修改模型 不受光照影响
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@ -21,7 +21,7 @@ Material:
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@ -87,6 +86,7 @@ Material:
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@ -106,6 +106,7 @@ Material:
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@ -8,7 +8,7 @@ Material:
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@ -86,6 +86,7 @@ Material:
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@ -105,6 +106,7 @@ Material:
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@ -21,7 +21,7 @@ Material:
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@ -99,6 +99,7 @@ Material:
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@ -118,6 +119,7 @@ Material:
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@ -8,7 +8,7 @@ Material:
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@ -86,6 +86,7 @@ Material:
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@ -105,6 +106,7 @@ Material:
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@ -8,7 +8,7 @@ Material:
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@ -86,6 +86,7 @@ Material:
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@ -105,6 +106,7 @@ Material:
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@ -8,11 +8,10 @@ Material:
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@ -109,10 +109,11 @@ Material:
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@ -8,11 +8,10 @@ Material:
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@ -109,10 +109,11 @@ Material:
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _NORMALMAP
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@ -100,6 +99,7 @@ Material:
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- _AlphaToMask: 0
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BlendOp: 0
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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@ -119,6 +119,7 @@ Material:
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _SampleGI: 0
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- _Smoothness: 0.5
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- _SmoothnessTextureChannel: 0
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@ -8,11 +8,10 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _NORMALMAP
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m_ValidKeywords: []
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m_InvalidKeywords: []
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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@ -87,6 +86,7 @@ Material:
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- _AlphaToMask: 0
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- _BlendModePreserveSpecular: 1
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- _ClearCoatMask: 0
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@ -106,6 +106,7 @@ Material:
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _SampleGI: 0
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- _Smoothness: 0.49999997
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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@ -1216,7 +1216,7 @@ Camera:
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m_GameObject: {fileID: 2028686190}
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serializedVersion: 2
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m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
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@ -6047,7 +6047,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &203844587
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MonoBehaviour:
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@ -41197,6 +41197,10 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 6126387532665961795, guid: f65e5848122973540a7138cbd7f6e366, type: 3}
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propertyPath: m_IsActive
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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Loading…
x
Reference in New Issue
Block a user