Compare commits

...

2 Commits

Author SHA1 Message Date
f3a1ee5d91 修改完成,提交 2025-07-02 09:47:35 +08:00
188be5515c 修改内容 2025-07-01 17:54:39 +08:00
40 changed files with 8591 additions and 5909 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -11364,7 +11364,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -728.42084, y: 442.11462}
m_AnchoredPosition: {x: -728.42084, y: 363.1146}
m_SizeDelta: {x: 315.1583, y: 42.2292}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1904365336969703734
@ -13205,7 +13205,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: -79}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4798623974119905460
@ -15845,7 +15845,6 @@ GameObject:
m_Component:
- component: {fileID: 784951025117732513}
- component: {fileID: 7120663045569870871}
- component: {fileID: 836805869239772357}
m_Layer: 5
m_Name: BG
m_TagString: Untagged
@ -15884,36 +15883,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6654797879820880678}
m_CullTransparentMesh: 1
--- !u!114 &836805869239772357
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6654797879820880678}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 54b65828ace50bd41a44c0e7de315db4, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &6663519883710659704
GameObject:
m_ObjectHideFlags: 0
@ -18439,7 +18408,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 406, y: -132.9}
m_AnchoredPosition: {x: 1265.2, y: 712}
m_SizeDelta: {x: 788, y: 60}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2676440700355112391
@ -19634,7 +19603,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 293, y: -243}
m_AnchoredPosition: {x: 293, y: -322}
m_SizeDelta: {x: 117.1042, y: 49.7178}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &224602193607177363
@ -20446,7 +20415,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 293, y: -243}
m_AnchoredPosition: {x: 293, y: -322}
m_SizeDelta: {x: 117.1042, y: 49.7178}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3295312194154277376

View File

@ -12,6 +12,8 @@ GameObject:
- component: {fileID: 5592331253240679270}
- component: {fileID: 4673699357841643462}
- component: {fileID: 2993659944740356471}
- component: {fileID: 400116976828751835}
- component: {fileID: 8070352767613450681}
m_Layer: 0
m_Name: Frame
m_TagString: Untagged
@ -92,7 +94,51 @@ MonoBehaviour:
CustomComponentName: Frame
CustomComment:
mComponentName: UnityEngine.UI.Image
--- !u!1 &1309791202588305067
--- !u!114 &400116976828751835
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 644795799390167321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreLayout: 1
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &8070352767613450681
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 644795799390167321}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 50
m_Right: 50
m_Top: 50
m_Bottom: 20
m_ChildAlignment: 1
m_StartCorner: 0
m_StartAxis: 0
m_CellSize: {x: 250, y: 250}
m_Spacing: {x: 100, y: 10}
m_Constraint: 0
m_ConstraintCount: 2
--- !u!1 &787573358939743505
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -100,149 +146,77 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3205622361118372873}
- component: {fileID: 6797863549562501630}
- component: {fileID: 9101307916523755176}
- component: {fileID: 2522080552618198833}
- component: {fileID: 6143799320277397671}
- component: {fileID: 4814649280823604709}
- component: {fileID: 5286357218102843109}
m_Layer: 0
m_Name: Name
m_Name: Text (Legacy)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3205622361118372873
--- !u!224 &6143799320277397671
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1309791202588305067}
m_GameObject: {fileID: 787573358939743505}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3240550787534871379}
m_Father: {fileID: 863815765030289893}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.1024, y: -160}
m_SizeDelta: {x: 94.6757, y: 27.7639}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: -15.2}
m_SizeDelta: {x: 160, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6797863549562501630
--- !u!222 &4814649280823604709
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1309791202588305067}
m_GameObject: {fileID: 787573358939743505}
m_CullTransparentMesh: 1
--- !u!114 &9101307916523755176
--- !u!114 &5286357218102843109
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1309791202588305067}
m_GameObject: {fileID: 787573358939743505}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u65CB\u8F6C\u4F53"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: e7da174c677019b49aa681250aa4ded8, type: 2}
m_sharedMaterial: {fileID: -7878122246201655599, guid: e7da174c677019b49aa681250aa4ded8, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 20
m_fontSizeBase: 20
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 4096
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!114 &2522080552618198833
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1309791202588305067}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
m_Name:
m_EditorClassIdentifier:
MarkType: 0
CustomComponentName: Name
CustomComment:
mComponentName: TMPro.TextMeshProUGUI
m_FontData:
m_Font: {fileID: 12800000, guid: ed2dcf76fce32514fbf37799df2d4136, type: 3}
m_FontSize: 25
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 1
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: New Text
--- !u!1 &1534166527897496407
GameObject:
m_ObjectHideFlags: 0
@ -483,6 +457,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5065642014798611877}
- {fileID: 863815765030289893}
m_Father: {fileID: 3838833872239473580}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@ -617,6 +592,8 @@ GameObject:
- component: {fileID: 6928961726854385399}
- component: {fileID: 8213053143336876725}
- component: {fileID: 2133693838852885263}
- component: {fileID: 5531252535131482906}
- component: {fileID: 3570309642526301901}
m_Layer: 0
m_Name: Frame
m_TagString: Untagged
@ -697,6 +674,50 @@ MonoBehaviour:
CustomComponentName: Frame
CustomComment:
mComponentName: UnityEngine.UI.Image
--- !u!114 &5531252535131482906
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3420336141262646870}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreLayout: 1
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!114 &3570309642526301901
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3420336141262646870}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 180
m_Right: 50
m_Top: 50
m_Bottom: 20
m_ChildAlignment: 1
m_StartCorner: 0
m_StartAxis: 0
m_CellSize: {x: 250, y: 250}
m_Spacing: {x: 80, y: 10}
m_Constraint: 0
m_ConstraintCount: 2
--- !u!1 &3581311008806056906
GameObject:
m_ObjectHideFlags: 0
@ -810,8 +831,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 337, y: 694}
m_SizeDelta: {x: 600, y: 500}
m_AnchoredPosition: {x: 337, y: 616.362}
m_SizeDelta: {x: 600, y: 655.276}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2989934290346154672
CanvasRenderer:
@ -881,6 +902,115 @@ MonoBehaviour:
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
--- !u!1 &3891607971985309342
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 863815765030289893}
- component: {fileID: 3034317932466633734}
- component: {fileID: 2939607359603865028}
- component: {fileID: 7681387657801445753}
- component: {fileID: 8162314312916432806}
m_Layer: 0
m_Name: LeftItem (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &863815765030289893
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3891607971985309342}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6143799320277397671}
m_Father: {fileID: 8333043509333940129}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 300, y: 300}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3034317932466633734
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3891607971985309342}
m_CullTransparentMesh: 1
--- !u!114 &2939607359603865028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3891607971985309342}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &7681387657801445753
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3891607971985309342}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
m_Name:
m_EditorClassIdentifier:
MarkType: 0
CustomComponentName: LeftItem
CustomComment:
mComponentName: UnityEngine.UI.Image
--- !u!114 &8162314312916432806
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3891607971985309342}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 55cd654f93809b34da0cf6fefd602a8b, type: 3}
m_Name:
m_EditorClassIdentifier:
target: {fileID: 0}
targetObjName:
originPos: {x: 0, y: 0, z: 0}
--- !u!1 &4024388799813096854
GameObject:
m_ObjectHideFlags: 0
@ -988,6 +1118,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
target: {fileID: 0}
targetObjName:
originPos: {x: 0, y: 0, z: 0}
--- !u!1 &4138736096266597115
GameObject:
@ -1074,6 +1205,7 @@ GameObject:
m_Component:
- component: {fileID: 6336473892143704609}
- component: {fileID: 1467124759781623263}
- component: {fileID: 6463911164894843504}
m_Layer: 0
m_Name: LeftContent
m_TagString: Untagged
@ -1088,7 +1220,7 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4335887278641882288}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
@ -1097,9 +1229,9 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0.00005665457}
m_SizeDelta: {x: 0, y: 300}
m_Pivot: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: -327.6378}
m_SizeDelta: {x: 0, y: 634.5404}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1467124759781623263
MonoBehaviour:
m_ObjectHideFlags: 0
@ -1116,6 +1248,30 @@ MonoBehaviour:
CustomComponentName: Content
CustomComment:
mComponentName: RectTransform
--- !u!114 &6463911164894843504
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4335887278641882288}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Padding:
m_Left: 25
m_Right: 25
m_Top: 30
m_Bottom: 30
m_ChildAlignment: 1
m_StartCorner: 0
m_StartAxis: 0
m_CellSize: {x: 120, y: 110}
m_Spacing: {x: 60, y: 50}
m_Constraint: 0
m_ConstraintCount: 2
--- !u!1 &4900020430220917441
GameObject:
m_ObjectHideFlags: 0
@ -1337,7 +1493,7 @@ RectTransform:
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 788.717, y: 285.9637}
m_SizeDelta: {x: 1182, y: 370.1782}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3044915735821904349
CanvasRenderer:
@ -1752,13 +1908,13 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5710883606592194882}
- {fileID: 3205622361118372873}
- {fileID: 3209694615349308258}
m_Father: {fileID: 6690386520824484871}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 788.717, y: 285.9637}
m_SizeDelta: {x: 1182, y: 401.0439}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5011064671592862783
CanvasRenderer:
@ -1948,7 +2104,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@ -2081,8 +2237,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -92.41113, y: -56.46762}
m_SizeDelta: {x: 135.178, y: 98.4936}
m_AnchoredPosition: {x: -92.41113, y: -69.63455}
m_SizeDelta: {x: 135.178, y: 72.1597}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &764076292870188880
CanvasRenderer:
@ -2112,7 +2268,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Sprite: {fileID: 21300000, guid: f6ab03e1e3abedf4f914a117a25a5aa0, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
@ -2315,7 +2471,7 @@ MonoBehaviour:
m_Top: 10
m_Bottom: 10
m_ChildAlignment: 0
m_Spacing: 30
m_Spacing: 31
m_ChildForceExpandWidth: 0
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
@ -2335,6 +2491,7 @@ GameObject:
- component: {fileID: 8468731777364273816}
- component: {fileID: 3128431688294455599}
- component: {fileID: 6794827447402658347}
- component: {fileID: 8771131989355196117}
m_Layer: 0
m_Name: Name
m_TagString: Untagged
@ -2356,10 +2513,10 @@ RectTransform:
m_Children: []
m_Father: {fileID: 7304815477281814644}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -1.1024, y: -160}
m_SizeDelta: {x: 94.6757, y: 27.7639}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -491, y: 0}
m_SizeDelta: {x: -1087.5819, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8468731777364273816
CanvasRenderer:
@ -2398,8 +2555,8 @@ MonoBehaviour:
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
rgba: 4293848814
m_fontColor: {r: 0.9339623, g: 0.9339623, b: 0.9339623, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
@ -2416,15 +2573,15 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 20
m_fontSizeBase: 20
m_fontSize: 70
m_fontSizeBase: 70
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 4096
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
@ -2474,6 +2631,26 @@ MonoBehaviour:
CustomComponentName: Name
CustomComment:
mComponentName: TMPro.TextMeshProUGUI
--- !u!114 &8771131989355196117
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7838140580968973888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreLayout: 1
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
--- !u!1 &8228266746100192071
GameObject:
m_ObjectHideFlags: 0
@ -2796,3 +2973,175 @@ MonoBehaviour:
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &8983658835488918910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3209694615349308258}
- component: {fileID: 2820316481755220290}
- component: {fileID: 3804490017368593475}
- component: {fileID: 4461869660241643830}
- component: {fileID: 3660685939532853281}
m_Layer: 0
m_Name: Name
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3209694615349308258
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8983658835488918910}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3240550787534871379}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -491, y: 2}
m_SizeDelta: {x: -1087.5819, y: -30.865723}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &2820316481755220290
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8983658835488918910}
m_CullTransparentMesh: 1
--- !u!114 &3804490017368593475
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8983658835488918910}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: "\u65CB\u8F6C\u4F53"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: e7da174c677019b49aa681250aa4ded8, type: 2}
m_sharedMaterial: {fileID: -7878122246201655599, guid: e7da174c677019b49aa681250aa4ded8, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4293848814
m_fontColor: {r: 0.9339623, g: 0.9339623, b: 0.9339623, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 70
m_fontSizeBase: 70
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_enableWordWrapping: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 1
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!114 &4461869660241643830
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8983658835488918910}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0d51f3a7c41ab0346b49ae50d456bece, type: 3}
m_Name:
m_EditorClassIdentifier:
MarkType: 0
CustomComponentName: Name
CustomComment:
mComponentName: TMPro.TextMeshProUGUI
--- !u!114 &3660685939532853281
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8983658835488918910}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreLayout: 1
m_MinWidth: -1
m_MinHeight: -1
m_PreferredWidth: -1
m_PreferredHeight: -1
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1

View File

@ -447,7 +447,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3356970918032840058}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
@ -1332,7 +1332,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8310881313339612482}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 36 KiB

After

Width:  |  Height:  |  Size: 38 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 2.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 30 KiB

After

Width:  |  Height:  |  Size: 31 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

After

Width:  |  Height:  |  Size: 14 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 20 KiB

After

Width:  |  Height:  |  Size: 19 KiB

View File

@ -8,7 +8,7 @@ ModelImporter:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: M_LengZhui
second: {fileID: 2100000, guid: e3785b298a004274798d887921c64678, type: 2}
second: {fileID: 2100000, guid: 3b9b715687bc9b848a25f7dfc5231ba7, type: 2}
materials:
materialImportMode: 2
materialName: 0

View File

@ -1,18 +1,5 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7824636721728067652
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
@ -24,19 +11,15 @@ Material:
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: 3000
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@ -110,30 +93,43 @@ Material:
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Metallic: 0.2
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
- _Color: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1}
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
--- !u!114 &7831097374513739653
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: M_LengZhui
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0.2
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
--- !u!114 &8793215510469214049
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3b9b715687bc9b848a25f7dfc5231ba7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -105,7 +105,7 @@ Material:
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.55
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -115,8 +115,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _Color: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -118,7 +118,7 @@ Material:
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.55
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -128,8 +128,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _Color: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -15,7 +15,7 @@ Material:
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
@ -89,7 +89,7 @@ Material:
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
@ -113,8 +113,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -28,7 +28,7 @@ Material:
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
@ -102,7 +102,7 @@ Material:
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
@ -118,7 +118,7 @@ Material:
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.55
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -128,8 +128,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _Color: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _BaseColor: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _Color: {r: 0.95686275, g: 0.75686276, b: 0.41960785, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -29,7 +29,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
@ -118,7 +118,7 @@ Material:
- _Parallax: 0.02
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.55
- _Smoothness: 0.3
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
@ -128,8 +128,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _Color: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _BaseColor: {r: 0.9568628, g: 0.7568628, b: 0.41960788, a: 1}
- _Color: {r: 0.9568628, g: 0.7568628, b: 0.41960788, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -128,8 +128,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _Color: {r: 0.6784314, g: 0.6784314, b: 0.6784314, a: 1}
- _BaseColor: {r: 0.9568628, g: 0.7568628, b: 0.41960788, a: 1}
- _Color: {r: 0.9568628, g: 0.7568628, b: 0.41960788, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

View File

@ -135,8 +135,8 @@ Material:
- _WorkflowMode: 1
- _ZWrite: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.5019608}
- _Color: {r: 1, g: 1, b: 1, a: 0.5019608}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -31,7 +31,8 @@ public class ActionHelper
{ "UIBackPack", typeof(QFramework.Example.UIBackPack) },
{ "UIGuideTip", typeof(QFramework.Example.UIGuideTip) },
{ "UISliderAnim", typeof(QFramework.Example.UISliderAnim) },
{ "UIBtnAnim", typeof(QFramework.Example.UIBtnAnim) },
{ "UIBtnAnim", typeof(QFramework.Example.UIBtnAnim) },
{ "UIVideo", typeof(QFramework.Example.UIVideo) },
};

View File

@ -72,8 +72,9 @@ namespace QFramework
data.title = datas.ContainsKey("title") ? datas["title"] : string.Empty;
data.targetObj = datas.ContainsKey("targetObj") ? datas["targetObj"] : string.Empty;
data.HideObject = datas.ContainsKey("HideObject") ? datas["HideObject"] : string.Empty;
UIKit.OpenPanelAsync<UISliderAnim>(uiData: data, canvasLevel: UILevel.Common).ToAction().StartGlobal(() =>
{
this.Finish();

View File

@ -60,8 +60,16 @@ public class VarController : MonoSingleton<VarController>
[ContextMenu("输出一遍控制变量")]
public void DebugVarController()
{
foreach (var item in varDict)
{
Debug.Log(item.Key+ "!!!"+item.Value+"???");
}
}

View File

@ -13,6 +13,8 @@ public class UIImageDrag_JiHe : MonoBehaviour, IBeginDragHandler, IDragHandler,
List<RaycastResult> raycastResults;
public GameObject target;
//public string targetObjName = uiPanel.Data.TargetObj;
public string targetObjName;
public Vector3 originPos;
bool isOverTarget = false; // 是否在目标物体上结束拖拽
bool isRight = false; // 是否放置正确
@ -61,7 +63,7 @@ public class UIImageDrag_JiHe : MonoBehaviour, IBeginDragHandler, IDragHandler,
return;
}
string targetObjName = uiPanel.Data.TargetObj;
raycastResults.Clear();
EventSystem.current.RaycastAll(eventData, raycastResults);
@ -109,6 +111,10 @@ public class UIImageDrag_JiHe : MonoBehaviour, IBeginDragHandler, IDragHandler,
else
{
rect.anchoredPosition = originPos;
LayoutRebuilder.ForceRebuildLayoutImmediate(rect.transform.parent.GetComponent<RectTransform>());
}
isOverTarget = false;

View File

@ -39,26 +39,38 @@ namespace QFramework.Example
Frame2.GetComponent<Image>().color = Color.white;
// Destory(Kuang1.gameObject.GetComponentInChildren<UIImageDrag_JiHe>());
string s = mData.DragItemName;
// Éú³Éµ¥¸öÎïÌå
GameObject obj = GameObject.Instantiate(LeftItem, LeftContent.transform);
obj.name = s;
string path = Global.deviceIconsPath + mData.ItemPath;
loader.Add2Load(path.ToNetImageResName(), (success, res) =>
{
if (success)
{
obj.GetComponent<Image>().sprite = Utility.GetSprite(res.Asset as Texture2D);
obj.GetComponentInChildren<Text>().text = s;
}
});
uIImageDrag_JiHe = obj.GetComponent<UIImageDrag_JiHe>();
string[] Items=mData.DragItemName.Split("|");
string[] Targets = mData.TargetObj.Split("|");
string[] ItemPaths = mData.ItemPath.Split("|");
for (int i = 0; i < Items.Length; i++)
{
int v = i;
GameObject obj = GameObject.Instantiate(LeftItem, LeftContent.transform);
obj.name = Items[v];
string path = Global.deviceIconsPath + ItemPaths[v];
uIImageDrag_JiHe = obj.GetComponent<UIImageDrag_JiHe>();
uIImageDrag_JiHe.targetObjName = Targets[v];
loader.Add2Load(path.ToNetImageResName(), (success, res) =>
{
if (success)
{
obj.GetComponent<Image>().sprite = Utility.GetSprite(res.Asset as Texture2D);
obj.GetComponentInChildren<Text>().text = Items[v];
}
});
}
//obj.GetComponent<UIImageDrag_JiHe>().targetObjName=
CloseBtn.onClick.RemoveAllListeners();

View File

@ -10,8 +10,9 @@ namespace QFramework.Example
public class UISliderAnimData : UIPanelData
{
public string title;
public string targetObj;
public string targetObj;
public string HideObject;
}
public partial class UISliderAnim : UIPanel
{
@ -25,7 +26,7 @@ namespace QFramework.Example
TypeEventSystem.Global.Register<OnModuleQuit>((arg) => Hide()).UnRegisterWhenGameObjectDestroyed(gameObject);
}
Transform[] childsTransforms;
protected override void OnOpen(IUIData uiData = null)
{
@ -45,6 +46,14 @@ namespace QFramework.Example
// ²éÕÒÄ¿±ê¶ÔÏó²¢»ñÈ¡SkinnedMeshRenderer
GameObject obj = Utility.FindObj(mData.targetObj.ToString());
SkinnedMeshRenderer skinnedRenderer = obj.GetComponent<SkinnedMeshRenderer>();
//childsTransforms = transform.GetComponentsInChildren<Transform>(true);
//foreach (var objChild in childsTransforms) {
// objChild.gameObject.SetActive(false);
//}
if (skinnedRenderer != null)
{
@ -123,11 +132,23 @@ namespace QFramework.Example
if (slider.value != 0)
{
UIKit.GetPanel<UIGuideTip>()?.Hide();
GameObject obj = Utility.FindObj(mData.HideObject.ToString());
obj.gameObject.SetActive(false);
break;
}
else if(slider.value == 0)
{
var v= UIKit.GetPanel<UIGuideTip>();
//foreach (var objChild in childsTransforms)
//{
// objChild.gameObject.SetActive(true);
//}
GameObject obj = Utility.FindObj(mData.HideObject.ToString());
obj.gameObject.SetActive(true);
var v= UIKit.GetPanel<UIGuideTip>();
var Data = UIKit.GetPanel<UIGuideTip>().Data;
UIKit.OpenPanelAsync<UIGuideTip>(uiData: Data, canvasLevel: UILevel.Common).ToAction().StartGlobal(() =>
{

View File

@ -1997,6 +1997,11 @@ namespace XMLTool
{
act.args.Add("targetObj", targetObj.Value);
}
XAttribute HideObject = action.Attribute("HideObject");
if (HideObject != null)
{
act.args.Add("HideObject", HideObject.Value);
}
newAction = act;
}

BIN
Data/Video/01.mp4 Normal file

Binary file not shown.

BIN
Data/Video/02.mp4 Normal file

Binary file not shown.

BIN
Data/Video/03.mp4 Normal file

Binary file not shown.

BIN
Data/Video/04.mp4 Normal file

Binary file not shown.

BIN
Data/Video/05.mp4 Normal file

Binary file not shown.

View File

@ -7,13 +7,13 @@
<Descript>
1.掌握柱、锥、球及其组合体的结构特征与分类;
2.熟练运用几何体的表面积、体积公式;
3.提升空间想象能力与三维构造分析能力。
</Descript>
<Descript>
1.掌握柱、锥、球及其组合体的结构特征与分类;
2.熟练运用几何体的表面积、体积公式;
3.提升空间想象能力与三维构造分析能力。
</Descript>
<Device>
<Name>棱柱</Name>
<!--<HighLight color="255,0,0,255"/>-->
@ -70,7 +70,12 @@
<Action type="Hint" value="请选择对应模块,进行对应实验学习。或者使用键盘鼠标,自由漫游场景,进行游览。" time="-1" icon="false"></Action>
<Action type="Var" name="进入棱柱" value="0"></Action>
<Action type="Var" name="进入棱锥" value="0"></Action>
<Action type="Var" name="进入球体" value="0"></Action>
<Action type="Var" name="进入圆柱" value="0"></Action>
<Action type="Var" name="进入圆锥" value="0"></Action>
<Action type="TextTip" audio="" title="教学目标" value="1.掌握柱、锥、球及其组合体的结构特征与分类;
\n2.熟练运用几何体的表面积、体积公式;
@ -78,7 +83,11 @@
<Condition type="UIClick" value="UIRoot/PopUI/UITextTip/Mask/Content/BtnContent/确定"></Condition>
<Action type="Greatbtns" name="动态三维建模|分类对比学习|分类对比学习|分类对比学习|分类对比学习|分类对比学习|棱柱形成动画|棱锥形成动画|球体形成动画|圆柱形成动画|圆锥形成动画" HieraName="动态三维建模|棱柱分类对比学习|棱锥分类对比学习|球体分类对比学习|圆柱分类对比学习|圆锥分类对比学习|棱柱形成动画|棱锥形成动画|球体形成动画|圆柱形成动画|圆锥形成动画" pos="-889,317.1|-756,317.1|-756,317.1|-756,317.1|-756,317.1|-756,317.1|730,347|730,347|730,347|730,347|730,347" size="125,70|125,70|125,70|125,70|125,70|125,70|125,70|125,70|125,70|125,70|125,70" />
<Action type="Greatbtns"
name="动态三维建模|分类对比学习|棱柱形成动画|棱锥形成动画|球体形成动画|圆柱形成动画|圆锥形成动画"
HieraName="动态三维建模|分类对比学习|棱柱形成动画|棱锥形成动画|球体形成动画|圆柱形成动画|圆锥形成动画"
pos="-889,317.1|-756,317.1|730,347|730,347|730,347|730,347|730,347"
size="125,70|125,70|125,70|125,70|125,70|125,70|125,70" />
@ -92,21 +101,18 @@
<Action type="Show" value="Main/A_SM_LengZhu" isShow="true" isDevice="false"></Action>
<!--隐藏所有的UIBtn分类识别-->
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱形成动画" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥形成动画" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体形成动画" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱形成动画" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥形成动画" isShow="false" isDevice="false"></Action>
<Action type="Var" name="进入棱柱" value="1"></Action>
@ -136,7 +142,7 @@
</State>
<!--状态-->
<!--状态-->
<State name="棱柱">
<Enter>
<Action type="Sequence">
@ -144,29 +150,34 @@
<Action type="Log" value="进入棱柱状态机"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-188" y="43" Distance="8"></Action>
<Action type="Var" name="进入棱锥" value="0"></Action>
<Action type="Var" name="进入球体" value="0"></Action>
<Action type="Var" name="进入圆柱" value="0"></Action>
<Action type="Var" name="进入圆锥" value="0"></Action>
<Action type="Var" name="进入棱柱" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-148" y="29" Distance="5"></Action>
<Action type="Show" value="Main/A_SM_LengZhu" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="UIBackPack" devices="棱柱,棱锥,球体,圆柱,圆锥"
random="false"
scrollSpeed="25" position="left"
></Action>
<Action type="Var" name="进入棱柱" value="2"></Action>
<Action type="UIGuideTip"
targetName="棱柱上底面,棱柱上底面边长,棱柱底面,棱柱底面边长,棱柱侧面,侧棱,棱柱棱高,棱柱顶点"
offSet="200,0,0|0,100,0|-200,0,0|-250,0,0|-250,0,0|300,0,0|447,0,0|-300,0,0"
offSet="200,0,0|-100,100,0|-200,0,0|-400,0,0|-250,0,0|300,0,0|447,0,0|-300,0,0"
showName="棱柱上底面,棱柱上底面边长,棱柱底面,棱柱底面边长,棱柱侧面,侧棱,棱柱棱高,棱柱顶点"
tiptext="
互相平行的两个面叫作棱柱的底面,位于棱柱上面,叫上底面。|
@ -191,7 +202,7 @@
></Action>
<Action type="UISliderAnim" title="棱柱倾斜度|底面边长|上底面边长|棱高" targetObj="Main/A_SM_LengZhu"> </Action>
<Action type="UISliderAnim" HideObject="Main/A_SM_LengZhu/SM_LengZhuXianKuang" title="棱柱倾斜度|底面边长|上底面边长|棱高" targetObj="Main/A_SM_LengZhu"> </Action>
@ -199,8 +210,10 @@
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Show" value="Main/A_SM_LengZhu" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱形成动画" isShow="false" isDevice="false"></Action>
</Action>
</Exit>
@ -214,15 +227,24 @@
<Action type="Sequence">
<Action type="Log" value="棱锥"></Action>
<Action type="Var" name="进入棱柱" value="0"></Action>
<Action type="Var" name="进入球体" value="0"></Action>
<Action type="Var" name="进入圆柱" value="0"></Action>
<Action type="Var" name="进入圆锥" value="0"></Action>
<Action type="Var" name="进入棱锥" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="373" y="11" Distance="5"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_LengZhui" isShow="true" isDevice="false"></Action>
<Action type="UIBackPack" devices="棱柱,棱锥,球体,圆柱,圆锥"
@ -246,15 +268,18 @@
></Action>
<Action type="UISliderAnim" title="棱高|棱锥倾斜度|底面边长" targetObj="Main/A_SM_LengZhui"> </Action>
<Action type="UISliderAnim" HideObject="Main/A_SM_LengZhui/SM_LengZhui_Xian" title="棱高|棱锥倾斜度|底面边长" targetObj="Main/A_SM_LengZhui"> </Action>
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Show" value="Main/A_SM_LengZhui" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥形成动画" isShow="false" isDevice="false"></Action>
@ -267,11 +292,25 @@
<Action type="Sequence">
<Action type="Log" value="球体"></Action>
<Action type="Var" name="进入棱柱" value="0"></Action>
<Action type="Var" name="进入棱锥" value="0"></Action>
<Action type="Var" name="进入圆柱" value="0"></Action>
<Action type="Var" name="进入圆锥" value="0"></Action>
<Action type="Var" name="进入球体" value="2"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-228" y="25.5" Distance="8"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_QiuTi" isShow="true" isDevice="false"></Action>
@ -292,7 +331,7 @@
tiptitle="球体圆心|球体半径"
></Action>
<Action type="UISliderAnim" title="半径" targetObj="Main/A_SM_QiuTi"> </Action>
<Action type="UISliderAnim" HideObject="Main/A_SM_QiuTi/SM_QiuTi_Xian" title="半径" targetObj="Main/A_SM_QiuTi"> </Action>
@ -301,8 +340,9 @@
<Exit>
<Action type="Sequence">
<Action type="Show" value="Main/A_SM_QiuTi" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体形成动画" isShow="false" isDevice="false"></Action>
@ -316,15 +356,22 @@
<Enter>
<Action type="Sequence">
<Action type="Log" value="圆柱"></Action>
<Action type="Var" name="进入棱柱" value="0"></Action>
<Action type="Var" name="进入棱锥" value="0"></Action>
<Action type="Var" name="进入球体" value="0"></Action>
<Action type="Var" name="进入圆锥" value="0"></Action>
<Action type="Var" name="进入圆柱" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-310" y="35.5" Distance="5"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_YuanZhu" isShow="true" isDevice="false"></Action>
@ -348,7 +395,7 @@
tipaudio=" sound29.mp3|sound30.mp3|sound31.mp3|sound32.mp3|sound33.mp3 "
tiptitle="圆柱轴|圆柱底面|圆柱侧面|圆柱母线|圆柱高"
></Action>
<Action type="UISliderAnim" title="上底面半径|底面半径|圆柱高|圆柱倾斜度" targetObj="Main/A_SM_YuanZhu"> </Action>
<Action type="UISliderAnim" HideObject="Main/A_SM_YuanZhu/SM_YuanZhu_Xian" title="上底面半径|底面半径|圆柱倾斜度|圆柱高" targetObj="Main/A_SM_YuanZhu"> </Action>
@ -356,27 +403,36 @@
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Show" value="Main/A_SM_YuanZhu" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱形成动画" isShow="false" isDevice="false"></Action>
</Action>
</Exit>
</State>
<State name="圆锥">
<Enter>
<Action type="Sequence">
<Action type="Log" value="圆锥"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-300" y="23.5" Distance="5"></Action>
<Action type="Var" name="进入棱柱" value="0"></Action>
<Action type="Var" name="进入棱锥" value="0"></Action>
<Action type="Var" name="进入球体" value="0"></Action>
<Action type="Var" name="进入圆柱" value="0"></Action>
<Action type="Var" name="进入圆锥" value="2"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_YuanZhui" isShow="true" isDevice="false"></Action>
@ -399,7 +455,7 @@
></Action>
<!--<Action type="UIShow" value="UIGuideTip" isShow="true"></Action>-->
<Action type="UISliderAnim" title="底面半径|圆锥倾斜度|圆锥高" targetObj="Main/A_SM_YuanZhui"> </Action>
<Action type="UISliderAnim" HideObject="Main/A_SM_YuanZhui/SM_YuanZhui_Xian" title="底面半径|圆锥倾斜度|圆锥高" targetObj="Main/A_SM_YuanZhui"> </Action>
@ -407,9 +463,11 @@
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Show" value="Main/A_SM_YuanZhui" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥分类对比学习" isShow="false" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥形成动画" isShow="false" isDevice="false"></Action>
<!--<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>-->
@ -420,24 +478,46 @@
</State>
<State name="棱柱分类对比学习">
<State name="分类对比学习">
<Enter>
<Action type="Sequence">
<Action type="Log" value="棱柱分类对比学习!!!!"></Action>
<Action type="Log" value="进入分类对比学习!!!!"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="UIShow" value="UISliderAnim" isShow="false"></Action>
<!--<Action type="UIShow" value="UIBtnAnim" isShow="false"></Action>-->
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>
<Action type="DragJiHe" DragItemName="棱柱" TargetObj="多面体" ItemPath="JiHeTi/LengZhu.png"></Action>
<Action type="DragJiHe" DragItemName="棱柱|棱锥|球体|圆柱|圆锥" TargetObj="多面体|多面体|旋转体|旋转体|旋转体" ItemPath="JiHeTi/LengZhu.png|JiHeTi/LengZhui.png|JiHeTi/QiuTi.png|JiHeTi/YuanZhu.png|JiHeTi/YuanZhui.png"></Action>
<Condition type="StrEvent" value="UIImageSelectMap_JiHe使用结束"></Condition>
<!--根据当前的状态,返回不同的分组-->
<Action type="Any">
<Action type="Sequence">
<Condition type="Var" name="进入棱柱" value="2"></Condition>
<Action type="Var" name="进入棱柱" value="1"></Action>
</Action>
<Action type="Sequence">
<Condition type="Var" name="进入棱锥" value="2"></Condition>
<Action type="Var" name="进入棱锥" value="1"></Action>
</Action>
<Action type="Sequence">
<Condition type="Var" name="进入球体" value="2"></Condition>
<Action type="Var" name="进入球体" value="1"></Action>
</Action>
<Action type="Sequence">
<Condition type="Var" name="进入圆柱" value="2"></Condition>
<Action type="Var" name="进入圆柱" value="1"></Action>
</Action>
<Action type="Sequence">
<Condition type="Var" name="进入圆锥" value="2"></Condition>
<Action type="Var" name="进入圆锥" value="1"></Action>
</Action>
<Action type="Var" name="进入棱柱" value="1"></Action>
</Action>
<Action type="Log" value="Enter Sequence分类对比学习 退出???"></Action>
@ -447,136 +527,13 @@
<Action type="Sequence">
<Action type="Log" value="退出棱柱分类对比学习!!!!"></Action>
<Action type="Log" value="退出分类对比学习!!!!"></Action>
</Action>
</Exit>
</State>
<State name="棱锥分类对比学习">
<Enter>
<Action type="Sequence">
<Action type="Log" value="棱柱分类对比学习!!!!"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="UIShow" value="UISliderAnim" isShow="false"></Action>
<!--<Action type="UIShow" value="UIBtnAnim" isShow="false"></Action>-->
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>
<Action type="DragJiHe" DragItemName="棱锥" TargetObj="多面体" ItemPath="JiHeTi/LengZhui.png"></Action>
<Condition type="StrEvent" value="UIImageSelectMap_JiHe使用结束"></Condition>
<Action type="Var" name="进入棱锥" value="1"></Action>
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Log" value="退出 棱锥 分类对比学习!!!!"></Action>
</Action>
</Exit>
</State>
<State name="球体分类对比学习">
<Enter>
<Action type="Sequence">
<Action type="Log" value="球体分类对比学习!!!!"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="UIShow" value="UISliderAnim" isShow="false"></Action>
<!--<Action type="UIShow" value="UIBtnAnim" isShow="false"></Action>-->
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>
<Action type="DragJiHe" DragItemName="球体" TargetObj="旋转体" ItemPath="JiHeTi/QiuTi.png"></Action>
<Condition type="StrEvent" value="UIImageSelectMap_JiHe使用结束"></Condition>
<Action type="Var" name="进入球体" value="1"></Action>
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Log" value="退出 球体分类对比学习 "></Action>
</Action>
</Exit>
</State>
<State name="圆柱分类对比学习">
<Enter>
<Action type="Sequence">
<Action type="Log" value="圆柱分类对比学习!!!!"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="UIShow" value="UISliderAnim" isShow="false"></Action>
<!--<Action type="UIShow" value="UIBtnAnim" isShow="false"></Action>-->
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>
<Action type="DragJiHe" DragItemName="圆柱" TargetObj="旋转体" ItemPath="JiHeTi/YuanZhu.png"></Action>
<Condition type="StrEvent" value="UIImageSelectMap_JiHe使用结束"></Condition>
<Action type="Var" name="进入圆柱" value="1"></Action>
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Log" value="退出圆柱分类对比学习!!!!"></Action>
</Action>
</Exit>
</State>
<State name="圆锥分类对比学习">
<Enter>
<Action type="Sequence">
<Action type="Log" value="圆锥分类对比学习!!!!"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="UIShow" value="UISliderAnim" isShow="false"></Action>
<!--<Action type="UIShow" value="UIBtnAnim" isShow="false"></Action>-->
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>
<Action type="DragJiHe" DragItemName="圆锥" TargetObj="旋转体" ItemPath="JiHeTi/YuanZhui.png"></Action>
<Condition type="StrEvent" value="UIImageSelectMap_JiHe使用结束"></Condition>
<Action type="Var" name="进入圆锥" value="1"></Action>
</Action>
</Enter>
<Exit>
<Action type="Sequence">
<Action type="Log" value="退出 圆锥 分类对比学习!!!!"></Action>
</Action>
</Exit>
</State>
<State name="棱柱形成动画">
@ -586,12 +543,15 @@
<Action type="Var" name="进入棱柱" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-319.5" y="32" Distance="5"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱柱形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_LengZhu" isShow="false" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_LengZhuAnim" isShow="true" isDevice="false"></Action>
@ -629,9 +589,12 @@
<Action type="Var" name="进入棱锥" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="399.5" y="22" Distance="5"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/棱锥形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_LengZhui" isShow="false" isDevice="false"></Action>
@ -671,14 +634,16 @@
<Action type="Var" name="进入球体" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-356" y="10" Distance="8"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/球体形成动画" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_QiuTi" isShow="false" isDevice="false"></Action>
<Action type="Show" value="Main/A_SM_QiuTiAnim" isShow="true" isDevice="false"></Action>
@ -714,11 +679,12 @@
<Action type="Log" value="圆柱形成动画!!!!"></Action>
<Action type="Var" name="进入圆柱" value="2"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-383.5" y="30.5" Distance="5"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆柱形成动画" isShow="true" isDevice="false"></Action>
@ -757,12 +723,15 @@
<Action type="Sequence">
<Action type="Log" value="圆锥形成动画!!!!"></Action>
<Action type="ReSetZhanShiCameraAction" path="ZhanShiCamera" x="-334" y="17" Distance="5"></Action>
<Action type="Var" name="进入圆锥" value="2"></Action>
<Action type="UIShow" value="UIGuideTip" isShow="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥分类对比学习" isShow="true" isDevice="false"></Action>
<Action type="Show" value="UIRoot/Common/UIBtns/BtnContent/圆锥形成动画" isShow="true" isDevice="false"></Action>
@ -853,8 +822,8 @@
<Condition type="UIClick" value="UIRoot/PopUI/UIBackPack/bg/Scroll/Viewport/Content/棱柱"></Condition>
</Transision>
<Transision from="any" to="棱锥">
<Condition type="UIClick" value="UIRoot/PopUI/UIBackPack/bg/Scroll/Viewport/Content/棱锥"></Condition>
</Transision>
@ -867,24 +836,12 @@
<Transision from="any" to="圆锥">
<Condition type="UIClick" value="UIRoot/PopUI/UIBackPack/bg/Scroll/Viewport/Content/圆锥"></Condition>
</Transision>
<Transision from="any" to="棱柱分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/棱柱分类对比学习"></Condition>
<Transision from="any" to="分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/分类对比学习"></Condition>
</Transision>
<Transision from="any" to="棱锥分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/棱锥分类对比学习"></Condition>
</Transision>
<Transision from="any" to="球体分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/球体分类对比学习"></Condition>
</Transision>
<Transision from="any" to="圆柱分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/圆柱分类对比学习"></Condition>
</Transision>
<Transision from="any" to="圆锥分类对比学习">
<Condition type="UIClick" value="UIRoot/Common/UIBtns/BtnContent/圆锥分类对比学习"></Condition>
</Transision>
</FSM>

View File

@ -131,6 +131,8 @@
<Action type="Show" value="Canvas/DaTiUI" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg/棱柱" isShow="true" isDevice="false"></Action>
<Action type="Video" value="01.mp4" size="800,500" offset="-249.921,10" finishedEvent="finished" closeEvent="close"></Action>
@ -142,6 +144,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg/棱柱" isShow="false" isDevice="false"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
</Action>
@ -160,6 +163,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg/棱锥" isShow="true" isDevice="false"></Action>
<Action type="Video" value="02.mp4" size="800,500" offset="-249.921,10" finishedEvent="finished" closeEvent="close"></Action>
</Action>
@ -169,6 +173,8 @@
<Action type="Log" value="退出 棱锥公式推导"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg/棱锥" isShow="false" isDevice="false"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
@ -191,6 +197,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg/球" isShow="true" isDevice="false"></Action>
<Action type="Video" value="03.mp4" size="800,500" offset="-249.921,10" finishedEvent="finished" closeEvent="close"></Action>
</Action>
@ -201,6 +208,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg/球" isShow="false" isDevice="false"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
</Action>
@ -220,6 +228,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg" isShow="true" isDevice="false"></Action>
<Action type="Show" value="Canvas/DaTiUI/公式Bg/圆锥" isShow="true" isDevice="false"></Action>
<Action type="Video" value="05.mp4" size="800,500" offset="-249.921,10" finishedEvent="finished" closeEvent="close"></Action>
</Action>
@ -230,6 +239,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg/圆锥" isShow="false" isDevice="false"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
</Action>
@ -250,6 +260,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg/圆柱" isShow="true" isDevice="false"></Action>
<Action type="Video" value="04.mp4" size="800,500" offset="-249.921,10" finishedEvent="finished" closeEvent="close"></Action>
</Action>
</Enter>
@ -259,6 +270,7 @@
<Action type="Show" value="Canvas/DaTiUI/公式Bg/圆柱" isShow="false" isDevice="false"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
</Action>
@ -271,7 +283,7 @@
<Action type="Log" value="进入 公式推导"></Action>
<Action type="UIBackPack" devices="棱柱,棱锥,球体,圆柱,圆锥"
random="false"
@ -321,6 +333,7 @@
<Action type="Sequence">
<Action type="Log" value="进入 交互练习"></Action>
<Action type="UIShow" value="UIVideo" isShow="false"></Action>
<Action type="UIShow" value="UIHint" isShow="false"></Action>
<Action type="UIShow" value="UIBackPack" isShow="false"></Action>