修改接收通知的位置
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d3d84d1380
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@ -18,7 +18,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UIBtnsData ?? new UIBtnsData();
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mData = uiData as UIBtnsData ?? new UIBtnsData();
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// please add init code here
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// please add init code here
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -29,6 +28,7 @@ namespace QFramework.Example
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mData = uiData as UIBtnsData ?? new UIBtnsData();
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mData = uiData as UIBtnsData ?? new UIBtnsData();
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BtnContent.RemoveAllChildren();
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BtnContent.RemoveAllChildren();
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foreach (var item in mData.btns)
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foreach (var item in mData.btns)
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@ -22,7 +22,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UIHintData ?? new UIHintData();
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mData = uiData as UIHintData ?? new UIHintData();
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SetItem(0);
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SetItem(0);
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -32,6 +31,7 @@ namespace QFramework.Example
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}
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}
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mData = uiData as UIHintData ?? new UIHintData();
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mData = uiData as UIHintData ?? new UIHintData();
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if (curAction != null)
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if (curAction != null)
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{
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{
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@ -142,7 +142,6 @@ namespace QFramework.Example
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}
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}
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protected override void OnClose()
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protected override void OnClose()
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{
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{
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TypeEventSystem.Global.UnRegister<StepStatusOnChange>(OnStepChanged);
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}
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}
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}
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}
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}
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}
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@ -17,7 +17,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
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mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
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// please add init code here
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// please add init code here
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -28,6 +27,7 @@ namespace QFramework.Example
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
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mData = uiData as UIPointQuestionData ?? new UIPointQuestionData();
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Content.RemoveAllChildren();
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Content.RemoveAllChildren();
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@ -20,7 +20,6 @@ namespace QFramework.Example
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mData = uiData as UIResultTipData ?? new UIResultTipData();
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mData = uiData as UIResultTipData ?? new UIResultTipData();
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Right.gameObject.SetActive(false);
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Right.gameObject.SetActive(false);
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Wrong.gameObject.SetActive(false);
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Wrong.gameObject.SetActive(false);
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -30,6 +29,7 @@ namespace QFramework.Example
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}
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}
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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Right.gameObject.SetActive(false);
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Right.gameObject.SetActive(false);
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Wrong.gameObject.SetActive(false);
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Wrong.gameObject.SetActive(false);
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mData = uiData as UIResultTipData ?? new UIResultTipData();
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mData = uiData as UIResultTipData ?? new UIResultTipData();
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@ -34,7 +34,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UITextQuestionData ?? new UITextQuestionData();
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mData = uiData as UITextQuestionData ?? new UITextQuestionData();
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// please add init code here
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// please add init code here
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -44,6 +43,7 @@ namespace QFramework.Example
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}
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}
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mData = uiData as UITextQuestionData ?? new UITextQuestionData();
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mData = uiData as UITextQuestionData ?? new UITextQuestionData();
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Title.text = mData.title;
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Title.text = mData.title;
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OptionContent.transform.RemoveAllChildren();
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OptionContent.transform.RemoveAllChildren();
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@ -22,8 +22,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UITextTipData ?? new UITextTipData();
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mData = uiData as UITextTipData ?? new UITextTipData();
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenGameObjectDestroyed(this);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -34,6 +32,7 @@ namespace QFramework.Example
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mData = uiData as UITextTipData ?? new UITextTipData();
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mData = uiData as UITextTipData ?? new UITextTipData();
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Des.text = Regex.Replace(mData.text, @"\\n", "\n");
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Des.text = Regex.Replace(mData.text, @"\\n", "\n");
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BtnContent.RemoveAllChildren();
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BtnContent.RemoveAllChildren();
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@ -27,7 +27,6 @@ namespace QFramework.Example
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mData = uiData as UITipWindowData ?? new UITipWindowData();
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mData = uiData as UITipWindowData ?? new UITipWindowData();
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// please add init code here
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// please add init code here
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -39,6 +38,7 @@ namespace QFramework.Example
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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mData = uiData as UITipWindowData ?? new UITipWindowData();
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mData = uiData as UITipWindowData ?? new UITipWindowData();
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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Label.text = mData.txt;
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Label.text = mData.txt;
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BtnContent.RemoveAllChildren();
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BtnContent.RemoveAllChildren();
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if (mData != null)
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if (mData != null)
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@ -30,7 +30,6 @@ namespace QFramework.Example
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{
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{
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mData = uiData as UIToolsData ?? new UIToolsData();
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mData = uiData as UIToolsData ?? new UIToolsData();
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// please add init code here
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// please add init code here
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
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TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuit).UnRegisterWhenGameObjectDestroyed(gameObject);
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TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuit).UnRegisterWhenGameObjectDestroyed(gameObject);
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}
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}
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@ -41,6 +40,7 @@ namespace QFramework.Example
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protected override void OnOpen(IUIData uiData = null)
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protected override void OnOpen(IUIData uiData = null)
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{
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{
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TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
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mResLoader = ResLoader.Allocate();
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mResLoader = ResLoader.Allocate();
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mData = uiData as UIToolsData ?? new UIToolsData();
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mData = uiData as UIToolsData ?? new UIToolsData();
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if (string.IsNullOrEmpty(mData.answer) == false)
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if (string.IsNullOrEmpty(mData.answer) == false)
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