VirtualFramework/Assets/Scripts/UI/UI3DObjShow.Designer.cs
2025-03-06 14:36:35 +08:00

62 lines
1.1 KiB
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:1419ca94-de6c-4a9d-9a3d-b2f838aea3ba
public partial class UI3DObjShow
{
public const string Name = "UI3DObjShow";
[SerializeField]
public UnityEngine.UI.Image Right;
[SerializeField]
public UnityEngine.UI.ScrollRect Scroll;
[SerializeField]
public RectTransform Content;
[SerializeField]
public UnityEngine.UI.RawImage ObjBg;
[SerializeField]
public UnityEngine.UI.RawImage DeviceRawImage;
[SerializeField]
public UnityEngine.UI.Image ItemPrefab;
private UI3DObjShowData mPrivateData = null;
protected override void ClearUIComponents()
{
Right = null;
Scroll = null;
Content = null;
ObjBg = null;
DeviceRawImage = null;
ItemPrefab = null;
mData = null;
}
public UI3DObjShowData Data
{
get
{
return mData;
}
}
UI3DObjShowData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UI3DObjShowData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}