修改快捷键
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@ -32,7 +32,7 @@ public class TimeScaleController : MonoBehaviour
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animSpeed = 0;
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}
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#if UNITY_WEBGL
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if (Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.RightControl))
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if (Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl))
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{
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if (Input.GetKeyDown(KeyCode.Q))
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{
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