VirtualFramework/Assets/Scripts/UI/UILoading.Designer.cs
2024-12-14 18:27:59 +08:00

50 lines
767 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:a04873a7-b487-4ae4-8678-088fac58f05a
public partial class UILoading
{
public const string Name = "UILoading";
[SerializeField]
public UnityEngine.UI.Image Icon;
[SerializeField]
public TMPro.TextMeshProUGUI Label;
private UILoadingData mPrivateData = null;
protected override void ClearUIComponents()
{
Icon = null;
Label = null;
mData = null;
}
public UILoadingData Data
{
get
{
return mData;
}
}
UILoadingData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UILoadingData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}