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28dba51958
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3aa5959942
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||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 1
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap:
|
stringTagMap:
|
||||||
RenderType: Opaque
|
RenderType: Opaque
|
||||||
@ -102,7 +102,7 @@ Material:
|
|||||||
- _BumpScale: 1
|
- _BumpScale: 1
|
||||||
- _ClearCoatMask: 0
|
- _ClearCoatMask: 0
|
||||||
- _ClearCoatSmoothness: 0
|
- _ClearCoatSmoothness: 0
|
||||||
- _Cull: 0
|
- _Cull: 2
|
||||||
- _Cutoff: 0.5
|
- _Cutoff: 0.5
|
||||||
- _DetailAlbedoMapScale: 1
|
- _DetailAlbedoMapScale: 1
|
||||||
- _DetailNormalMapScale: 1
|
- _DetailNormalMapScale: 1
|
||||||
|
|||||||
@ -38,7 +38,7 @@ RenderSettings:
|
|||||||
m_ReflectionIntensity: 1
|
m_ReflectionIntensity: 1
|
||||||
m_CustomReflection: {fileID: 0}
|
m_CustomReflection: {fileID: 0}
|
||||||
m_Sun: {fileID: 0}
|
m_Sun: {fileID: 0}
|
||||||
m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
|
m_IndirectSpecularColor: {r: 0.12731749, g: 0.13414757, b: 0.1210787, a: 1}
|
||||||
m_UseRadianceAmbientProbe: 0
|
m_UseRadianceAmbientProbe: 0
|
||||||
--- !u!157 &3
|
--- !u!157 &3
|
||||||
LightmapSettings:
|
LightmapSettings:
|
||||||
@ -419,7 +419,6 @@ MonoBehaviour:
|
|||||||
Bg: {fileID: 1183338701}
|
Bg: {fileID: 1183338701}
|
||||||
Common: {fileID: 1449885628}
|
Common: {fileID: 1449885628}
|
||||||
PopUI: {fileID: 2054827731}
|
PopUI: {fileID: 2054827731}
|
||||||
RightBottom: {fileID: 0}
|
|
||||||
CanvasPanel: {fileID: 1167171815}
|
CanvasPanel: {fileID: 1167171815}
|
||||||
--- !u!114 &893691646
|
--- !u!114 &893691646
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
@ -706,26 +705,6 @@ PrefabInstance:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 744551311}
|
m_TransformParent: {fileID: 744551311}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 1063180806212692488, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
|
||||||
propertyPath: m_AnchorMax.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1063180806212692488, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
|
||||||
propertyPath: m_AnchorMin.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1063180806212692488, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
|
||||||
propertyPath: m_SizeDelta.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1063180806212692488, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
|
||||||
propertyPath: m_AnchoredPosition.x
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 1063180806212692488, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
|
||||||
propertyPath: m_AnchoredPosition.y
|
|
||||||
value: 0
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
- target: {fileID: 2387034669159657042, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
- target: {fileID: 2387034669159657042, guid: 7cdfaf99908d99b4698101d27f4ca55b, type: 3}
|
||||||
propertyPath: m_AnchorMax.y
|
propertyPath: m_AnchorMax.y
|
||||||
value: 0
|
value: 0
|
||||||
|
|||||||
@ -25,24 +25,18 @@ namespace XMLTool
|
|||||||
|
|
||||||
public class ImageSelectMapAction : Action
|
public class ImageSelectMapAction : Action
|
||||||
{
|
{
|
||||||
public class Row
|
|
||||||
{
|
|
||||||
public string name = "";
|
|
||||||
public List<Item> items = new List<Item>();
|
|
||||||
|
|
||||||
}
|
|
||||||
public class Item
|
public class Item
|
||||||
{
|
{
|
||||||
public string pic;
|
public string pic;
|
||||||
public string name;
|
public string pos;
|
||||||
|
public string size;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<string, string> args = new Dictionary<string, string>();
|
public Dictionary<string, string> args = new Dictionary<string, string>();
|
||||||
public List<Row> rows = new List<Row>();
|
public List<Item> items = new List<Item>();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class DictionaryCondition : Condition
|
public class DictionaryCondition : Condition
|
||||||
{
|
{
|
||||||
public Dictionary<string, string> args = new Dictionary<string, string>();
|
public Dictionary<string, string> args = new Dictionary<string, string>();
|
||||||
|
|||||||
@ -28,10 +28,9 @@ public class ActionHelper
|
|||||||
{ "UITextTip", typeof(QFramework.Example.UITextTip) },
|
{ "UITextTip", typeof(QFramework.Example.UITextTip) },
|
||||||
{ "UITextWindow", typeof(QFramework.Example.UITextWindow) },
|
{ "UITextWindow", typeof(QFramework.Example.UITextWindow) },
|
||||||
{ "UIKnowledge", typeof(QFramework.Example.UIKnowledge) },
|
{ "UIKnowledge", typeof(QFramework.Example.UIKnowledge) },
|
||||||
{ "UIBackPack", typeof(QFramework.Example.UIBackPack) },
|
{ "UIBackPack", typeof(QFramework.Example.UIBackPack) },
|
||||||
{ "UIGuideTip", typeof(QFramework.Example.UIGuideTip) },
|
{ "UIGuideTip", typeof(QFramework.Example.UIGuideTip) },
|
||||||
{ "UISliderAnim", typeof(QFramework.Example.UISliderAnim) },
|
{ "UISliderAnim", typeof(QFramework.Example.UISliderAnim) },
|
||||||
{ "UIBtnAnim", typeof(QFramework.Example.UIBtnAnim) },
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -159,7 +158,7 @@ public class ActionHelper
|
|||||||
case "TextTip":
|
case "TextTip":
|
||||||
{
|
{
|
||||||
var strAction = (XMLTool.DictionaryAction)act;
|
var strAction = (XMLTool.DictionaryAction)act;
|
||||||
return TextTipAction.Allocate(act.Value, strAction.args);
|
return TextTipAction.Allocate(act.Value, strAction.args);
|
||||||
}
|
}
|
||||||
case "TextWindow":
|
case "TextWindow":
|
||||||
{
|
{
|
||||||
@ -289,7 +288,7 @@ public class ActionHelper
|
|||||||
case "ImageSelectMap":
|
case "ImageSelectMap":
|
||||||
{
|
{
|
||||||
var dictAction = (XMLTool.ImageSelectMapAction)act;
|
var dictAction = (XMLTool.ImageSelectMapAction)act;
|
||||||
return QFramework.ImageSelectMapAction.Allocate(dictAction.args, dictAction.rows);
|
return QFramework.ImageSelectMapAction.Allocate(dictAction.args, dictAction.items);
|
||||||
}
|
}
|
||||||
case "UIGuideTip":
|
case "UIGuideTip":
|
||||||
{
|
{
|
||||||
@ -312,13 +311,6 @@ public class ActionHelper
|
|||||||
var dictAction = (XMLTool.DictionaryAction)act;
|
var dictAction = (XMLTool.DictionaryAction)act;
|
||||||
return QFramework.BtnsAction.Allocate(dictAction.args);
|
return QFramework.BtnsAction.Allocate(dictAction.args);
|
||||||
|
|
||||||
}
|
|
||||||
case "UIBtnAnim":
|
|
||||||
{
|
|
||||||
|
|
||||||
var dictAction = (XMLTool.DictionaryAction)act;
|
|
||||||
return QFramework.BtnAnimAction.Allocate(dictAction.args);
|
|
||||||
|
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
Debug.LogError($"ûÓÐÕÒµ½´ËActionµÄÀàÐÍ{act.Type}");
|
Debug.LogError($"ûÓÐÕÒµ½´ËActionµÄÀàÐÍ{act.Type}");
|
||||||
|
|||||||
@ -1,99 +1,91 @@
|
|||||||
|
using DG.Tweening;
|
||||||
using DG.Tweening.Core;
|
using DG.Tweening.Core;
|
||||||
using DG.Tweening.Plugins.Options;
|
using DG.Tweening.Plugins.Options;
|
||||||
using DG.Tweening;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using QFramework;
|
using UnityEngine.Rendering.Universal;
|
||||||
|
using static OperationController;
|
||||||
|
|
||||||
namespace QFramework
|
namespace QFramework
|
||||||
{
|
{
|
||||||
|
internal class AnimationAction : IAction
|
||||||
internal class AnimationAction : IAction
|
|
||||||
{
|
|
||||||
public System.Action OnFinished
|
|
||||||
{
|
{
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
private AnimationAction()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private static readonly SimpleObjectPool<AnimationAction> mPool =
|
public System.Action OnFinished { get; set; }
|
||||||
new SimpleObjectPool<AnimationAction>(() => new AnimationAction(), null, 10);
|
|
||||||
|
|
||||||
string path;
|
|
||||||
string animName;
|
|
||||||
Animation anim;
|
|
||||||
string frame;
|
|
||||||
string speed;
|
|
||||||
string deviceName;
|
|
||||||
|
|
||||||
float totalTime;
|
private AnimationAction()
|
||||||
GameObject obj;
|
|
||||||
|
|
||||||
public static AnimationAction Allocate(string path, Dictionary<string, string> datas, System.Action OnFinished = null)
|
|
||||||
{
|
|
||||||
var retNode = mPool.Allocate();
|
|
||||||
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
|
||||||
retNode.Deinited = false;
|
|
||||||
retNode.Reset();
|
|
||||||
retNode.path = path;
|
|
||||||
retNode.animName = datas.ContainsKey("animName") ? datas["animName"] : "";
|
|
||||||
retNode.frame = datas.ContainsKey("frame") ? datas["frame"] : "";
|
|
||||||
retNode.speed = datas.ContainsKey("speed") ? datas["speed"] : "";
|
|
||||||
retNode.deviceName = datas.ContainsKey("deviceName") ? datas["deviceName"] : "";
|
|
||||||
retNode.OnFinished = OnFinished;
|
|
||||||
return retNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ulong ActionID
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
public ActionStatus Status
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
TweenerCore<float, float, FloatOptions> animDot;
|
|
||||||
|
|
||||||
public void OnStart()
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(deviceName))
|
|
||||||
{
|
{
|
||||||
obj = Utility.FindObj(path);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
obj = DeviceController.Instance.GetDeviceObj(deviceName);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (obj != null)
|
private static readonly SimpleObjectPool<AnimationAction> mPool =
|
||||||
|
new SimpleObjectPool<AnimationAction>(() => new AnimationAction(), null, 10);
|
||||||
|
|
||||||
|
|
||||||
|
string path;
|
||||||
|
string animName;
|
||||||
|
Animation anim;
|
||||||
|
string frame;
|
||||||
|
string speed;
|
||||||
|
string deviceName;
|
||||||
|
|
||||||
|
float totalTime;
|
||||||
|
GameObject obj;
|
||||||
|
public static AnimationAction Allocate(string path, Dictionary<string, string> datas, System.Action OnFinished = null)
|
||||||
{
|
{
|
||||||
if (obj.activeSelf == false)
|
var retNode = mPool.Allocate();
|
||||||
|
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||||||
|
retNode.Deinited = false;
|
||||||
|
retNode.Reset();
|
||||||
|
retNode.path = path;
|
||||||
|
retNode.animName = datas.ContainsKey("animName") ? datas["animName"] : "";
|
||||||
|
retNode.frame = datas.ContainsKey("frame") ? datas["frame"] : "";
|
||||||
|
retNode.speed = datas.ContainsKey("speed") ? datas["speed"] : "";
|
||||||
|
retNode.deviceName = datas.ContainsKey("deviceName") ? datas["deviceName"] : "";
|
||||||
|
retNode.OnFinished = OnFinished;
|
||||||
|
return retNode;
|
||||||
|
}
|
||||||
|
public ulong ActionID { get; set; }
|
||||||
|
public ActionStatus Status { get; set; }
|
||||||
|
TweenerCore<float, float, FloatOptions> animDot;
|
||||||
|
public void OnStart()
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(deviceName))
|
||||||
{
|
{
|
||||||
Debug.LogError(obj.name + "当前是隐藏状态");
|
obj = Utility.FindObj(path);
|
||||||
this.Finish();
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
try
|
obj = DeviceController.Instance.GetDeviceObj(deviceName);
|
||||||
|
}
|
||||||
|
if (obj != null)
|
||||||
|
{
|
||||||
|
if (obj.activeSelf == false)
|
||||||
{
|
{
|
||||||
anim = obj.GetComponent<Animation>();
|
Debug.LogError(obj.name + "当前是隐藏状态");
|
||||||
|
this.Finish();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
anim = obj.GetComponent<Animation>();
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(frame) == false && frame != "-1")
|
if (string.IsNullOrEmpty(frame) == false && frame != "-1")
|
||||||
{
|
{
|
||||||
int curFrame = 0;
|
int curFrame = 0;
|
||||||
int.TryParse(frame, out curFrame);
|
int.TryParse(frame, out curFrame);
|
||||||
anim.clip = anim[animName].clip;
|
anim.clip = anim[animName].clip;
|
||||||
anim[animName].time = curFrame / anim.clip.frameRate;
|
anim[animName].time = curFrame / anim.clip.frameRate;
|
||||||
anim.Play(animName);
|
anim.Play(animName);
|
||||||
anim[animName].speed = 0;
|
anim[animName].speed = 0;
|
||||||
anim.Sample();
|
anim.Sample();
|
||||||
this.Finish();
|
this.Finish();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
float curSpeed = 1;
|
float curSpeed = 1;
|
||||||
if (string.IsNullOrEmpty(speed) == false)
|
if (string.IsNullOrEmpty(speed) == false)
|
||||||
{
|
{
|
||||||
@ -103,135 +95,84 @@ internal class AnimationAction : IAction
|
|||||||
if (curSpeed < 0)
|
if (curSpeed < 0)
|
||||||
{
|
{
|
||||||
anim.Play(animName);
|
anim.Play(animName);
|
||||||
anim[animName].normalizedTime = 1; // 从动画末尾开始
|
anim[animName].normalizedTime = 1;
|
||||||
|
animDot = DOTween.To(() => anim[animName].normalizedTime, v => anim[animName].normalizedTime = v, 0, anim[animName].length / Math.Abs(curSpeed));
|
||||||
// 计算倒播所需时间
|
|
||||||
float duration = anim[animName].length / Math.Abs(curSpeed);
|
|
||||||
|
|
||||||
animDot = DOTween.To(
|
|
||||||
() => anim[animName].normalizedTime,
|
|
||||||
v => anim[animName].normalizedTime = v,
|
|
||||||
0, // 倒播到动画开始
|
|
||||||
duration
|
|
||||||
);
|
|
||||||
|
|
||||||
animDot.onComplete = () =>
|
animDot.onComplete = () =>
|
||||||
{
|
{
|
||||||
anim.Stop();
|
anim.Stop();
|
||||||
this.Finish(); // 关键修改:添加完成调用
|
|
||||||
};
|
};
|
||||||
|
|
||||||
totalTime = duration; // 设置总时间为动画播放时长
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
anim[animName].speed = curSpeed;
|
|
||||||
anim.Play(animName);
|
|
||||||
|
|
||||||
totalTime = Math.Abs(anim[animName].length / curSpeed);
|
|
||||||
|
|
||||||
// 处理循环动画
|
|
||||||
if (anim[animName].wrapMode == WrapMode.Loop)
|
|
||||||
{
|
{
|
||||||
// 示例:循环播放10秒后结束
|
anim[animName].speed = curSpeed;
|
||||||
totalTime = 10f;
|
anim.Play(animName);
|
||||||
|
if (anim[animName].wrapMode == WrapMode.Loop)
|
||||||
|
{
|
||||||
|
this.Finish();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
totalTime = Math.Abs(anim[animName].length / curSpeed);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
catch (Exception)
|
||||||
|
{
|
||||||
|
anim = obj.GetComponent<Animation>();
|
||||||
|
Debug.LogError($"{path} 播放动画 {animName} 出错");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
catch (Exception)
|
|
||||||
{
|
|
||||||
anim = obj.GetComponent<Animation>();
|
|
||||||
Debug.LogError($"{path} 播放动画 {animName} 出错");
|
|
||||||
this.Finish();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Debug.LogError("未找到路径:" + path);
|
|
||||||
this.Finish();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void OnExecute(float dt)
|
|
||||||
{
|
|
||||||
//if (Status != ActionStatus.NotStart) return;
|
|
||||||
|
|
||||||
totalTime -= dt;
|
|
||||||
// 新增:处理倒播动画的完成检测
|
|
||||||
if (anim != null && animDot != null && !animDot.IsPlaying())
|
|
||||||
{
|
|
||||||
this.Finish();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (anim != null)
|
|
||||||
{
|
|
||||||
// 非循环动画判断
|
|
||||||
if (anim[animName].wrapMode != WrapMode.Loop)
|
|
||||||
{
|
|
||||||
if (!anim.isPlaying || totalTime <= 0)
|
|
||||||
{
|
|
||||||
this.Finish();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// 循环动画判断(基于总时间)
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (totalTime <= 0)
|
Debug.LogError("未找到路径:" + path);
|
||||||
{
|
this.Finish();
|
||||||
anim.Stop(animName);
|
|
||||||
this.Finish();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
|
||||||
|
|
||||||
|
public void OnExecute(float dt)
|
||||||
{
|
{
|
||||||
this.Finish();
|
totalTime -= Time.deltaTime;
|
||||||
}
|
if (anim != null && (anim.isPlaying == false || totalTime <= 0))
|
||||||
}
|
|
||||||
|
|
||||||
public void OnFinish()
|
|
||||||
{
|
|
||||||
// Debug.Log("调用这个AnimActionfinish");
|
|
||||||
OnFinished?.Invoke(); // 触发外部回调
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Reset()
|
|
||||||
{
|
|
||||||
Status = ActionStatus.NotStart;
|
|
||||||
Paused = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Paused
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Deinit()
|
|
||||||
{
|
|
||||||
if (!Deinited)
|
|
||||||
{
|
|
||||||
if (obj != null && anim != null)
|
|
||||||
{
|
{
|
||||||
anim.Stop();
|
this.Finish();
|
||||||
}
|
}
|
||||||
animDot?.Kill();
|
|
||||||
OnFinished = null;
|
|
||||||
Deinited = true;
|
|
||||||
obj = null;
|
|
||||||
mPool.Recycle(this);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnFinish()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
Status = ActionStatus.NotStart;
|
||||||
|
Paused = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Paused { get; set; }
|
||||||
|
|
||||||
|
public void Deinit()
|
||||||
|
{
|
||||||
|
if (!Deinited)
|
||||||
|
{
|
||||||
|
if (obj != null)
|
||||||
|
{
|
||||||
|
if (anim!=null)
|
||||||
|
{
|
||||||
|
anim.Stop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
animDot?.Kill();
|
||||||
|
OnFinished = null;
|
||||||
|
Deinited = true;
|
||||||
|
obj = null;
|
||||||
|
mPool.Recycle(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Deinited { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Deinited
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
@ -1,95 +0,0 @@
|
|||||||
using QFramework;
|
|
||||||
using QFramework.Example;
|
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
namespace QFramework
|
|
||||||
{
|
|
||||||
|
|
||||||
public class BtnAnimAction: IAction
|
|
||||||
{
|
|
||||||
public System.Action OnFinished
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ulong ActionID
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
public ActionStatus Status
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
public bool Deinited
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
public bool Paused
|
|
||||||
{
|
|
||||||
get; set;
|
|
||||||
}
|
|
||||||
|
|
||||||
private BtnAnimAction()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
private static readonly SimpleObjectPool<BtnAnimAction> mPool =
|
|
||||||
new SimpleObjectPool<BtnAnimAction>(() => new(), null, 10);
|
|
||||||
Dictionary<string, string> datas;
|
|
||||||
|
|
||||||
public static BtnAnimAction Allocate(Dictionary<string, string> datas, System.Action onDelayFinish = null)
|
|
||||||
{
|
|
||||||
var retNode = mPool.Allocate();
|
|
||||||
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
|
||||||
retNode.Deinited = false;
|
|
||||||
retNode.Reset();
|
|
||||||
retNode.datas = datas;
|
|
||||||
return retNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Deinit()
|
|
||||||
{
|
|
||||||
if (!Deinited)
|
|
||||||
{
|
|
||||||
Deinited = true;
|
|
||||||
mPool.Recycle(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnExecute(float dt)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnFinish()
|
|
||||||
{
|
|
||||||
// Debug.Log("Action OnFinish???");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnStart()
|
|
||||||
{
|
|
||||||
UIBtnAnimData data = new UIBtnAnimData();
|
|
||||||
|
|
||||||
data.title = datas.ContainsKey("title") ? datas["title"] : string.Empty;
|
|
||||||
|
|
||||||
data.Obj = datas.ContainsKey("Obj") ? datas["Obj"] : string.Empty;
|
|
||||||
data.AnimObj = datas.ContainsKey("AnimObj") ? datas["AnimObj"] : string.Empty;
|
|
||||||
|
|
||||||
data.size = datas.ContainsKey("size") ? datas["size"] : string.Empty;
|
|
||||||
data.pos = datas.ContainsKey("pos") ? datas["pos"] : string.Empty;
|
|
||||||
data.animName = datas.ContainsKey("animName") ? datas["animName"] : string.Empty;
|
|
||||||
|
|
||||||
UIKit.OpenPanelAsync<UIBtnAnim>(uiData: data, canvasLevel: UILevel.Common).ToAction().StartGlobal(() =>
|
|
||||||
{
|
|
||||||
this.Finish();
|
|
||||||
});
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Reset()
|
|
||||||
{
|
|
||||||
Status = ActionStatus.NotStart;
|
|
||||||
Paused = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 333f1ad89a77c0b41aabd4f7a8e16630
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -21,14 +21,14 @@ namespace QFramework
|
|||||||
private static readonly SimpleObjectPool<ImageSelectMapAction> mPool =
|
private static readonly SimpleObjectPool<ImageSelectMapAction> mPool =
|
||||||
new SimpleObjectPool<ImageSelectMapAction>(() => new ImageSelectMapAction(), null, 10);
|
new SimpleObjectPool<ImageSelectMapAction>(() => new ImageSelectMapAction(), null, 10);
|
||||||
Dictionary<string, string> datas;
|
Dictionary<string, string> datas;
|
||||||
List<XMLTool.ImageSelectMapAction.Row> rows;
|
List<XMLTool.ImageSelectMapAction.Item> items;
|
||||||
public static ImageSelectMapAction Allocate(Dictionary<string, string> datas, List<XMLTool.ImageSelectMapAction.Row> rows, System.Action OnFinished = null)
|
public static ImageSelectMapAction Allocate(Dictionary<string, string> datas, List<XMLTool.ImageSelectMapAction.Item> items, System.Action OnFinished = null)
|
||||||
{
|
{
|
||||||
var retNode = mPool.Allocate();
|
var retNode = mPool.Allocate();
|
||||||
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||||||
retNode.Deinited = false;
|
retNode.Deinited = false;
|
||||||
retNode.datas = datas;
|
retNode.datas = datas;
|
||||||
retNode.rows = rows;
|
retNode.items = items;
|
||||||
retNode.Reset();
|
retNode.Reset();
|
||||||
retNode.OnFinished = OnFinished;
|
retNode.OnFinished = OnFinished;
|
||||||
return retNode;
|
return retNode;
|
||||||
@ -61,31 +61,19 @@ namespace QFramework
|
|||||||
data.rightLabel = datas.ContainsKey("rightLabel") ? datas["rightLabel"] : "";
|
data.rightLabel = datas.ContainsKey("rightLabel") ? datas["rightLabel"] : "";
|
||||||
data.wrongLabel = datas.ContainsKey("wrongLabel") ? datas["wrongLabel"] : "";
|
data.wrongLabel = datas.ContainsKey("wrongLabel") ? datas["wrongLabel"] : "";
|
||||||
data.finishedEvent = datas.ContainsKey("finishedEvent") ? datas["finishedEvent"] : "";
|
data.finishedEvent = datas.ContainsKey("finishedEvent") ? datas["finishedEvent"] : "";
|
||||||
if (datas.ContainsKey("random"))
|
data.rightBg = datas.ContainsKey("rightBg") ? datas["rightBg"] : "";
|
||||||
{
|
|
||||||
bool.TryParse(datas["random"], out data.random);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
data.random = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var rowItem in rows)
|
foreach (var item in items)
|
||||||
{
|
{
|
||||||
var row = new UIImageSelectMapData.Row();
|
data.items.Add(new UIImageSelectMapData.OptionItem()
|
||||||
row.name = rowItem.name;
|
|
||||||
data.rows.Add(row);
|
|
||||||
foreach (var item in rowItem.items)
|
|
||||||
{
|
{
|
||||||
row.items.Add(new UIImageSelectMapData.OptionItem()
|
pic = item.pic,
|
||||||
{
|
pos = Utility.GetVector2FromStrArray(item.pos),
|
||||||
pic = item.pic,
|
size = Utility.GetVector2FromStrArray(item.size)
|
||||||
name = item.name
|
});
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
UIKit.OpenPanelAsync<UIImageSelectMap>(uiData: data).ToAction().StartGlobal(() =>
|
UIKit.OpenPanelAsync<UIImageSelectMap>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() =>
|
||||||
{
|
{
|
||||||
|
|
||||||
this.Finish();
|
this.Finish();
|
||||||
|
|||||||
@ -50,7 +50,7 @@ namespace QFramework.Example
|
|||||||
Vector2 sizeData = Utility.GetVector2FromStrArray(size[j]);
|
Vector2 sizeData = Utility.GetVector2FromStrArray(size[j]);
|
||||||
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text= btnnames[j];
|
obj.transform.Find("Label").GetComponent<TextMeshProUGUI>().text= btnnames[j];
|
||||||
obj.GetComponent<RectTransform>().sizeDelta = sizeData;
|
obj.GetComponent<RectTransform>().sizeDelta = sizeData;
|
||||||
obj.GetComponent<RectTransform>().localPosition = positem;
|
obj.GetComponent<RectTransform>().position = positem;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
9
Assets/Scripts/UI/UIImageSelectMap.Designer.cs
generated
@ -5,7 +5,7 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:ee191ed8-359d-4628-aa2b-d1711157540d
|
// Generate Id:b499f0f9-a71b-40ff-a499-a5e4defad39f
|
||||||
public partial class UIImageSelectMap
|
public partial class UIImageSelectMap
|
||||||
{
|
{
|
||||||
public const string Name = "UIImageSelectMap";
|
public const string Name = "UIImageSelectMap";
|
||||||
@ -13,23 +13,20 @@ namespace QFramework.Example
|
|||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform LeftContent;
|
public RectTransform LeftContent;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform RightContent;
|
|
||||||
[SerializeField]
|
|
||||||
public UnityEngine.UI.Image LeftItem;
|
public UnityEngine.UI.Image LeftItem;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Image RightItem;
|
public UnityEngine.UI.Image RightItem;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform RightRowItem;
|
public RectTransform RightContent;
|
||||||
|
|
||||||
private UIImageSelectMapData mPrivateData = null;
|
private UIImageSelectMapData mPrivateData = null;
|
||||||
|
|
||||||
protected override void ClearUIComponents()
|
protected override void ClearUIComponents()
|
||||||
{
|
{
|
||||||
LeftContent = null;
|
LeftContent = null;
|
||||||
RightContent = null;
|
|
||||||
LeftItem = null;
|
LeftItem = null;
|
||||||
RightItem = null;
|
RightItem = null;
|
||||||
RightRowItem = null;
|
RightContent = null;
|
||||||
|
|
||||||
mData = null;
|
mData = null;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -4,8 +4,6 @@ using QFramework;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
using System;
|
using System;
|
||||||
using TMPro;
|
|
||||||
using System.Xml;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
@ -14,12 +12,8 @@ namespace QFramework.Example
|
|||||||
public class OptionItem
|
public class OptionItem
|
||||||
{
|
{
|
||||||
public string pic;
|
public string pic;
|
||||||
public string name;
|
public Vector2 pos;
|
||||||
}
|
public Vector2 size;
|
||||||
public class Row
|
|
||||||
{
|
|
||||||
public string name;
|
|
||||||
public List<OptionItem> items = new List<OptionItem>();
|
|
||||||
}
|
}
|
||||||
public string scoreName;
|
public string scoreName;
|
||||||
public float totalScore;
|
public float totalScore;
|
||||||
@ -28,30 +22,22 @@ namespace QFramework.Example
|
|||||||
public string rightLabel;
|
public string rightLabel;
|
||||||
public string wrongLabel;
|
public string wrongLabel;
|
||||||
public string finishedEvent;
|
public string finishedEvent;
|
||||||
public bool random = false;
|
public string rightBg;
|
||||||
public List<Row> rows = new List<Row>();
|
public List<OptionItem> items = new List<OptionItem>();
|
||||||
|
|
||||||
}
|
}
|
||||||
public partial class UIImageSelectMap : UIPanel
|
public partial class UIImageSelectMap : UIPanel
|
||||||
{
|
{
|
||||||
/// <summary>
|
|
||||||
/// ÓÒ²àÊý¾Ý½á¹¹
|
|
||||||
/// </summary>
|
|
||||||
class RightDataItem
|
|
||||||
{
|
|
||||||
public GameObject rightObj;
|
|
||||||
public bool isRight = false;
|
|
||||||
}
|
|
||||||
ResLoader loader;
|
ResLoader loader;
|
||||||
GameObject moveObj;
|
GameObject moveObj;
|
||||||
GameObject enterRight;
|
GameObject enterRight;
|
||||||
GameObject leftDragObj;
|
GameObject leftDragObj;
|
||||||
Dictionary<GameObject, UIImageSelectMapData.OptionItem> itemDatas = new Dictionary<GameObject, UIImageSelectMapData.OptionItem>();
|
Dictionary<GameObject, UIImageSelectMapData.OptionItem> itemDatas = new Dictionary<GameObject, UIImageSelectMapData.OptionItem>();
|
||||||
Dictionary<GameObject, RightDataItem> leftAndRightMap = new Dictionary<GameObject, RightDataItem>();
|
|
||||||
|
Dictionary<GameObject, GameObject> leftObjAndRightObj = new Dictionary<GameObject, GameObject>();
|
||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIImageSelectMapData ?? new UIImageSelectMapData();
|
mData = uiData as UIImageSelectMapData ?? new UIImageSelectMapData();
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuitHandler);
|
|
||||||
// please add init code here
|
// please add init code here
|
||||||
loader = ResLoader.Allocate();
|
loader = ResLoader.Allocate();
|
||||||
}
|
}
|
||||||
@ -59,50 +45,49 @@ namespace QFramework.Example
|
|||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UIImageSelectMapData ?? new UIImageSelectMapData();
|
mData = uiData as UIImageSelectMapData ?? new UIImageSelectMapData();
|
||||||
|
|
||||||
LeftContent.RemoveAllChildren();
|
LeftContent.RemoveAllChildren();
|
||||||
RightContent.RemoveAllChildren();
|
RightContent.RemoveAllChildren();
|
||||||
itemDatas.Clear();
|
itemDatas.Clear();
|
||||||
leftAndRightMap.Clear();
|
leftObjAndRightObj.Clear();
|
||||||
|
foreach (var item in mData.items)
|
||||||
foreach (var row in mData.rows)
|
|
||||||
{
|
{
|
||||||
GameObject rowObj = GameObject.Instantiate(RightRowItem.gameObject, RightContent);
|
var leftObj = GameObject.Instantiate(LeftItem, LeftContent);
|
||||||
rowObj.transform.Find("Type").GetComponent<TextMeshProUGUI>().text = row.name.Replace("\\n", "\n");
|
leftObj.name = item.pic;
|
||||||
Transform itemContent = rowObj.transform.Find("Items");
|
var path = Global.imagePath + item.pic;
|
||||||
foreach (var item in row.items)
|
loader.Add2Load(path.ToNetImageResName(), (success, res) =>
|
||||||
{
|
{
|
||||||
var rightObj = GameObject.Instantiate(RightItem, itemContent);
|
if (success)
|
||||||
var nameText = rightObj.transform.Find("Name").GetComponent<TextMeshProUGUI>();
|
|
||||||
nameText.text = item.name;
|
|
||||||
nameText.color = Color.white;
|
|
||||||
rightObj.name = item.pic;
|
|
||||||
rightObj.transform.Find("PicBg/Pic").GetComponent<Image>().color = new Color(1, 1, 1, 0);
|
|
||||||
rightObj.OnPointerEnterEvent(RightOnEnter);
|
|
||||||
rightObj.OnPointerExitEvent(RightOnExit);
|
|
||||||
rightObj.OnPointerClickEvent(RightOnClick);
|
|
||||||
|
|
||||||
var leftObj = GameObject.Instantiate(LeftItem, LeftContent);
|
|
||||||
leftObj.name = item.pic;
|
|
||||||
var path = Global.deviceIconsPath + item.pic;
|
|
||||||
loader.Add2Load(path.ToNetImageResName(), (success, res) =>
|
|
||||||
{
|
{
|
||||||
if (success)
|
leftObj.transform.Find("Pic").GetComponent<Image>().sprite = Utility.GetSprite(res.Asset as Texture2D);
|
||||||
{
|
}
|
||||||
leftObj.GetComponent<Image>().sprite = Utility.GetSprite(res.Asset as Texture2D);
|
});
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
leftObj.OnBeginDragEvent(LeftOnBeginDrag);
|
leftObj.OnBeginDragEvent(LeftOnBeginDrag);
|
||||||
leftObj.OnDragEvent(LeftOnDrag);
|
leftObj.OnDragEvent(LeftOnDrag);
|
||||||
leftObj.OnEndDragEvent(LeftOnEndDrag);
|
leftObj.OnEndDragEvent(LeftOnEndDrag);
|
||||||
itemDatas.Add(leftObj.gameObject, item);
|
itemDatas.Add(leftObj.gameObject, item);
|
||||||
}
|
|
||||||
|
var rightObj = GameObject.Instantiate(RightItem, RightContent);
|
||||||
|
rightObj.name = item.pic;
|
||||||
|
rightObj.rectTransform.anchoredPosition = item.pos;
|
||||||
|
rightObj.rectTransform.sizeDelta = item.size;
|
||||||
|
rightObj.OnPointerEnterEvent(RightOnEnter);
|
||||||
|
rightObj.OnPointerExitEvent(RightOnExit);
|
||||||
|
rightObj.OnPointerClickEvent(RightOnClick);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mData.random)
|
|
||||||
|
|
||||||
|
var rightBgPath = Global.imagePath + mData.rightBg;
|
||||||
|
loader.Add2Load(rightBgPath.ToNetImageResName(), (success, res) =>
|
||||||
{
|
{
|
||||||
Utility.ShuffleChildObjects(LeftContent);
|
if (success)
|
||||||
}
|
{
|
||||||
|
RightContent.GetComponent<Image>().sprite = Utility.GetSprite(res.Asset as Texture2D);
|
||||||
|
RightContent.GetComponent<Image>().SetNativeSize();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
loader.LoadAsync();
|
loader.LoadAsync();
|
||||||
|
|
||||||
@ -110,29 +95,27 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnModuleQuitHandler(OnModuleQuit quit)
|
|
||||||
{
|
|
||||||
Hide();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void RightOnClick(PointerEventData data)
|
private void RightOnClick(PointerEventData data)
|
||||||
{
|
{
|
||||||
Transform trans = data.pointerClick.transform;
|
Transform trans = data.pointerClick.transform;
|
||||||
if (leftAndRightMap.ContainsKey(trans.gameObject))
|
if (trans.childCount > 0)
|
||||||
{
|
{
|
||||||
leftAndRightMap[trans.gameObject].rightObj.SetActive(true);
|
var child = trans.GetChild(0).gameObject;
|
||||||
trans.GetComponent<Image>().color = Color.white;
|
if (leftObjAndRightObj.ContainsKey(child))
|
||||||
trans.Find("PicBg/Pic").GetComponent<Image>().color = new Color(1, 1, 1, 0);
|
{
|
||||||
|
leftObjAndRightObj[child].SetActive(true);
|
||||||
|
leftObjAndRightObj.Remove(child);
|
||||||
|
GameObject.Destroy(child);
|
||||||
|
trans.GetComponent<Image>().color = new Color(1, 1, 1, 0);
|
||||||
|
|
||||||
enterRight.transform.Find("Name").GetComponent<TextMeshProUGUI>().color = Color.white;
|
}
|
||||||
leftAndRightMap.Remove(trans.gameObject);
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("没有找到对应的左边物体");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private void RightOnExit(PointerEventData data)
|
private void RightOnExit(PointerEventData data)
|
||||||
{
|
{
|
||||||
enterRight = null;
|
enterRight = null;
|
||||||
@ -155,52 +138,29 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
private void LeftOnEndDrag(PointerEventData data)
|
private void LeftOnEndDrag(PointerEventData data)
|
||||||
{
|
{
|
||||||
if (enterRight && leftAndRightMap.ContainsKey(enterRight) == false)
|
if (enterRight)
|
||||||
{
|
{
|
||||||
TextMeshProUGUI nameText = enterRight.transform.Find("Name").GetComponent<TextMeshProUGUI>();
|
|
||||||
bool isRight = false;
|
|
||||||
if (enterRight.name == itemDatas[leftDragObj].pic)
|
if (enterRight.name == itemDatas[leftDragObj].pic)
|
||||||
{
|
{
|
||||||
nameText.color = Color.green;
|
Debug.LogError("正确");
|
||||||
isRight = true;
|
enterRight.GetComponent<Image>().color = Color.green;
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
nameText.color = Color.red;
|
Debug.LogError("错误");
|
||||||
|
enterRight.GetComponent<Image>().color = Color.red;
|
||||||
}
|
}
|
||||||
Image img = enterRight.transform.Find("PicBg/Pic").GetComponent<Image>();
|
moveObj.transform.parent = enterRight.transform;
|
||||||
img.sprite = moveObj.GetComponent<Image>().sprite;
|
moveObj.transform.localPosition = Vector3.zero;
|
||||||
img.color = Color.white;
|
leftObjAndRightObj.Add(moveObj, leftDragObj);
|
||||||
//nameText.text = itemDatas[leftDragObj].name;
|
|
||||||
leftAndRightMap.Add(enterRight, new RightDataItem() { rightObj = leftDragObj, isRight = isRight });
|
|
||||||
leftDragObj.SetActive(false);
|
leftDragObj.SetActive(false);
|
||||||
|
|
||||||
if (isRight && Check())
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(mData.finishedEvent) == false)
|
|
||||||
{
|
|
||||||
StringEventSystem.Global.Send(mData.finishedEvent);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
GameObject.Destroy(moveObj);
|
else
|
||||||
moveObj = null;
|
|
||||||
leftDragObj = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Check()
|
|
||||||
{
|
|
||||||
foreach (var item in leftAndRightMap)
|
|
||||||
{
|
{
|
||||||
if (item.Value.isRight == false)
|
GameObject.Destroy(moveObj);
|
||||||
{
|
moveObj = null;
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return leftAndRightMap.Count == itemDatas.Count;
|
leftDragObj = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void LeftOnDrag(PointerEventData data)
|
private void LeftOnDrag(PointerEventData data)
|
||||||
@ -223,7 +183,6 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
{
|
{
|
||||||
TypeEventSystem.Global.UnRegister<OnModuleQuit>(OnModuleQuitHandler);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -68,7 +68,7 @@ namespace QFramework.Example
|
|||||||
Content.rectTransform.anchorMax = new Vector2(0, 0.5f); // 右上锚点(右侧)
|
Content.rectTransform.anchorMax = new Vector2(0, 0.5f); // 右上锚点(右侧)
|
||||||
|
|
||||||
// 将位置偏移归零(相对于锚点)
|
// 将位置偏移归零(相对于锚点)
|
||||||
//Content.rectTransform.anchoredPosition = Vector2.zero;
|
Content.rectTransform.anchoredPosition = Vector2.zero;
|
||||||
|
|
||||||
// 可选:设置轴心点为右侧中点(影响缩放/旋转中心)
|
// 可选:设置轴心点为右侧中点(影响缩放/旋转中心)
|
||||||
Content.rectTransform.pivot = new Vector2(0, 0.5f);
|
Content.rectTransform.pivot = new Vector2(0, 0.5f);
|
||||||
@ -80,7 +80,7 @@ namespace QFramework.Example
|
|||||||
Content.rectTransform.anchorMax = new Vector2(1, 0.5f); // 右上锚点(右侧)
|
Content.rectTransform.anchorMax = new Vector2(1, 0.5f); // 右上锚点(右侧)
|
||||||
|
|
||||||
// 将位置偏移归零(相对于锚点)
|
// 将位置偏移归零(相对于锚点)
|
||||||
//Content.rectTransform.anchoredPosition = Vector2.zero;
|
Content.rectTransform.anchoredPosition = Vector2.zero;
|
||||||
|
|
||||||
// 可选:设置轴心点为右侧中点(影响缩放/旋转中心)
|
// 可选:设置轴心点为右侧中点(影响缩放/旋转中心)
|
||||||
Content.rectTransform.pivot = new Vector2(1, 0.5f);
|
Content.rectTransform.pivot = new Vector2(1, 0.5f);
|
||||||
@ -94,9 +94,7 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnHide()
|
protected override void OnHide()
|
||||||
{
|
{
|
||||||
|
}
|
||||||
AudioKit.StopMusic();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
{
|
{
|
||||||
|
|||||||
49
Assets/Scripts/UIGuidTip/UIBtnAnim.Designer.cs
generated
@ -1,49 +0,0 @@
|
|||||||
using System;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using QFramework;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
|
||||||
{
|
|
||||||
// Generate Id:fe326530-5d83-4f69-9f45-dd5b7e7e8ab0
|
|
||||||
public partial class UIBtnAnim
|
|
||||||
{
|
|
||||||
public const string Name = "UIBtnAnim";
|
|
||||||
|
|
||||||
[SerializeField]
|
|
||||||
public RectTransform Connet;
|
|
||||||
[SerializeField]
|
|
||||||
public UnityEngine.UI.Button Button;
|
|
||||||
|
|
||||||
private UIBtnAnimData mPrivateData = null;
|
|
||||||
|
|
||||||
protected override void ClearUIComponents()
|
|
||||||
{
|
|
||||||
Connet = null;
|
|
||||||
Button = null;
|
|
||||||
|
|
||||||
mData = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public UIBtnAnimData Data
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return mData;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
UIBtnAnimData mData
|
|
||||||
{
|
|
||||||
get
|
|
||||||
{
|
|
||||||
return mPrivateData ?? (mPrivateData = new UIBtnAnimData());
|
|
||||||
}
|
|
||||||
set
|
|
||||||
{
|
|
||||||
mUIData = value;
|
|
||||||
mPrivateData = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: f2a3ee86444171243a69fd6d52f2924f
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -1,133 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
using QFramework;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using static OperationController;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Xml.Linq;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
|
||||||
{
|
|
||||||
public class UIBtnAnimData : UIPanelData
|
|
||||||
{
|
|
||||||
public String title;
|
|
||||||
|
|
||||||
public String Obj;
|
|
||||||
public String AnimObj;
|
|
||||||
public String size;
|
|
||||||
|
|
||||||
public String pos;
|
|
||||||
|
|
||||||
public String animName;
|
|
||||||
|
|
||||||
}
|
|
||||||
public partial class UIBtnAnim : UIPanel
|
|
||||||
{
|
|
||||||
protected override void OnInit(IUIData uiData = null)
|
|
||||||
{
|
|
||||||
mData = uiData as UIBtnAnimData ?? new UIBtnAnimData();
|
|
||||||
// please add init code here
|
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
|
||||||
}
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
|
||||||
{
|
|
||||||
Hide();
|
|
||||||
}
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
|
||||||
{
|
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged).UnRegisterWhenDisabled(gameObject);
|
|
||||||
|
|
||||||
|
|
||||||
mData = uiData as UIBtnAnimData ?? new UIBtnAnimData();
|
|
||||||
|
|
||||||
|
|
||||||
List<String> title = mData.title.Split('|')?.ToList();
|
|
||||||
List<String> Obj = mData.Obj.Split('|')?.ToList();
|
|
||||||
List<String> targetObj = mData.AnimObj.Split('|')?.ToList();
|
|
||||||
List<String> size = mData.size.Split('|')?.ToList();
|
|
||||||
List<String> pos = mData.pos.Split('|')?.ToList();
|
|
||||||
|
|
||||||
for (int i = 0; i < title.Count; i++)
|
|
||||||
{
|
|
||||||
|
|
||||||
int j = i;
|
|
||||||
|
|
||||||
GameObject ButtonItemObj = GameObject.Instantiate(Button.gameObject, Connet);
|
|
||||||
ButtonItemObj.name = title[i];
|
|
||||||
|
|
||||||
Vector2 positem = Utility.GetVector2FromStrArray(pos[j]);
|
|
||||||
Vector2 sizeData = Utility.GetVector2FromStrArray(size[j]);
|
|
||||||
|
|
||||||
ButtonItemObj.GetComponent<RectTransform>().sizeDelta = sizeData;
|
|
||||||
ButtonItemObj.GetComponent<RectTransform>().localPosition = positem;
|
|
||||||
GameObject obj = Utility.FindObj(Obj[j]);
|
|
||||||
|
|
||||||
GameObject AnimObj = Utility.FindObj(targetObj[j]);
|
|
||||||
|
|
||||||
AnimObj.GetComponent<Animation>();
|
|
||||||
|
|
||||||
ButtonItemObj.transform.Find("TitleText").GetComponent<Text>().text = title[j];
|
|
||||||
ButtonItemObj.transform.GetComponent<Button>().onClick.RemoveAllListeners();
|
|
||||||
ButtonItemObj.transform.GetComponent<Button>().onClick.AddListener(() => {
|
|
||||||
|
|
||||||
UIGuideTipData data = new UIGuideTipData();
|
|
||||||
data = UIKit.GetPanel<UIGuideTip>().Data;
|
|
||||||
|
|
||||||
|
|
||||||
UIKit.HidePanel<UIGuideTip>();
|
|
||||||
UIKit.HidePanel<UITextWindow>();
|
|
||||||
obj.gameObject.SetActive(false);
|
|
||||||
AnimObj.gameObject.SetActive(true);
|
|
||||||
PlayReverseAnimation(targetObj[j], mData.animName, () => {
|
|
||||||
|
|
||||||
|
|
||||||
AnimObj.gameObject.SetActive(false);
|
|
||||||
obj.gameObject.SetActive(true);
|
|
||||||
UIKit.OpenPanelAsync<UIGuideTip>(uiData: data, canvasLevel: UILevel.Common).ToAction().StartGlobal();
|
|
||||||
|
|
||||||
|
|
||||||
// Debug.Log("在事件结束添加这些方法");
|
|
||||||
});
|
|
||||||
|
|
||||||
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PlayReverseAnimation(string path, string animName, Action OnFinishAction)
|
|
||||||
{
|
|
||||||
var data = new Dictionary<string, string>
|
|
||||||
{
|
|
||||||
{ "animName", animName },
|
|
||||||
{ "speed", "-1" } // 传递-1实现倒播
|
|
||||||
};
|
|
||||||
|
|
||||||
var action = AnimationAction.Allocate(path, data);
|
|
||||||
|
|
||||||
// 设置回调
|
|
||||||
action.OnFinished += () =>
|
|
||||||
{
|
|
||||||
// Debug.Log("倒播动画完成回调触发");
|
|
||||||
OnFinishAction?.Invoke();
|
|
||||||
action.Deinit();
|
|
||||||
};
|
|
||||||
|
|
||||||
// 启动动作
|
|
||||||
action.OnStart();
|
|
||||||
ActionKit.Sequence().Append(action).StartGlobal();
|
|
||||||
}
|
|
||||||
protected override void OnShow()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnHide()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnClose()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 5126b39382a736d409f3198a28eb8528
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -151,8 +151,8 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
if (safeIndex >= 0 && safeIndex < Tip.Count && safeIndex < audio.Count)
|
if (safeIndex >= 0 && safeIndex < Tip.Count && safeIndex < audio.Count)
|
||||||
{
|
{
|
||||||
//Debug.Log(Tip[safeIndex] + "Tip");
|
Debug.Log(Tip[safeIndex] + "Tip");
|
||||||
//Debug.Log(audio[safeIndex] + "audio");
|
Debug.Log(audio[safeIndex] + "audio");
|
||||||
|
|
||||||
|
|
||||||
// 处理提示文本,保留内部空格但移除空行
|
// 处理提示文本,保留内部空格但移除空行
|
||||||
|
|||||||
@ -18,10 +18,8 @@ namespace QFramework.Example
|
|||||||
protected override void OnInit(IUIData uiData = null)
|
protected override void OnInit(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
mData = uiData as UISliderAnimData ?? new UISliderAnimData();
|
mData = uiData as UISliderAnimData ?? new UISliderAnimData();
|
||||||
// please add init code here
|
// please add init code here
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void OnOpen(IUIData uiData = null)
|
protected override void OnOpen(IUIData uiData = null)
|
||||||
{
|
{
|
||||||
@ -65,7 +63,7 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
// ʵÀý»¯SliderÔ¤ÖÆÌå
|
// ʵÀý»¯SliderÔ¤ÖÆÌå
|
||||||
GameObject sliderItemObj = GameObject.Instantiate(Slider.gameObject, Connet);
|
GameObject sliderItemObj = GameObject.Instantiate(Slider.gameObject, Connet);
|
||||||
sliderItemObj.name = Objs[i];
|
sliderItemObj.name = blendShapeName;
|
||||||
|
|
||||||
// ÉèÖÃSlider±êÌâ
|
// ÉèÖÃSlider±êÌâ
|
||||||
sliderItemObj.transform.Find("TitleText").GetComponent<Text>().text = Objs[i];
|
sliderItemObj.transform.Find("TitleText").GetComponent<Text>().text = Objs[i];
|
||||||
@ -105,8 +103,6 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void OnHide()
|
protected override void OnHide()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnClose()
|
protected override void OnClose()
|
||||||
|
|||||||
@ -1878,25 +1878,14 @@ namespace XMLTool
|
|||||||
{
|
{
|
||||||
act.args.Add("rightBg", rightBg.Value);
|
act.args.Add("rightBg", rightBg.Value);
|
||||||
}
|
}
|
||||||
XAttribute random = action.Attribute("random");
|
foreach (var itemData in action.Elements("Item"))
|
||||||
if (random != null)
|
|
||||||
{
|
{
|
||||||
act.args.Add("random", random.Value);
|
act.items.Add(new ImageSelectMapAction.Item()
|
||||||
}
|
|
||||||
|
|
||||||
foreach (var rowData in action.Elements("Row"))
|
|
||||||
{
|
|
||||||
var row = new ImageSelectMapAction.Row();
|
|
||||||
row.name = rowData.Attribute("name")?.Value;
|
|
||||||
act.rows.Add(row);
|
|
||||||
foreach (var itemData in rowData.Elements("Item"))
|
|
||||||
{
|
{
|
||||||
row.items.Add(new ImageSelectMapAction.Item()
|
pic = itemData.Attribute("pic")?.Value,
|
||||||
{
|
size = itemData.Attribute("rightSize")?.Value,
|
||||||
pic = itemData.Attribute("pic")?.Value,
|
pos = itemData.Attribute("rightPos")?.Value
|
||||||
name = itemData.Attribute("name")?.Value
|
});
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
newAction = act;
|
newAction = act;
|
||||||
}
|
}
|
||||||
@ -1999,45 +1988,11 @@ namespace XMLTool
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "UIBtnAnim": {
|
case "UISliderAnimReSet": {
|
||||||
|
|
||||||
var act = new DictionaryAction();
|
|
||||||
XAttribute title = action.Attribute("title");
|
|
||||||
if (title != null)
|
}break;
|
||||||
{
|
|
||||||
act.args.Add("title", title.Value);
|
|
||||||
}
|
|
||||||
XAttribute Obj = action.Attribute("Obj");
|
|
||||||
if (Obj != null)
|
|
||||||
{
|
|
||||||
act.args.Add("Obj", Obj.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
XAttribute AnimObj = action.Attribute("AnimObj");
|
|
||||||
if (AnimObj != null)
|
|
||||||
{
|
|
||||||
act.args.Add("AnimObj", AnimObj.Value);
|
|
||||||
}
|
|
||||||
XAttribute size = action.Attribute("size");
|
|
||||||
if (size != null)
|
|
||||||
{
|
|
||||||
act.args.Add("size", size.Value);
|
|
||||||
}
|
|
||||||
XAttribute pos = action.Attribute("pos");
|
|
||||||
if (pos != null)
|
|
||||||
{
|
|
||||||
act.args.Add("pos", pos.Value);
|
|
||||||
}
|
|
||||||
|
|
||||||
XAttribute animName = action.Attribute("animName");
|
|
||||||
if (animName != null)
|
|
||||||
{
|
|
||||||
act.args.Add("animName", animName.Value);
|
|
||||||
}
|
|
||||||
newAction = act;
|
|
||||||
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
default:
|
||||||
newAction = new Action();
|
newAction = new Action();
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 9.6 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 9.7 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 9.9 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 10 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 98 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 13 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 16 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 14 KiB |