新增碰撞相关的Action

This commit is contained in:
shenjianxing 2024-12-25 11:24:47 +08:00
parent d395965e60
commit be7bc8fea4
4 changed files with 170 additions and 0 deletions

View File

@ -196,6 +196,11 @@ public class ActionHelper
var strAction = (XMLTool.StringListAction)act;
return ScriptAction.Allocate(act.Name, act.Value, strAction.args[0]);
}
case "Collider":
{
var strAction = (XMLTool.StringListAction)act;
return ColliderAction.Allocate(act.Value, strAction.args[0], strAction.args[1], strAction.args[2]);
}
default:
Debug.LogError($"没有找到此Action的类型{act.Type}");
break;

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@ -0,0 +1,121 @@
using QFramework.Example;
using System;
using UnityEngine;
namespace QFramework
{
internal class ColliderAction : IAction
{
public System.Action OnFinished { get; set; }
private ColliderAction()
{
}
private static readonly SimpleObjectPool<ColliderAction> mPool =
new SimpleObjectPool<ColliderAction>(() => new ColliderAction(), null, 10);
string type;
string path;
string args;
string deviceName;
public static ColliderAction Allocate(string path, string deviceName, string type, string args, System.Action OnFinished = null)
{
var retNode = mPool.Allocate();
retNode.ActionID = ActionKit.ID_GENERATOR++;
retNode.Deinited = false;
retNode.Reset();
retNode.type = type;
retNode.path = path;
retNode.args = args;
retNode.deviceName = deviceName;
return retNode;
}
public ulong ActionID { get; set; }
public ActionStatus Status { get; set; }
public void OnStart()
{
GameObject obj = null;
if (string.IsNullOrEmpty(deviceName))
{
obj = Utility.FindObj(path);
}
else
{
obj = DeviceController.Instance.GetDeviceObj(deviceName);
}
if (obj != null)
{
Collider[] colliders = obj.GetComponents<Collider>();
switch (type)
{
case "AddBox":
string[] args = this.args.Split('|');
Vector3 center = Utility.GetVector3FromStrArray(args[0]);
Vector3 size = Utility.GetVector3FromStrArray(args[1]);
BoxCollider box = obj.AddComponent<BoxCollider>();
box.center = center;
box.size = size;
break;
case "AddMesh":
obj.AddComponent<MeshCollider>();
break;
case "Remove":
foreach (var item in colliders)
{
GameObject.Destroy(item);
}
break;
case "Active":
bool active = true;
bool.TryParse(this.args, out active);
foreach (var item in colliders)
{
item.enabled = active;
}
break;
default:
Debug.LogError("ÕÒ²»µ½ÀàÐÍ£º" + type);
break;
}
}
this.Finish();
}
public void OnExecute(float dt)
{
}
public void OnFinish()
{
}
public void Reset()
{
Status = ActionStatus.NotStart;
Paused = false;
}
public bool Paused { get; set; }
public void Deinit()
{
if (!Deinited)
{
OnFinished = null;
Deinited = true;
mPool.Recycle(this);
}
}
public bool Deinited { get; set; }
}
}

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@ -0,0 +1,11 @@
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guid: 3b900729b5bb03b4db0c4b085843ffe4
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -897,6 +897,39 @@ namespace XMLTool
newAction = act;
}
break;
case "Collider":
{
var act = new StringListAction();
XAttribute deviceName = action.Attribute("deviceName");
if (deviceName != null)
{
act.args.Add(deviceName.Value);
}
else
{
act.args.Add("");
}
XAttribute colliderType = action.Attribute("colliderType");
if (colliderType != null)
{
act.args.Add(colliderType.Value);
}
else
{
act.args.Add("¿Õ");
}
XAttribute arg = action.Attribute("args");
if (arg != null)
{
act.args.Add(arg.Value);
}
else
{
act.args.Add("");
}
newAction = act;
}
break;
default:
newAction = new Action();
break;