using System; using UnityEngine; using UnityEngine.UI; using QFramework; namespace QFramework.Example { // Generate Id:687fcc11-1862-48ff-9751-d4821332bf1d public partial class UIHelp { public const string Name = "UIHelp"; [SerializeField] public RectTransform Content; [SerializeField] public UnityEngine.UI.Button Back; [SerializeField] public UnityEngine.UI.Image Img; private UIHelpData mPrivateData = null; protected override void ClearUIComponents() { Content = null; Back = null; Img = null; mData = null; } public UIHelpData Data { get { return mData; } } UIHelpData mData { get { return mPrivateData ?? (mPrivateData = new UIHelpData()); } set { mUIData = value; mPrivateData = value; } } } }