>去势虚拟实训</Name>
<Operation moduleType="Study">
<!--教学模式-->
<!--一级步骤-->
<Step name="内容介绍">
<!--二级步骤-->
<Step name="学习目的">
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearDevice="默认相机点位" normalDevice="默认相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--显示本模块对应的内容-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" isShow="true" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu_GangWan_FuZhi" isShow="false" isDevice="false"></Action>
<!--隐藏对应不使用的工具-->
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianFu" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LianXuZhuSheQi" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_WaiKeShouShuDao" isShow="false" isDevice="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="TextTip" value="通过学习仔猪去势阉割操作,熟练掌握仔猪保健的相关内容,此操作有利于仔猪的生长,减少育肥过程中的打斗,提高猪肉品质。" audio="Zhu/Z036.mp3" btns="确定"/>
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Connt/BtnContent/确定"></Condition>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="去势对象">
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearDevice="默认相机点位" normalDevice="默认相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<Action type="TextTip" value="3~5日龄内小公猪。" audio="Zhu/Z037.mp3" btns="确定"/>
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Connt/BtnContent/确定"></Condition>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
</Step>
<Step name="操作准备">
<Step name="物品准备">
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearDevice="工具选择相机点位" normalDevice="工具选择相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--工具显示,对应工具隐藏-->
<Action type="Show" value="ExamPrefab" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianFu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LianXuZhuSheQi" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_WaiKeShouShuDao" isShow="false"></Action>
<!--动画模块,对应工具显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_LianXuZhuSheQi1" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1" isShow="true"></Action>
<!--隐藏动画模块其他物体-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/Ani_YiSheng:Character1_Ctrl_Reference" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/Ani_YiSheng:mixamorig:Hips" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/juese" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu_GangWan_FuZhi" isShow="false"></Action>
<!--点击下一步,进行-->
<Action type="Btns" value="下一步"/>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人员准备">
<!--点击帽子-->
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearDevice="人员准备相机点位" normalDevice="人员准备相机点位" nearTime="0" normalTime="0" isNear="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="Btns" value="下一步"></Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"/>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人员准备">
<!--点击口罩-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="CameraSwitch" nearDevice="人员准备相机点位" normalDevice="人员准备相机点位" nearTime="0" normalTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"> </Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"></Condition>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<Step name="人员准备">
<!--点击工作服-->
<Start>
<Action type="Sequence">
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="false"></Action>
<Action type="CameraSwitch" nearDevice="人员准备相机点位" normalDevice="人员准备相机点位" nearTime="0" normalTime="0" isNear="false"></Action>
<Action type="Btns" value="下一步"></Action>
<Condition type="UIClick" value="UIRoot/RightBottom/UIBtns/BtnContent/下一步"> </Condition>
<!--工具显示,对应工具隐藏-->
<Action type="Show" value="ExamPrefab" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_DianFu" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_LianXuZhuSheQi" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="false"></Action>
<Action type="Show" value="ExamPrefab/Teach_ToolsChose/SM_gongju/SM_XiaoWuJian/SM_WaiKeShouShuDao" isShow="false"></Action>
<!--动画模块,对应工具显示-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_LianXuZhuSheQi1" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_PenHu_DianDing" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1" isShow="true"></Action>
<!--隐藏动画模块其他物体-->
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/Ani_YiSheng:Character1_Ctrl_Reference" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/Ani_YiSheng:mixamorig:Hips" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/juese" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu" isShow="true"></Action>
<Action type="Show" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu_GangWan_FuZhi" isShow="true"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
</Step>
<Step name="实际操作">
<!--点击手术刀-->
<Step name="工具消毒">
<Start>
<Action type="Sequence">
<Action type="CameraSwitch" nearDevice="实际操作相机点位" normalDevice="实际操作相机点位" nearTime="0" normalTime="0" isNear="false"></Action>
<Action type="Hint" value="将外科手术刀浸泡在医用酒精中消毒,碘伏装入喷壶中待用。" time="-1" icon="false" audio="Zhu/Z038.mp3"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="true" color="0,255,0,255"></Action>
<!--打印日志-->
<Action type="Log" value="111"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="false" color="0,255,0,255"></Action>
<!--打印日志-->
<Action type="Log" value="222"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS0"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<!--点击碘伏-->
<Step name="工具消毒">
<Start>
<Action type="Sequence">
<Action type="Hint" value="将外科手术刀浸泡在医用酒精中消毒,碘伏装入喷壶中待用。" time="-1" icon="false" audio="Zhu/Z038.mp3"></Action>
<Action type="CameraSwitch" nearDevice="实际操作相机点位" normalDevice="实际操作相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_DianFu" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS0.1"></Action>
</Action>
</Start>
</Step>
<!--点击仔猪-->
<Step name="仔猪保定">
<Start>
<Action type="Sequence">
<Action type="Hint" value="左手抓住小猪后腿的跗关节(仔猪背部靠术者),牢固抓紧该区域后使仔猪睾丸受挤压固定突出。" time="-1" icon="false" audio="Zhu/Z039.mp3"></Action>
<Action type="CameraSwitch" nearDevice="实际操作相机点位" normalDevice="实际操作相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo/SM_XiaoZhu_qiege2:SM_XiaoZhu_ShenTi" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo/SM_XiaoZhu_qiege2:SM_XiaoZhu_ShenTi"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoZhu/group4/SM_XiaoZhu_qiege2:geo/SM_XiaoZhu_qiege2:SM_XiaoZhu_ShenTi" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS1"></Action>
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS2"></Action>
<Action type="NextOperation"></Action>
</Action>
</Start>
</Step>
<!--点击手术刀片-->
<Step name="术口消毒">
<Start>
<Action type="Hint" value="术者右手用手术刀片背部轻刮阴囊部位消毒。" time="-1" icon="false" audio="Zhu/Z040.mp3"></Action>
<Action type="CameraSwitch" nearDevice="实际操作相机点位" normalDevice="实际操作相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="false" color="0,255,0,255"></Action>
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS2.1"></Action>
</Start>
</Step>
<!--点击术口区域-->
<Step name="术口消毒">
<Start>
<Action type="Hint" value="右手大拇指食指使用手术刀片切开两侧睾丸处的皮肤与白膜,切口长度略比睾丸长度小。" time="-1" icon="false" audio="Zhu/Z041.mp3"></Action>
<Action type="CameraSwitch" nearDevice="术口选择相机点位" normalDevice="术口选择相机点位" nearTime="1" normalTime="1" isNear="false"></Action>
<!--判断物体点击-->
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="true" color="0,255,0,255"></Action>
<Condition type="ObjClick" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao"></Condition>
<Action type="HighLight" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6/SM_XiaoTuiChe/SM_XiaoWuJian/SM_WaiKeShouShuDao1/SM_WaiKeShouShuDao" isHigh="false" color="0,255,0,255"></Action>
<!--同时执行完毕-->
<Action type="Parallel">
<Action type="Sequence">
<!--播放动画-->
<Action type="Anim" value="ExamPrefab/Teach_ModelChose/SM_zhu_an5_6" animName="QS3"></Action>
</Action>
<Action type="Sequence">
<Action type="Delay" value="0.8"></Action>
<Action type="Audio" audioType="Sound" value="Zhu/ChiXuJiaoSheng.mp3" loop="false" waitFinished="true" volumen="1" isPlay="true"></Action>
</Action>
</Action>
<Action type="NextOperation"></Action>
</Start>
</Step>
</Step>
</Operation>
</Module>