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No commits in common. "56e624709a2515368d70394046132bb0846b9838" and "28dd9c206c54828bf9eac344d75a60afbe217689" have entirely different histories.
56e624709a
...
28dd9c206c
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|
objectReference: {fileID: 0}
|
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|
||||||
|
- {fileID: 11490438, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||||
|
- {fileID: 11440770, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||||
|
- {fileID: 22331464, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||||
|
--- !u!224 &2655199300068705655 stripped
|
||||||
|
RectTransform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 22457152, guid: 67117722a812a2e46ab8cb8eafbf5f5e, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 2655199300079889975}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
|||||||
@ -19,7 +19,6 @@ namespace QFramework
|
|||||||
string deviceName;
|
string deviceName;
|
||||||
bool isRight;
|
bool isRight;
|
||||||
|
|
||||||
bool isClick = false;
|
|
||||||
public static ObjClickCondition Allocate(string path, Dictionary<string, string> datas)
|
public static ObjClickCondition Allocate(string path, Dictionary<string, string> datas)
|
||||||
{
|
{
|
||||||
var conditionAction = mSimpleObjectPool.Allocate();
|
var conditionAction = mSimpleObjectPool.Allocate();
|
||||||
@ -33,7 +32,6 @@ namespace QFramework
|
|||||||
{
|
{
|
||||||
bool.TryParse(datas["isRight"], out conditionAction.isRight);
|
bool.TryParse(datas["isRight"], out conditionAction.isRight);
|
||||||
}
|
}
|
||||||
conditionAction.isClick = false;
|
|
||||||
return conditionAction;
|
return conditionAction;
|
||||||
}
|
}
|
||||||
public bool Check()
|
public bool Check()
|
||||||
@ -75,7 +73,7 @@ namespace QFramework
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
return isClick;
|
return false;
|
||||||
}
|
}
|
||||||
public bool Paused { get; set; }
|
public bool Paused { get; set; }
|
||||||
public bool Deinited { get; set; }
|
public bool Deinited { get; set; }
|
||||||
@ -91,25 +89,12 @@ namespace QFramework
|
|||||||
#if VR
|
#if VR
|
||||||
public void OnClick(ZPointer pointer, int index, GameObject obj)
|
public void OnClick(ZPointer pointer, int index, GameObject obj)
|
||||||
{
|
{
|
||||||
if (isRight)
|
if (this.obj != null && obj == this.obj)
|
||||||
{
|
{
|
||||||
if (this.obj != null && obj == this.obj)
|
this.Finish();
|
||||||
{
|
UIRoot.Instance.transform.Find("ZMouse").GetComponent<ZPointer>().OnClick.RemoveListener(OnClick);
|
||||||
isClick = true;
|
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnClick.RemoveListener(OnClick);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
if (this.obj != null)
|
|
||||||
{
|
|
||||||
var item = obj.GetComponent<DeviceItem>();
|
|
||||||
if (item != null && obj != this.obj)
|
|
||||||
{
|
|
||||||
isClick = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -133,10 +118,6 @@ namespace QFramework
|
|||||||
obj = null;
|
obj = null;
|
||||||
path = null;
|
path = null;
|
||||||
mSimpleObjectPool.Recycle(this);
|
mSimpleObjectPool.Recycle(this);
|
||||||
#if VR
|
|
||||||
UIRoot.Instance.transform.Find("ZMouse").GetComponent<ZPointer>().OnClick.RemoveListener(OnClick);
|
|
||||||
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnClick.RemoveListener(OnClick);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -24,7 +24,6 @@ public class DeviceItem : MonoBehaviour
|
|||||||
effect.outlineColor = Utility.ToColor(device.HighColor);
|
effect.outlineColor = Utility.ToColor(device.HighColor);
|
||||||
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
StringEventSystem.Global.Register<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
TypeEventSystem.Global.Register<OnModuleQuit>(OnModuleQuitEvent);
|
|
||||||
#if VR
|
#if VR
|
||||||
effect.constantWidth = false;
|
effect.constantWidth = false;
|
||||||
|
|
||||||
@ -56,14 +55,11 @@ public class DeviceItem : MonoBehaviour
|
|||||||
UIRoot.Instance.transform.Find("ZMouse").GetComponent<ZPointer>().OnClick.AddListener(OnClick);
|
UIRoot.Instance.transform.Find("ZMouse").GetComponent<ZPointer>().OnClick.AddListener(OnClick);
|
||||||
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnClick.AddListener(OnClick);
|
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnClick.AddListener(OnClick);
|
||||||
|
|
||||||
//gameObject.GetOrAddComponent<DeviceDraggable>();
|
gameObject.GetOrAddComponent<DeviceDraggable>();
|
||||||
gameObject.GetOrAddComponent<StylusVibration>();
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#if VR
|
#if VR
|
||||||
|
|
||||||
private void OnClick(ZPointer arg0, int arg1, GameObject arg2)
|
private void OnClick(ZPointer arg0, int arg1, GameObject arg2)
|
||||||
@ -114,14 +110,6 @@ public class DeviceItem : MonoBehaviour
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
{
|
|
||||||
CloseHighLight();
|
|
||||||
}
|
|
||||||
private void OnModuleQuitEvent(OnModuleQuit quit)
|
|
||||||
{
|
|
||||||
CloseHighLight();
|
|
||||||
}
|
|
||||||
public void CloseHighLight()
|
|
||||||
{
|
{
|
||||||
var effect = gameObject.GetComponent<HighlightEffect>();
|
var effect = gameObject.GetComponent<HighlightEffect>();
|
||||||
if (effect != null)
|
if (effect != null)
|
||||||
@ -136,7 +124,6 @@ public class DeviceItem : MonoBehaviour
|
|||||||
tipItem = null;
|
tipItem = null;
|
||||||
StringEventSystem.Global.UnRegister<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
StringEventSystem.Global.UnRegister<string[]>(Global.HighLightTrigger, OnHighLightTriggerEvent);
|
||||||
TypeEventSystem.Global.UnRegister<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.UnRegister<StepStatusOnChange>(OnStepChanged);
|
||||||
TypeEventSystem.Global.UnRegister<OnModuleQuit>(OnModuleQuitEvent);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnHighLightTriggerEvent(string[] obj)
|
private void OnHighLightTriggerEvent(string[] obj)
|
||||||
|
|||||||
@ -1,4 +1,3 @@
|
|||||||
using GCSeries.Core.Input;
|
|
||||||
using QFramework;
|
using QFramework;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
@ -41,54 +40,8 @@ public class Point3DItem : MonoBehaviour
|
|||||||
TypeEventSystem.Global.Register<OnPoint3DQuestionDestroy>(OnObjDestroy);
|
TypeEventSystem.Global.Register<OnPoint3DQuestionDestroy>(OnObjDestroy);
|
||||||
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
TypeEventSystem.Global.Register<StepStatusOnChange>(OnStepChanged);
|
||||||
|
|
||||||
|
|
||||||
#if VR
|
|
||||||
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnObjectEntered.AddListener(OnObjEnter);
|
|
||||||
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnObjectExited.AddListener(OnObjExit);
|
|
||||||
UIRoot.Instance.transform.Find("ZStylus").GetComponent<ZPointer>().OnClick.AddListener(OnClick);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#if VR
|
|
||||||
private void OnClick(ZPointer arg0, int arg1, GameObject arg2)
|
|
||||||
{
|
|
||||||
if (gameObject == arg2)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrEmpty(data.clickEvent) == false)
|
|
||||||
{
|
|
||||||
StringEventSystem.Global.Send(data.clickEvent);
|
|
||||||
}
|
|
||||||
TypeEventSystem.Global.Send<OnPoint3DQuestionDestroy>();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnObjExit(ZPointer arg0, GameObject arg1)
|
|
||||||
{
|
|
||||||
if (gameObject == arg1)
|
|
||||||
{
|
|
||||||
isEnter = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnObjEnter(ZPointer arg0, GameObject arg1)
|
|
||||||
{
|
|
||||||
if (gameObject == arg1)
|
|
||||||
{
|
|
||||||
isEnter = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
bool isEnter = false;
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (isEnter)
|
|
||||||
{
|
|
||||||
transform.Rotate(Vector3.forward * Time.deltaTime * rotSpeed);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
private void OnStepChanged(StepStatusOnChange change)
|
private void OnStepChanged(StepStatusOnChange change)
|
||||||
{
|
{
|
||||||
OnObjDestroy(default);
|
OnObjDestroy(default);
|
||||||
|
|||||||
@ -46,7 +46,7 @@ namespace QFramework.Example
|
|||||||
|
|
||||||
UITipWindowData data = new UITipWindowData();
|
UITipWindowData data = new UITipWindowData();
|
||||||
data.txt = "是否关闭软件?";
|
data.txt = "是否关闭软件?";
|
||||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "ÊÇ", OnClick = () => { Application.Quit(); } });
|
data.btns.Add(new UITipWindowData.ItemData() { txt = "ÊÇ", OnClick = () => Application.Quit() });
|
||||||
data.btns.Add(new UITipWindowData.ItemData() { txt = "否" });
|
data.btns.Add(new UITipWindowData.ItemData() { txt = "否" });
|
||||||
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
UIKit.OpenPanelAsync<UITipWindow>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal();
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: a7c1e718f16cc7e41a8325205bafa695
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -1,111 +0,0 @@
|
|||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
//
|
|
||||||
// Copyright (C) 2007-2020 , Inc. All Rights Reserved.
|
|
||||||
//
|
|
||||||
////////////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.EventSystems;
|
|
||||||
|
|
||||||
using GCSeries.Core.Sdk;
|
|
||||||
using GCSeries.Core;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 未来立体 笔震动脚本
|
|
||||||
/// </summary>
|
|
||||||
public class StylusVibration : MonoBehaviour,
|
|
||||||
IPointerEnterHandler, IPointerExitHandler
|
|
||||||
{
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// Inspector Fields
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
public VibrationTypeEnum VibrationType;
|
|
||||||
public float VibrationIntensity;
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// Enumerators
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
public enum VibrationTypeEnum
|
|
||||||
{
|
|
||||||
Constant,
|
|
||||||
FastPulse,
|
|
||||||
MediumPulse,
|
|
||||||
SlowPulse
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// MonoBehaviour Callbacks
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
private void Start()
|
|
||||||
{
|
|
||||||
if (ZProvider.IsInitialized)
|
|
||||||
{
|
|
||||||
this._stylusTarget = ZProvider.StylusTarget;
|
|
||||||
this._stylusTarget.IsVibrationEnabled = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Debug.LogWarning("ZProvider can not initialize.\n Stylus" +
|
|
||||||
"vibration and LED light feedback will not be experienced.");
|
|
||||||
|
|
||||||
Destroy(this);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// Public Methods
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
public void OnPointerEnter(PointerEventData eventData)
|
|
||||||
{
|
|
||||||
this.Vibrate();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnPointerExit(PointerEventData eventData)
|
|
||||||
{
|
|
||||||
this._stylusTarget.StopVibration();
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// Private Methods
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
private void Vibrate()
|
|
||||||
{
|
|
||||||
switch (this.VibrationType)
|
|
||||||
{
|
|
||||||
case VibrationTypeEnum.Constant:
|
|
||||||
this._stylusTarget.StartVibration(
|
|
||||||
1.0f, 0.0f, 100, this.VibrationIntensity);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case VibrationTypeEnum.FastPulse:
|
|
||||||
this._stylusTarget.StartVibration(
|
|
||||||
0.1f, 0.1f, 100, this.VibrationIntensity);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case VibrationTypeEnum.MediumPulse:
|
|
||||||
this._stylusTarget.StartVibration(
|
|
||||||
0.3f, 0.3f, 100, this.VibrationIntensity);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case VibrationTypeEnum.SlowPulse:
|
|
||||||
this._stylusTarget.StartVibration(
|
|
||||||
0.6f, 0.6f, 100, this.VibrationIntensity);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
// Private Members
|
|
||||||
////////////////////////////////////////////////////////////////////////
|
|
||||||
|
|
||||||
private ZTarget _stylusTarget;
|
|
||||||
}
|
|
||||||
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 096518624f225c648a0cf58d85666b9c
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
Loading…
x
Reference in New Issue
Block a user