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No commits in common. "381a15b4ab427353538e84fc2c378e529fafc25e" and "ab68a3e87eef2e4df63fd65619a9f78116113849" have entirely different histories.
381a15b4ab
...
ab68a3e87e
@ -338,7 +338,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
|
m_Maskable: 1
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||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
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@ -378,7 +378,6 @@ GameObject:
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- component: {fileID: 1915876869541640623}
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- component: {fileID: 1915876869541640623}
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- component: {fileID: 7277770534815806214}
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- component: {fileID: 7277770534815806214}
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- component: {fileID: 5964642934946449171}
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- component: {fileID: 5887092968505518654}
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m_Layer: 0
|
m_Layer: 0
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m_Name: Right
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m_Name: Right
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m_TagString: Untagged
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m_TagString: Untagged
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@ -444,22 +443,6 @@ MonoBehaviour:
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m_FillOrigin: 0
|
m_FillOrigin: 0
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m_UseSpriteMesh: 0
|
m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &5887092968505518654
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|
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MonoBehaviour:
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|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1587529206278800681}
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m_Enabled: 1
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|
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m_EditorHideFlags: 0
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|
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m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
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m_Name:
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|
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m_EditorClassIdentifier:
|
|
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MarkType: 0
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|
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CustomComponentName:
|
|
||||||
CustomComment:
|
|
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mComponentName: UnityEngine.UI.Image
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|
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--- !u!1 &3408871029033640143
|
--- !u!1 &3408871029033640143
|
||||||
GameObject:
|
GameObject:
|
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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@ -760,9 +743,8 @@ GameObject:
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- component: {fileID: 826586917723392204}
|
- component: {fileID: 826586917723392204}
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- component: {fileID: 1954549762747143972}
|
- component: {fileID: 1954549762747143972}
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- component: {fileID: 2228057524689582266}
|
- component: {fileID: 2228057524689582266}
|
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- component: {fileID: 4892270682288098217}
|
|
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m_Layer: 0
|
m_Layer: 0
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m_Name: ObjBg
|
m_Name: Bg
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m_TagString: Untagged
|
m_TagString: Untagged
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m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
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@ -809,7 +791,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_RaycastTarget: 0
|
m_RaycastTarget: 1
|
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
|
m_Maskable: 1
|
||||||
m_OnCullStateChanged:
|
m_OnCullStateChanged:
|
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@ -822,22 +804,6 @@ MonoBehaviour:
|
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y: 0
|
y: 0
|
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width: 1
|
width: 1
|
||||||
height: 1
|
height: 1
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--- !u!114 &4892270682288098217
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|
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MonoBehaviour:
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|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6704188004419676826}
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|
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m_Enabled: 1
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|
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m_EditorHideFlags: 0
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|
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m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
|
|
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m_Name:
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|
||||||
m_EditorClassIdentifier:
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|
||||||
MarkType: 0
|
|
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CustomComponentName:
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|
||||||
CustomComment:
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|
||||||
mComponentName: UnityEngine.UI.RawImage
|
|
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--- !u!1 &6831573971870136393
|
--- !u!1 &6831573971870136393
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
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@ -1001,10 +967,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 2922fa71b7d60e942b5b06b785dc37c0, type: 3}
|
m_Script: {fileID: 11500000, guid: 2922fa71b7d60e942b5b06b785dc37c0, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
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Right: {fileID: 5964642934946449171}
|
|
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Scroll: {fileID: 4147329925826600491}
|
Scroll: {fileID: 4147329925826600491}
|
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Content: {fileID: 7417210800730282872}
|
Content: {fileID: 7417210800730282872}
|
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ObjBg: {fileID: 2228057524689582266}
|
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DeviceRawImage: {fileID: 7397484820841873523}
|
DeviceRawImage: {fileID: 7397484820841873523}
|
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ItemPrefab: {fileID: 1826394720132835709}
|
ItemPrefab: {fileID: 1826394720132835709}
|
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--- !u!1 &7986150287571393044
|
--- !u!1 &7986150287571393044
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 80 KiB After Width: | Height: | Size: 65 KiB |
@ -303,22 +303,15 @@ namespace HighlightPlus {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OnMouseEnter() {
|
void OnMouseEnter() {
|
||||||
|
|
||||||
if (isActiveAndEnabled && triggerMode == TriggerMode.ColliderEventsOnlyOnThisObject) {
|
if (isActiveAndEnabled && triggerMode == TriggerMode.ColliderEventsOnlyOnThisObject) {
|
||||||
if (!CanInteract()) return;
|
if (!CanInteract()) return;
|
||||||
Debug.Log("进入");
|
|
||||||
hb.outline = 1;
|
|
||||||
Highlight(true);
|
Highlight(true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnMouseExit() {
|
void OnMouseExit() {
|
||||||
|
|
||||||
|
|
||||||
if (isActiveAndEnabled && triggerMode == TriggerMode.ColliderEventsOnlyOnThisObject) {
|
if (isActiveAndEnabled && triggerMode == TriggerMode.ColliderEventsOnlyOnThisObject) {
|
||||||
if (!CanInteract()) return;
|
if (!CanInteract()) return;
|
||||||
Debug.Log("退出");
|
|
||||||
hb.outline = 1;
|
|
||||||
Highlight(false);
|
Highlight(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
Assets/Plugins/System.Windows.Forms.dll
Normal file
BIN
Assets/Plugins/System.Windows.Forms.dll
Normal file
Binary file not shown.
33
Assets/Plugins/System.Windows.Forms.dll.meta
Normal file
33
Assets/Plugins/System.Windows.Forms.dll.meta
Normal file
@ -0,0 +1,33 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 82549cd4bc10d654d876aaf0f7f4b64d
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
validateReferences: 1
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
- first:
|
||||||
|
Windows Store Apps: WindowsStoreApps
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
CPU: AnyCPU
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@ -79,9 +79,8 @@ namespace QFramework
|
|||||||
int.TryParse(frame, out curFrame);
|
int.TryParse(frame, out curFrame);
|
||||||
anim.clip = anim[animName].clip;
|
anim.clip = anim[animName].clip;
|
||||||
anim[animName].time = curFrame / anim.clip.frameRate;
|
anim[animName].time = curFrame / anim.clip.frameRate;
|
||||||
anim.Play(animName);
|
|
||||||
anim[animName].speed = 0;
|
anim[animName].speed = 0;
|
||||||
anim.Sample();
|
anim.Play(animName);
|
||||||
this.Finish();
|
this.Finish();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
|||||||
@ -64,7 +64,6 @@ public class TimeLineAction : IAction
|
|||||||
{
|
{
|
||||||
play.Stop();
|
play.Stop();
|
||||||
play.time = curEndFrame / 24;
|
play.time = curEndFrame / 24;
|
||||||
play.Evaluate();
|
|
||||||
}
|
}
|
||||||
if (play.state != PlayState.Playing)
|
if (play.state != PlayState.Playing)
|
||||||
{
|
{
|
||||||
@ -110,31 +109,17 @@ public class TimeLineAction : IAction
|
|||||||
{
|
{
|
||||||
curSpeed = 1;
|
curSpeed = 1;
|
||||||
}
|
}
|
||||||
|
if (!play.playableGraph.IsValid())
|
||||||
|
{
|
||||||
|
play.RebuildGraph();
|
||||||
|
}
|
||||||
|
play.playableGraph.GetRootPlayable(0).SetSpeed(curSpeed);
|
||||||
|
play.Play();
|
||||||
|
|
||||||
if (string.IsNullOrEmpty(endFrame) == false)
|
if (string.IsNullOrEmpty(endFrame) == false)
|
||||||
{
|
{
|
||||||
float.TryParse(endFrame, out curEndFrame);
|
float.TryParse(endFrame, out curEndFrame);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!play.playableGraph.IsValid())
|
|
||||||
{
|
|
||||||
play.RebuildGraph();
|
|
||||||
}
|
|
||||||
if (curFrame == curEndFrame)
|
|
||||||
{
|
|
||||||
play.time = curEndFrame / 24;
|
|
||||||
play.Evaluate();
|
|
||||||
Finished();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
|
|
||||||
play.playableGraph.GetRootPlayable(0).SetSpeed(curSpeed);
|
|
||||||
play.Play();
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
bool iswait = true;
|
bool iswait = true;
|
||||||
bool.TryParse(isWait, out iswait);
|
bool.TryParse(isWait, out iswait);
|
||||||
if (iswait == false)
|
if (iswait == false)
|
||||||
|
|||||||
@ -18,8 +18,7 @@ public class DeviceItem : MonoBehaviour
|
|||||||
{
|
{
|
||||||
var effect = gameObject.GetOrAddComponent<HighlightEffect>();
|
var effect = gameObject.GetOrAddComponent<HighlightEffect>();
|
||||||
gameObject.GetOrAddComponent<HighlightTrigger>();
|
gameObject.GetOrAddComponent<HighlightTrigger>();
|
||||||
//śÁČĄxmlŃŐÉŤ˛˘×ŞťŻ
|
effect.outlineColor = Color.green;
|
||||||
effect.outlineColor = Utility.ToColor(device.HighColor);
|
|
||||||
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,15 +1,17 @@
|
|||||||
using Aspose.Words;
|
using Aspose.Words;
|
||||||
using Aspose.Words.Replacing;
|
using Aspose.Words.Replacing;
|
||||||
|
using QFramework;
|
||||||
|
using System.IO;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using System.Windows.Forms;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
public class AsposeHelper : MonoBehaviour
|
public class AsposeHelper : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
public static void Writer(string json, Action callback = null)
|
public static void Writer(string json, Action<DialogResult> callback = null)
|
||||||
{
|
{
|
||||||
// 加载Word文档
|
// 加载Word文档
|
||||||
Document doc = new Document(Global.reportDemoPath);
|
Document doc = new Document(Global.reportDemoPath);
|
||||||
@ -22,32 +24,25 @@ public class AsposeHelper : MonoBehaviour
|
|||||||
string value = property.Value.ToString();
|
string value = property.Value.ToString();
|
||||||
doc.Range.Replace($"{{{key}}}", $"{value}", new FindReplaceOptions());
|
doc.Range.Replace($"{{{key}}}", $"{value}", new FindReplaceOptions());
|
||||||
}
|
}
|
||||||
|
|
||||||
string filePath = ChinarFileController.SaveProject(Path.GetFileName(Global.reportDemoPath).Split('.')[1]);
|
|
||||||
if (string.IsNullOrEmpty(filePath) == false)
|
|
||||||
{
|
|
||||||
doc.Save(filePath);
|
|
||||||
}
|
|
||||||
callback?.Invoke();
|
|
||||||
// 替换文本
|
// 替换文本
|
||||||
//SaveWithDialog(doc, callback);
|
SaveWithDialog(doc, callback);
|
||||||
//Debug.Log("文档处理完成,新文档已保存到: " + outputFilePath);
|
//Debug.Log("文档处理完成,新文档已保存到: " + outputFilePath);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//private static void SaveWithDialog(Document doc, Action<DialogResult> callback)
|
private static void SaveWithDialog(Document doc, Action<DialogResult> callback)
|
||||||
//{
|
{
|
||||||
// SaveFileDialog dialog = new SaveFileDialog();
|
SaveFileDialog dialog = new SaveFileDialog();
|
||||||
// dialog.Filter = "WordÎĵµ|*.docx";
|
dialog.Filter = "WordÎĵµ|*.docx";
|
||||||
// var result = dialog.ShowDialog();
|
var result = dialog.ShowDialog();
|
||||||
// if (result == DialogResult.OK)
|
if (result == DialogResult.OK)
|
||||||
// {
|
{
|
||||||
// doc.Save(dialog.FileName);
|
doc.Save(dialog.FileName);
|
||||||
// }
|
}
|
||||||
// callback?.Invoke(result);
|
callback?.Invoke(result);
|
||||||
//}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@ -1,65 +0,0 @@
|
|||||||
using UnityEngine;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 文件控制脚本
|
|
||||||
/// </summary>
|
|
||||||
public class ChinarFileController : MonoBehaviour
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// 打开项目
|
|
||||||
/// </summary>
|
|
||||||
public static string OpenProject()
|
|
||||||
{
|
|
||||||
string originalDir = Environment.CurrentDirectory;
|
|
||||||
string filepath = string.Empty;
|
|
||||||
OpenFileDlg pth = new OpenFileDlg();
|
|
||||||
pth.structSize = Marshal.SizeOf(pth);
|
|
||||||
// 修正过滤器格式(移除末尾多余的竖线)
|
|
||||||
//pth.filter = @"All Files (*.*)|*.jpg";
|
|
||||||
pth.file = new string(new char[256]);
|
|
||||||
pth.maxFile = pth.file.Length;
|
|
||||||
pth.fileTitle = new string(new char[64]);
|
|
||||||
pth.maxFileTitle = pth.fileTitle.Length;
|
|
||||||
pth.initialDir = Application.dataPath.Replace("/", "\\") + "\\Resources";
|
|
||||||
pth.title = "打开项目";
|
|
||||||
pth.defExt = "dat";
|
|
||||||
// 简化Flags设置(保留关键选项)
|
|
||||||
pth.flags = 0x00080000 | 0x00001000 | 0x00000800; // OFN_EXPLORER | OFN_FILEMUSTEXIST | OFN_PATHMUSTEXIST
|
|
||||||
|
|
||||||
if (OpenFileDialog.GetOpenFileName(pth))
|
|
||||||
{
|
|
||||||
filepath = pth.file;
|
|
||||||
}
|
|
||||||
Environment.CurrentDirectory = originalDir;
|
|
||||||
return filepath;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 保存文件项目
|
|
||||||
/// </summary>
|
|
||||||
public static string SaveProject(string ext)
|
|
||||||
{
|
|
||||||
string filepath = string.Empty;
|
|
||||||
SaveFileDlg pth = new SaveFileDlg();
|
|
||||||
pth.structSize = Marshal.SizeOf(pth);
|
|
||||||
pth.filter = "All files (*.*)|*.*";
|
|
||||||
pth.file = new string(new char[256]);
|
|
||||||
pth.maxFile = pth.file.Length;
|
|
||||||
pth.fileTitle = new string(new char[64]);
|
|
||||||
pth.maxFileTitle = pth.fileTitle.Length;
|
|
||||||
pth.initialDir = Application.dataPath; //默认路径
|
|
||||||
pth.title = "保存项目";
|
|
||||||
pth.defExt = ext;
|
|
||||||
pth.flags = 0x00080000 | 0x00001000 | 0x00000800 | 0x00000200 | 0x00000008;
|
|
||||||
if (SaveFileDialog.GetSaveFileName(pth))
|
|
||||||
{
|
|
||||||
filepath = pth.file; //选择的文件路径;
|
|
||||||
}
|
|
||||||
return filepath;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 6ff1bbdf3a991ec45bbf4e8be1ca5b91
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -1,57 +0,0 @@
|
|||||||
using System.Runtime.InteropServices;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 文件日志类
|
|
||||||
/// </summary>
|
|
||||||
// [特性(布局种类.有序,字符集=字符集.自动)]
|
|
||||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
|
||||||
public class ChinarFileDlog
|
|
||||||
{
|
|
||||||
public int structSize = 0;
|
|
||||||
public IntPtr dlgOwner = IntPtr.Zero;
|
|
||||||
public IntPtr instance = IntPtr.Zero;
|
|
||||||
public String filter = null;
|
|
||||||
public String customFilter = null;
|
|
||||||
public int maxCustFilter = 0;
|
|
||||||
public int filterIndex = 0;
|
|
||||||
public String file = null;
|
|
||||||
public int maxFile = 0;
|
|
||||||
public String fileTitle = null;
|
|
||||||
public int maxFileTitle = 0;
|
|
||||||
public String initialDir = null;
|
|
||||||
public String title = null;
|
|
||||||
public int flags = 0;
|
|
||||||
public short fileOffset = 0;
|
|
||||||
public short fileExtension = 0;
|
|
||||||
public String defExt = null;
|
|
||||||
public IntPtr custData = IntPtr.Zero;
|
|
||||||
public IntPtr hook = IntPtr.Zero;
|
|
||||||
public String templateName = null;
|
|
||||||
public IntPtr reservedPtr = IntPtr.Zero;
|
|
||||||
public int reservedInt = 0;
|
|
||||||
public int flagsEx = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
|
||||||
public class OpenFileDlg : ChinarFileDlog
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public class OpenFileDialog
|
|
||||||
{
|
|
||||||
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
|
|
||||||
public static extern bool GetOpenFileName([In, Out] OpenFileDlg ofd);
|
|
||||||
}
|
|
||||||
|
|
||||||
public class SaveFileDialog
|
|
||||||
{
|
|
||||||
[DllImport("Comdlg32.dll", SetLastError = true, ThrowOnUnmappableChar = true, CharSet = CharSet.Auto)]
|
|
||||||
public static extern bool GetSaveFileName([In, Out] SaveFileDlg ofd);
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
|
||||||
public class SaveFileDlg : ChinarFileDlog
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 9824f58b2cf6cc64ab2ef5d8ec6153b3
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
8
Assets/Scripts/UI/UI3DObjShow.Designer.cs
generated
8
Assets/Scripts/UI/UI3DObjShow.Designer.cs
generated
@ -5,20 +5,16 @@ using QFramework;
|
|||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
// Generate Id:1419ca94-de6c-4a9d-9a3d-b2f838aea3ba
|
// Generate Id:5590b0b6-d056-4a95-a14d-4e5b14aedaac
|
||||||
public partial class UI3DObjShow
|
public partial class UI3DObjShow
|
||||||
{
|
{
|
||||||
public const string Name = "UI3DObjShow";
|
public const string Name = "UI3DObjShow";
|
||||||
|
|
||||||
[SerializeField]
|
|
||||||
public UnityEngine.UI.Image Right;
|
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.ScrollRect Scroll;
|
public UnityEngine.UI.ScrollRect Scroll;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public RectTransform Content;
|
public RectTransform Content;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.RawImage ObjBg;
|
|
||||||
[SerializeField]
|
|
||||||
public UnityEngine.UI.RawImage DeviceRawImage;
|
public UnityEngine.UI.RawImage DeviceRawImage;
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public UnityEngine.UI.Image ItemPrefab;
|
public UnityEngine.UI.Image ItemPrefab;
|
||||||
@ -27,10 +23,8 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
protected override void ClearUIComponents()
|
protected override void ClearUIComponents()
|
||||||
{
|
{
|
||||||
Right = null;
|
|
||||||
Scroll = null;
|
Scroll = null;
|
||||||
Content = null;
|
Content = null;
|
||||||
ObjBg = null;
|
|
||||||
DeviceRawImage = null;
|
DeviceRawImage = null;
|
||||||
ItemPrefab = null;
|
ItemPrefab = null;
|
||||||
|
|
||||||
|
|||||||
@ -6,7 +6,6 @@ using System.Collections.Generic;
|
|||||||
using TMPro;
|
using TMPro;
|
||||||
using GCSeries.Core;
|
using GCSeries.Core;
|
||||||
using UnityEngine.EventSystems;
|
using UnityEngine.EventSystems;
|
||||||
using System;
|
|
||||||
|
|
||||||
namespace QFramework.Example
|
namespace QFramework.Example
|
||||||
{
|
{
|
||||||
@ -83,14 +82,8 @@ namespace QFramework.Example
|
|||||||
});
|
});
|
||||||
|
|
||||||
}
|
}
|
||||||
loader.LoadAsync(() =>
|
loader.LoadAsync();
|
||||||
{
|
|
||||||
Right.gameObject.SetActive(mData.datas.Count > 1);
|
|
||||||
Content.GetChild(0).GetComponent<Toggle>().isOn = true;
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
protected override void OnShow()
|
protected override void OnShow()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|||||||
@ -40,7 +40,7 @@ namespace QFramework.Example
|
|||||||
loader.LoadAsync();
|
loader.LoadAsync();
|
||||||
#elif UNITY_STANDALONE_WIN
|
#elif UNITY_STANDALONE_WIN
|
||||||
DownLoad.interactable = false;
|
DownLoad.interactable = false;
|
||||||
AsposeHelper.Writer(GetScoreDataJson(), () =>
|
AsposeHelper.Writer(GetScoreDataJson(), result =>
|
||||||
{
|
{
|
||||||
DownLoad.interactable = true;
|
DownLoad.interactable = true;
|
||||||
});
|
});
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user