修复bug

This commit is contained in:
shenjianxing 2025-04-18 15:03:20 +08:00
parent fe1f8fa83b
commit c8642b1afb
4 changed files with 57 additions and 7 deletions

View File

@ -456,9 +456,6 @@ public class Show3DCamera : MonoBehaviour
// 相机始终朝向目标点
transform.LookAt(targetPos);
}
#if Turing
TypeEventSystem.Global.Send<OnUpdatePos>(new OnUpdatePos() { pos = gameObject.Position(), rot = gameObject.LocalEulerAngles() });
#endif
}
}

View File

@ -28,13 +28,19 @@ public class TuringDraggableEx : Draggable, IObjDrag
Vector3 startPosition;
Vector3 startRotation;
private void Start()
{
isOn = false;
startPosition = gameObject.transform.position;
startPosition = gameObject.transform.localPosition;
startRotation = gameObject.transform.localEulerAngles;
}
public override void OnBeginDrag(PointerEventData eventData)
{
if (eventData.button != 0)
{
return;
}
beginPos = gameObject.Position();
if (isOn == false)
{
@ -51,6 +57,10 @@ public class TuringDraggableEx : Draggable, IObjDrag
public override void OnDrag(PointerEventData eventData)
{
if (eventData.button != 0)
{
return;
}
if (isOn)
{
base.OnDrag(eventData);
@ -63,6 +73,10 @@ public class TuringDraggableEx : Draggable, IObjDrag
public override void OnEndDrag(PointerEventData eventData)
{
if (eventData.button != 0)
{
return;
}
if (isOn)
{
base.OnEndDrag(eventData);
@ -73,7 +87,8 @@ public class TuringDraggableEx : Draggable, IObjDrag
public void OnDoubleClick()
{
transform.DOMove(startPosition, 0.1f);
transform.DOLocalMove(startPosition, 0.1f);
transform.localEulerAngles = startRotation;
}

View File

@ -7,6 +7,7 @@ using UnityEngine.UI;
using XMLTool;
using System;
using static XMLTool.Body3D;
using Turing.Core.TuringInput;
namespace QFramework.Example
{
@ -356,8 +357,30 @@ namespace QFramework.Example
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
#if Turing
UIRoot.Instance.transform.Find("ZStylus").GetComponent<TuringStylus>().OnButtonPressing.AddListener(OnButtonPressing);
#endif
}
#if Turing
private void OnButtonPressing(TuringPointer arg0, int arg1)
{
if (arg1 == 1)
{
// 向左旋转物体,使用 Time.deltaTime 确保旋转速度与帧率无关
root.transform.Rotate(Vector3.up, -100 * Time.deltaTime);
}
else if (arg1 == 2)
{ // 向右旋转物体,使用 Time.deltaTime 确保旋转速度与帧率无关
root.transform.Rotate(Vector3.up, 100 * Time.deltaTime);
}
}
#endif
private void OnUIBody3DMenuTreeClose()
{
@ -528,6 +551,21 @@ namespace QFramework.Example
}
}
//private void Update()
//{
// if (Input.GetKey(KeyCode.A))
// {
// // 向左旋转物体,使用 Time.deltaTime 确保旋转速度与帧率无关
// root.transform.Rotate(Vector3.up, -100 * Time.deltaTime);
// }
// if (Input.GetKey(KeyCode.B))
// {
// // 向右旋转物体,使用 Time.deltaTime 确保旋转速度与帧率无关
// root.transform.Rotate(Vector3.up, 100 * Time.deltaTime);
// }
//}
protected override void OnHide()
{
}