1562 lines
61 KiB
C#
1562 lines
61 KiB
C#
using QFramework.Example;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using UnityEngine;
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using static XMLTool.Body3D;
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namespace XMLTool
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{
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public class AppData
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{
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public PreLoad preLoad;
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public List<Module> Modules { get; set; }
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}
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public class PreLoad
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{
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public Action action;
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}
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public class Module
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{
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public string type { get; set; }
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public string Scene { get; set; }
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public string ModuleName { get; set; }
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public string Descript { get; set; }
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public List<Operation> Operations { get; set; }
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public List<Device> Devices { get; set; }
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public Dictionary<string, FSM> FSM = new Dictionary<string, FSM>();
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public Dictionary<string, Action> ActionDict { get; set; }
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public Score score;
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public Body3D body3d;
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}
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public class Device
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{
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public string Name { get; set; }
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public string Icon { get; set; }
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public string HighColor { get; set; }
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public string Path { get; set; }
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public string Tip { get; set; }
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public string BoxColliderSize { get; set; }
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public string BoxColliderCenter { get; set; }
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public bool MeshCollider { get; set; }
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}
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public class Score
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{
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public List<ScoreStep> scores;
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}
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public class ScoreStep
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{
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public string step;
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public string name;
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public string sum;
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public string bind;
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public float value;
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}
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public class ActionItem
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{
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public string Name { get; set; }
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public string Type { get; set; }
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public string Value { get; set; }
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public List<ActionItem> SubActions { get; set; }
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}
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public class Action : ActionItem
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{
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}
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public class Point3DQuestion : Action
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{
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public class Data
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{
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public string name;
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public string deviceName;
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public Vector3 pos;
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public Vector3 rotate;
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public Vector3 scale;
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public float rotateSpeed;
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public int order = 1;
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public string clickEvent;
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}
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public List<Data> datas = new List<Data>();
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}
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public class InputAction : Action
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{
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public UIInputData data;
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}
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public class Show3DAction : Action
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{
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public UI3DObjShowData data;
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}
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public class Condition : ActionItem
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{
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}
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public class FSM
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{
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public string Name { get; set; }
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public List<Transision> Transisions { get; set; }
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public Dictionary<string, State> StateDict { get; set; }
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}
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public class State
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{
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public string Name { get; set; }
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public StatePart Enter { get; set; }
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public StatePart Exit { get; set; }
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}
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public class StatePart
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{
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public Action Action { get; set; }
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}
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public class Transision
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{
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public string Name { get; set; }
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public string From { get; set; }
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public string To { get; set; }
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public Condition Action { get; set; }
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}
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public class Operation
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{
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public string name;
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public string moduleType { get; set; }
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public bool freeStep { get; set; }
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public List<Step> Steps { get; set; }
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}
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public class Step
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{
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public Step Parent { get; set; }
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public string Name { get; set; }
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public Action Reset { get; set; }
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public Action Start { get; set; }
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public Action Finished { get; set; }
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public bool isFinished = false;
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public List<Step> SubSteps { get; set; }
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}
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public class Body3D
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{
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public class Body
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{
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public string Icon { get; set; }
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public string Name { get; set; }
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public string Path { get; set; }
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public string Tip { get; set; }
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public string Audio { get; set; }
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public string FocusDistance { get; set; }
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public bool isShow = false;
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public bool isBodyList = false;
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public ObjectToggle toggle;
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public Dictionary<string, Body> subBody { get; set; } = new Dictionary<string, Body>();
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public Body parent;
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//public Dictionary<string, Body> bodyList { get; set; } = new Dictionary<string, Body>();
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}
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public Dictionary<string, Body> parts = new Dictionary<string, Body>();
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}
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public class ObjectToggle
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{
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public ColorToggle color;
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}
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public class ColorToggle
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{
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public string isOn;
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public string isOff;
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}
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public class XmlParser
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{
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public static AppData ParseXml(string xmlString)
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{
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// <20><><EFBFBD><EFBFBD>XML
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XDocument doc = XDocument.Parse(xmlString);
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// <20><>ȡ<EFBFBD><C8A1>Ԫ<EFBFBD><D4AA>
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XElement appDataElement = doc.Root;
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// <20><>ʼ<EFBFBD><CABC>AppData<74><61><EFBFBD><EFBFBD>
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AppData appData = new AppData
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{
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Modules = new List<Module>(),
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};
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// <20><><EFBFBD><EFBFBD>Ԥ<EFBFBD><D4A4><EFBFBD>ض<EFBFBD><D8B6><EFBFBD>
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var preLoadElement = appDataElement.Element("PreLoad");
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if (preLoadElement != null)
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{
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appData.preLoad = new PreLoad();
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foreach (XElement actionElement in preLoadElement.Elements("Action"))
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{
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var action = ParseAction(actionElement);
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appData.preLoad.action = action;
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}
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}
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// <20><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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LoadModules(appDataElement, appData);
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return appData;
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}
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public static void LoadModules(XElement appDataElement, AppData appData)
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{
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foreach (XElement moduleElement in appDataElement.Elements("Module"))
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{
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LoadModule(moduleElement, appData);
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}
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}
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public static void LoadModule(XElement moduleElement, AppData appData)
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{
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if (moduleElement != null)
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{
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Module module = new Module()
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{
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Devices = new List<Device>(),
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ActionDict = new Dictionary<string, Action>(),
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Operations = new List<Operation>(),
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};
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appData.Modules.Add(module);
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// <20><><EFBFBD><EFBFBD>ģ<EFBFBD><C4A3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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module.type = moduleElement.Element("Type")?.Value;
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module.ModuleName = moduleElement.Element("Name")?.Value;
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module.Descript = moduleElement.Element("Descript")?.Value;
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module.Scene = moduleElement.Element("Scene")?.Value;
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// <20><><EFBFBD><EFBFBD><EFBFBD>豸
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foreach (XElement deviceElement in moduleElement.Elements("Device"))
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{
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Device device = new Device
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{
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Name = deviceElement.Element("Name")?.Value,
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Icon = deviceElement.Element("Icon")?.Value,
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HighColor = deviceElement.Element("HighLight")?.Attribute("color")?.Value,
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Path = deviceElement.Element("Path")?.Value,
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Tip = deviceElement.Element("Tip")?.Value,
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MeshCollider = deviceElement.Element("MeshCollider") != null,
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BoxColliderCenter = deviceElement.Element("BoxCollider")?.Attribute("center")?.Value,
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BoxColliderSize = deviceElement.Element("BoxCollider")?.Attribute("size")?.Value,
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};
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module.Devices.Add(device);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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foreach (XElement actionElement in moduleElement.Elements("Action"))
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{
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var action = ParseAction(actionElement);
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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module.ActionDict.Add(action.Name, action);
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}
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// <20><><EFBFBD><EFBFBD>״̬<D7B4><CCAC>
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foreach (XElement fsmElement in moduleElement.Elements("FSM"))
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{
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FSM fsm = new FSM()
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{
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Name = fsmElement.Attribute("name")?.Value,
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StateDict = new Dictionary<string, State>(),
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Transisions = new List<Transision>(),
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};
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// <20><><EFBFBD><EFBFBD>״̬
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foreach (var stateNode in fsmElement.Elements("State"))
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{
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State state = new State()
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{
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Name = stateNode.Attribute("name")?.Value,
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};
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fsm.StateDict.Add(state.Name, state);
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XElement enterElement = stateNode.Element("Enter");
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XElement exitElement = stateNode.Element("Exit");
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if (enterElement != null)
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{
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state.Enter = new StatePart();
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state.Enter.Action = ParseAction(enterElement.Element("Action"));
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}
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if (exitElement != null)
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{
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state.Exit = new StatePart();
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state.Exit.Action = ParseAction(exitElement.Element("Action"));
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}
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}
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// <20><><EFBFBD><EFBFBD>״̬ת<CCAC><D7AA>
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foreach (var transNode in fsmElement.Elements("Transision"))
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{
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Transision trans = new Transision()
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{
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Name = transNode.Attribute("name")?.Value,
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From = transNode.Attribute("from")?.Value,
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To = transNode.Attribute("to")?.Value,
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};
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trans.Action = ParseCondition(transNode.Element("Condition"));
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fsm.Transisions.Add(trans);
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}
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module.FSM.Add(fsm.Name, fsm);
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}
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD>
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foreach (var operationNode in moduleElement.Elements("Operation"))
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{
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//module.Operations
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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var op = new Operation()
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{
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Steps = new List<Step>(),
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};
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op.name = operationNode.Attribute("name")?.Value;
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op.moduleType = operationNode.Attribute("moduleType")?.Value;
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var free = operationNode.Attribute("freeStep");
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bool isFree = true;
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if (free != null)
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{
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bool.TryParse(free.Value, out isFree);
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}
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op.freeStep = isFree;
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foreach (XElement stepNode in operationNode.Elements("Step"))
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{
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op.Steps.Add(ParserStep(stepNode, null));
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}
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module.Operations.Add(op);
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}
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// <20><><EFBFBD><EFBFBD>3DBody
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var body3d = moduleElement.Element("Body3D");
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if (body3d != null)
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{
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module.body3d = new Body3D();
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foreach (var item in body3d.Elements("Body"))
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{
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var part = ParseBody(item);
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module.body3d.parts.Add(part.Name, part);
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}
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}
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XElement scoreNode = moduleElement.Element("Score");
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if (scoreNode != null)
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{
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module.score = new Score()
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{
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scores = new List<ScoreStep>()
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};
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foreach (var item in scoreNode.Elements("Item"))
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{
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module.score.scores.Add(
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new ScoreStep()
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{
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step = item.Attribute("step")?.Value,
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name = item.Attribute("name")?.Value,
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sum = item.Attribute("sum")?.Value,
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bind = item.Attribute("bind")?.Value,
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});
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}
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}
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}
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}
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private static Body3D.Body ParseBody(XElement bodyElement, Body parent = null)
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{
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Body3D.Body body = new Body3D.Body
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{
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Icon = bodyElement.Attribute("icon")?.Value,
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Name = bodyElement.Attribute("name")?.Value,
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Path = bodyElement.Attribute("path")?.Value,
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Tip = bodyElement.Attribute("tip")?.Value,
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Audio = bodyElement.Attribute("audio")?.Value
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};
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var isShow = bodyElement.Attribute("isShow");
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if (isShow != null)
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{
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bool.TryParse(isShow.Value, out body.isShow);
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}
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var isBodyList = bodyElement.Attribute("isBodyList");
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if (isBodyList != null)
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{
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bool.TryParse(isBodyList.Value, out body.isBodyList);
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}
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var toggle = bodyElement.Element("ObjectToggle");
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if (toggle != null)
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{
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body.toggle = new ObjectToggle();
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var color = toggle.Element("Color");
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if (color != null)
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{
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body.toggle.color = new ColorToggle();
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body.toggle.color.isOn = color.Attribute("isOn")?.Value;
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body.toggle.color.isOff = color.Attribute("isOff")?.Value;
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}
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}
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foreach (var childElement in bodyElement.Elements("Body"))
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{
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var subBody = ParseBody(childElement, body);
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body.subBody.Add(subBody.Name, subBody);
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}
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body.parent = parent;
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return body;
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}
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public static Step ParserStep(XElement stepNode, Step parent)
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{
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Step step = new Step();
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step.Name = stepNode.Attribute("name")?.Value;
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step.Reset = ParseAction(stepNode.Element("Reset")?.Element("Action"));
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step.Start = ParseAction(stepNode.Element("Start")?.Element("Action"));
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step.Finished = ParseAction(stepNode.Element("Finished")?.Element("Action"));
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step.SubSteps = ParserSteps(stepNode, step);
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step.Parent = parent;
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return step;
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}
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public static List<Step> ParserSteps(XElement step, Step parent)
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{
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List<Step> steps = new List<Step>();
|
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if (step.Elements("Step").Any())
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{
|
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foreach (var item in step.Elements("Step"))
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{
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steps.Add(ParserStep(item, parent));
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}
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}
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return steps;
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}
|
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|
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public static Action ParseAction(XElement action)
|
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{
|
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if (action == null)
|
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{
|
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return null;
|
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}
|
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|
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string type = action.Attribute("type").Value;
|
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|
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Action newAction = null;
|
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|
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>չAction<6F><6E><EFBFBD>ֶ<EFBFBD>
|
||
switch (type)
|
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{
|
||
case "Move":
|
||
case "Rotate":
|
||
case "Scale":
|
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{
|
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var act = new MoveOrAction();
|
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act.to = Utility.GetVector3FromStrArray(action.Attribute("to").Value);
|
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act.time = float.Parse(action.Attribute("time").Value);
|
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newAction = act;
|
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}
|
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break;
|
||
case "Anim":
|
||
{
|
||
var act = new DictionaryAction();
|
||
var animName = action.Attribute("animName");
|
||
if (animName != null)
|
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{
|
||
act.args.Add("animName", animName.Value);
|
||
}
|
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var frame = action.Attribute("frame");
|
||
if (frame != null)
|
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{
|
||
act.args.Add("frame", frame.Value);
|
||
}
|
||
var speed = action.Attribute("speed");
|
||
if (speed != null)
|
||
{
|
||
act.args.Add("speed", speed.Value);
|
||
}
|
||
var deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
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{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "UITools":
|
||
{
|
||
var act = new DictionaryAction();
|
||
act.args.Add("devices", action.Attribute("devices").Value);
|
||
act.args.Add("answers", action.Attribute("answers").Value);
|
||
var setActive = action.Attribute("setActive");
|
||
if (setActive != null)
|
||
{
|
||
act.args.Add("setActive", setActive.Value);
|
||
}
|
||
var rightLabel = action.Attribute("rightLabel");
|
||
if (rightLabel != null)
|
||
{
|
||
act.args.Add("rightLabel", rightLabel.Value);
|
||
}
|
||
var wrongLabel = action.Attribute("wrongLabel");
|
||
if (wrongLabel != null)
|
||
{
|
||
act.args.Add("wrongLabel", wrongLabel.Value);
|
||
}
|
||
var rightEvent = action.Attribute("rightEvent");
|
||
if (rightEvent != null)
|
||
{
|
||
act.args.Add("rightEvent", rightEvent.Value);
|
||
}
|
||
var wrongEvent = action.Attribute("wrongEvent");
|
||
if (wrongEvent != null)
|
||
{
|
||
act.args.Add("wrongEvent", wrongEvent.Value);
|
||
}
|
||
var rightScore = action.Attribute("rightScore");
|
||
if (rightScore != null)
|
||
{
|
||
act.args.Add("rightScore", rightScore.Value);
|
||
}
|
||
var wrongScore = action.Attribute("wrongScore");
|
||
if (wrongScore != null)
|
||
{
|
||
act.args.Add("wrongScore", wrongScore.Value);
|
||
}
|
||
var totalScore = action.Attribute("totalScore");
|
||
if (totalScore != null)
|
||
{
|
||
act.args.Add("totalScore", totalScore.Value);
|
||
}
|
||
var scoreStepName = action.Attribute("scoreStepName");
|
||
if (scoreStepName != null)
|
||
{
|
||
act.args.Add("scoreStepName", scoreStepName.Value);
|
||
}
|
||
var autoHide = action.Attribute("autoHide");
|
||
if (autoHide != null)
|
||
{
|
||
act.args.Add("autoHide", autoHide.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "TextQuestion":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute title = action.Attribute("title");
|
||
if (title != null)
|
||
{
|
||
act.args.Add("title", title.Value);
|
||
}
|
||
XAttribute options = action.Attribute("options");
|
||
if (options != null)
|
||
{
|
||
act.args.Add("options", options.Value);
|
||
}
|
||
XAttribute answers = action.Attribute("answers");
|
||
if (answers != null)
|
||
{
|
||
act.args.Add("answers", answers.Value);
|
||
}
|
||
XAttribute btns = action.Attribute("btns");
|
||
if (btns != null)
|
||
{
|
||
act.args.Add("btns", btns.Value);
|
||
}
|
||
XAttribute wait = action.Attribute("wait");
|
||
if (wait != null)
|
||
{
|
||
act.args.Add("wait", wait.Value);
|
||
}
|
||
XAttribute showAnswer = action.Attribute("showAnswer");
|
||
if (showAnswer != null)
|
||
{
|
||
act.args.Add("showAnswer", showAnswer.Value);
|
||
}
|
||
XAttribute rightScore = action.Attribute("rightScore");
|
||
if (rightScore != null)
|
||
{
|
||
act.args.Add("rightScore", rightScore.Value);
|
||
}
|
||
XAttribute errorScore = action.Attribute("wrongScore");
|
||
if (errorScore != null)
|
||
{
|
||
act.args.Add("errorScore", errorScore.Value);
|
||
}
|
||
XAttribute scoreName = action.Attribute("scoreName");
|
||
if (scoreName != null)
|
||
{
|
||
act.args.Add("scoreName", scoreName.Value);
|
||
}
|
||
XAttribute absolutely = action.Attribute("absolutely");
|
||
if (absolutely != null)
|
||
{
|
||
act.args.Add("absolutely", absolutely.Value);
|
||
}
|
||
|
||
XAttribute format = action.Attribute("format");
|
||
if (format != null)
|
||
{
|
||
act.args.Add("format", format.Value);
|
||
}
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||
}
|
||
XAttribute optionType = action.Attribute("optionType");
|
||
if (optionType != null)
|
||
{
|
||
act.args.Add("optionType", optionType.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "UIShow":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute isShow = action.Attribute("isShow");
|
||
if (isShow == null)
|
||
{
|
||
act.args.Add("true");
|
||
}
|
||
else
|
||
{
|
||
act.args.Add(isShow.Value);
|
||
}
|
||
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Hint":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute time = action.Attribute("time");
|
||
if (time != null)
|
||
{
|
||
act.args.Add(time.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("-1");
|
||
}
|
||
XAttribute icon = action.Attribute("icon");
|
||
if (icon != null)
|
||
{
|
||
act.args.Add(icon.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("true");
|
||
}
|
||
XAttribute audio = action.Attribute("audio");
|
||
if (audio != null)
|
||
{
|
||
act.args.Add(audio.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Show":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute isShow = action.Attribute("isShow");
|
||
if (isShow != null)
|
||
{
|
||
act.args.Add("isShow", isShow.Value);
|
||
}
|
||
|
||
XAttribute isDevice = action.Attribute("isDevice");
|
||
if (isDevice != null)
|
||
{
|
||
act.args.Add("isDevice", isDevice.Value);
|
||
}
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
XAttribute isRoot = action.Attribute("isRoot");
|
||
if (isRoot != null)
|
||
{
|
||
act.args.Add("isRoot", isRoot.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "CameraSwitch":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute nearDevice = action.Attribute("nearDevice");
|
||
if (nearDevice != null)
|
||
{
|
||
act.args.Add("nearDevice", nearDevice.Value);
|
||
}
|
||
else
|
||
{
|
||
XAttribute nearPos = action.Attribute("nearPos");
|
||
if (nearPos != null)
|
||
{
|
||
act.args.Add("nearPos", nearPos.Value);
|
||
}
|
||
XAttribute nearRot = action.Attribute("nearRot");
|
||
if (nearRot != null)
|
||
{
|
||
act.args.Add("nearRot", nearRot.Value);
|
||
}
|
||
}
|
||
|
||
XAttribute normalDevice = action.Attribute("normalDevice");
|
||
if (normalDevice != null)
|
||
{
|
||
act.args.Add("normalDevice", normalDevice.Value);
|
||
}
|
||
else
|
||
{
|
||
XAttribute normalPos = action.Attribute("normalPos");
|
||
if (normalPos != null)
|
||
{
|
||
act.args.Add("normalPos", normalPos.Value);
|
||
}
|
||
XAttribute normalRot = action.Attribute("normalRot");
|
||
if (normalRot != null)
|
||
{
|
||
act.args.Add("normalRot", normalRot.Value);
|
||
}
|
||
}
|
||
|
||
XAttribute nearTime = action.Attribute("nearTime");
|
||
if (nearTime != null)
|
||
{
|
||
act.args.Add("nearTime", nearTime.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("nearTime", "0");
|
||
}
|
||
|
||
XAttribute normalTime = action.Attribute("normalTime");
|
||
if (normalTime != null)
|
||
{
|
||
act.args.Add("normalTime", normalTime.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("normalTime", "0");
|
||
}
|
||
XAttribute isOn = action.Attribute("isOn");
|
||
if (isOn != null)
|
||
{
|
||
act.args.Add("isOn", isOn.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "CameraLock":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute isMove = action.Attribute("isMove");
|
||
if (isMove != null)
|
||
{
|
||
act.args.Add("isMove", isMove.Value);
|
||
}
|
||
XAttribute isRotate = action.Attribute("isRotate");
|
||
if (isRotate != null)
|
||
{
|
||
act.args.Add("isRotate", isRotate.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "TipWindow":
|
||
case "TextTip":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute audio = action.Attribute("audio");
|
||
if (audio != null)
|
||
{
|
||
act.args.Add("audio", audio.Value);
|
||
}
|
||
XAttribute btns = action.Attribute("btns");
|
||
if (btns != null)
|
||
{
|
||
act.args.Add("btns", btns.Value);
|
||
}
|
||
XAttribute title = action.Attribute("title");
|
||
if (title != null)
|
||
{
|
||
act.args.Add("title", title.Value);
|
||
}
|
||
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Video":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute size = action.Attribute("size");
|
||
if (size != null)
|
||
{
|
||
act.args.Add(size.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("792,458");
|
||
}
|
||
XAttribute offset = action.Attribute("offset");
|
||
if (offset != null)
|
||
{
|
||
act.args.Add(offset.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("0,0");
|
||
}
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add(finishedEvent.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
XAttribute closeEvent = action.Attribute("closeEvent");
|
||
if (closeEvent != null)
|
||
{
|
||
act.args.Add(closeEvent.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "HighLight":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute isHigh = action.Attribute("isHigh");
|
||
if (isHigh != null)
|
||
{
|
||
act.args.Add("isHigh", isHigh.Value);
|
||
}
|
||
XAttribute color = action.Attribute("color");
|
||
if (color != null)
|
||
{
|
||
act.args.Add("color", color.Value);
|
||
}
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
newAction = act;
|
||
XAttribute isIndependent = action.Attribute("isIndependent");
|
||
if (isIndependent != null)
|
||
{
|
||
act.args.Add("isIndependent", isIndependent.Value);
|
||
}
|
||
XAttribute visibility = action.Attribute("visibility");
|
||
if (visibility != null)
|
||
{
|
||
act.args.Add("visibility", visibility.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "HighLightFlash":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute isHigh = action.Attribute("isHigh");
|
||
if (isHigh != null)
|
||
{
|
||
act.args.Add("isHigh", isHigh.Value);
|
||
}
|
||
XAttribute color = action.Attribute("color");
|
||
if (color != null)
|
||
{
|
||
act.args.Add("color", color.Value);
|
||
}
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
newAction = act;
|
||
XAttribute isIndependent = action.Attribute("isIndependent");
|
||
if (isIndependent != null)
|
||
{
|
||
act.args.Add("isIndependent", isIndependent.Value);
|
||
}
|
||
XAttribute time = action.Attribute("time");
|
||
if (time != null)
|
||
{
|
||
act.args.Add("time", time.Value);
|
||
}
|
||
XAttribute count = action.Attribute("count");
|
||
if (count != null)
|
||
{
|
||
act.args.Add("count", count.Value);
|
||
}
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||
}
|
||
XAttribute visibility = action.Attribute("visibility");
|
||
if (visibility != null)
|
||
{
|
||
act.args.Add("visibility", visibility.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "LoadRes":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute resType = action.Attribute("resType");
|
||
if (resType != null)
|
||
{
|
||
act.args.Add("resType", resType.Value);
|
||
}
|
||
XAttribute index = action.Attribute("index");
|
||
if (index != null)
|
||
{
|
||
act.args.Add("index", index.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Audio":
|
||
{
|
||
//string path, string audioType, string loop, string finishedEvent, string volume,
|
||
var act = new StringListAction();
|
||
XAttribute audioType = action.Attribute("audioType");
|
||
if (audioType != null)
|
||
{
|
||
act.args.Add(audioType.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("Sound");
|
||
}
|
||
XAttribute loop = action.Attribute("loop");
|
||
if (loop != null)
|
||
{
|
||
act.args.Add(loop.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("false");
|
||
}
|
||
XAttribute waitFinished = action.Attribute("waitFinished");
|
||
if (waitFinished != null)
|
||
{
|
||
act.args.Add(waitFinished.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
XAttribute volume = action.Attribute("volume");
|
||
if (volume != null)
|
||
{
|
||
act.args.Add(volume.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
XAttribute isPlay = action.Attribute("isPlay");
|
||
if (isPlay != null)
|
||
{
|
||
act.args.Add(isPlay.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("true");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Line":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute color = action.Attribute("color");
|
||
if (color != null)
|
||
{
|
||
act.args.Add(color.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
XAttribute width = action.Attribute("width");
|
||
if (width != null)
|
||
{
|
||
act.args.Add(width.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("0.1");
|
||
}
|
||
XAttribute lineScale = action.Attribute("lineScale");
|
||
if (lineScale != null)
|
||
{
|
||
act.args.Add(lineScale.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("1,1");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "ResultTip":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute isRight = action.Attribute("isRight");
|
||
if (isRight != null)
|
||
{
|
||
act.args.Add("isRight", isRight.Value);
|
||
}
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||
}
|
||
XAttribute autoHide = action.Attribute("autoHide");
|
||
if (autoHide != null)
|
||
{
|
||
act.args.Add("autoHide", autoHide.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Led":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute number = action.Attribute("number");
|
||
if (number != null)
|
||
{
|
||
act.args.Add(number.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("0");
|
||
}
|
||
XAttribute color = action.Attribute("color");
|
||
if (color != null)
|
||
{
|
||
act.args.Add(color.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("255,255,255,255");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Script":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add(finishedEvent.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Collider":
|
||
{
|
||
var act = new StringListAction();
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add(deviceName.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
XAttribute colliderType = action.Attribute("colliderType");
|
||
if (colliderType != null)
|
||
{
|
||
act.args.Add(colliderType.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("<22><>");
|
||
}
|
||
XAttribute arg = action.Attribute("args");
|
||
if (arg != null)
|
||
{
|
||
act.args.Add(arg.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("");
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "TimeTip":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute time = action.Attribute("time");
|
||
if (time != null)
|
||
{
|
||
act.args.Add("time", time.Value);
|
||
}
|
||
else
|
||
{
|
||
act.args.Add("time", "0");
|
||
}
|
||
|
||
XAttribute values = action.Attribute("values");
|
||
if (values != null)
|
||
{
|
||
act.args.Add("values", values.Value);
|
||
}
|
||
XAttribute format = action.Attribute("format");
|
||
if (format != null)
|
||
{
|
||
act.args.Add("format", format.Value);
|
||
}
|
||
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||
}
|
||
|
||
XAttribute needClick = action.Attribute("needClick");
|
||
if (needClick != null)
|
||
{
|
||
act.args.Add("needClick", needClick.Value);
|
||
}
|
||
XAttribute reverse = action.Attribute("reverse");
|
||
if (reverse != null)
|
||
{
|
||
act.args.Add("reverse", reverse.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "SkinnedBake":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "TimeLine":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
XAttribute isShow = action.Attribute("isShow");
|
||
if (isShow != null)
|
||
{
|
||
act.args.Add("isShow", isShow.Value);
|
||
}
|
||
XAttribute finishedEvent = action.Attribute("finishedEvent");
|
||
if (finishedEvent != null)
|
||
{
|
||
act.args.Add("finishedEvent", finishedEvent.Value);
|
||
}
|
||
XAttribute isWait = action.Attribute("isWait");
|
||
if (isWait != null)
|
||
{
|
||
act.args.Add("isWait", isWait.Value);
|
||
}
|
||
XAttribute frame = action.Attribute("frame");
|
||
if (frame != null)
|
||
{
|
||
act.args.Add("frame", frame.Value);
|
||
}
|
||
XAttribute endFrame = action.Attribute("endFrame");
|
||
if (endFrame != null)
|
||
{
|
||
act.args.Add("endFrame", endFrame.Value);
|
||
}
|
||
XAttribute speed = action.Attribute("speed");
|
||
if (speed != null)
|
||
{
|
||
act.args.Add("speed", speed.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Point3DQuestion":
|
||
{
|
||
var act = new Point3DQuestion();
|
||
var datas = action.Elements("Data");
|
||
foreach (var item in datas)
|
||
{
|
||
Point3DQuestion.Data data = new Point3DQuestion.Data();
|
||
data.name = item.Attribute("name")?.Value;
|
||
XAttribute atr = item.Attribute("deviceName");
|
||
if (atr != null)
|
||
{
|
||
data.deviceName = item.Attribute("deviceName").Value;
|
||
}
|
||
else
|
||
{
|
||
data.pos = Utility.GetVector3FromStrArray(item.Attribute("position")?.Value);
|
||
data.rotate = Utility.GetVector3FromStrArray(item.Attribute("rotate")?.Value);
|
||
data.scale = Utility.GetVector3FromStrArray(item.Attribute("scale")?.Value);
|
||
}
|
||
float.TryParse(item.Attribute("rotateSpeed")?.Value, out data.rotateSpeed);
|
||
var order = item.Attribute("order");
|
||
if (order != null)
|
||
{
|
||
int.TryParse(order.Value, out data.order);
|
||
}
|
||
|
||
data.clickEvent = item.Attribute("clickEvent")?.Value;
|
||
act.datas.Add(data);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Mat":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute value = action.Attribute("value");
|
||
if (value != null)
|
||
{
|
||
act.args.Add("value", value.Value);
|
||
}
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
XAttribute matName = action.Attribute("matName");
|
||
if (matName != null)
|
||
{
|
||
act.args.Add("matName", matName.Value);
|
||
}
|
||
XAttribute index = action.Attribute("index");
|
||
if (index != null)
|
||
{
|
||
act.args.Add("index", index.Value);
|
||
}
|
||
XAttribute mainTexture = action.Attribute("mainTexture");
|
||
if (mainTexture != null)
|
||
{
|
||
act.args.Add("mainTexture", mainTexture.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "Input":
|
||
{
|
||
var act = new InputAction();
|
||
act.data = new UIInputData();
|
||
act.data.title = action.Attribute("title")?.Value;
|
||
act.data.finishedEvent = action.Attribute("finishedEvent")?.Value;
|
||
foreach (var item in action.Elements("Input"))
|
||
{
|
||
UIInputData.InputData inputData = new UIInputData.InputData();
|
||
inputData.answer = item.Attribute("answer")?.Value;
|
||
inputData.var = item.Attribute("var")?.Value;
|
||
inputData.name = item.Attribute("name")?.Value;
|
||
act.data.inputs.Add(inputData);
|
||
}
|
||
foreach (var item in action.Elements("Btn"))
|
||
{
|
||
UIInputData.BtnData btnData = new UIInputData.BtnData();
|
||
btnData.name = item.Attribute("name")?.Value;
|
||
btnData.clickEvent = item.Attribute("clickEvent")?.Value;
|
||
XAttribute checkAnswer = item.Attribute("checkAnswer");
|
||
if (checkAnswer != null)
|
||
{
|
||
bool.TryParse(checkAnswer.Value, out btnData.checkAnswer);
|
||
}
|
||
btnData.wrongLabel = item.Attribute("wrongLabel")?.Value;
|
||
btnData.wrongEvent = item.Attribute("wrongEvent")?.Value;
|
||
XAttribute wrongCount = item.Attribute("wrongCount");
|
||
if (wrongCount != null)
|
||
{
|
||
int.TryParse(wrongCount.Value, out btnData.wrongCount);
|
||
}
|
||
XAttribute autoHide = item.Attribute("autoHide");
|
||
if (autoHide != null)
|
||
{
|
||
float.TryParse(autoHide.Value, out btnData.autoHide);
|
||
}
|
||
btnData.scoreStepName = item.Attribute("scoreStepName")?.Value;
|
||
XAttribute rightScore = item.Attribute("rightScore");
|
||
if (rightScore != null)
|
||
{
|
||
float.TryParse(rightScore.Value, out btnData.rightScore);
|
||
}
|
||
XAttribute wrongScore = item.Attribute("wrongScore");
|
||
if (wrongScore != null)
|
||
{
|
||
float.TryParse(wrongScore.Value, out btnData.wrongScore);
|
||
}
|
||
act.data.btns.Add(btnData);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "ImageTip":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute path = action.Attribute("path");
|
||
if (path != null)
|
||
{
|
||
act.args.Add("path", path.Value);
|
||
}
|
||
XAttribute size = action.Attribute("size");
|
||
if (size != null)
|
||
{
|
||
act.args.Add("size", size.Value);
|
||
}
|
||
XAttribute isDrag = action.Attribute("isDrag");
|
||
if (isDrag != null)
|
||
{
|
||
act.args.Add("isDrag", isDrag.Value);
|
||
}
|
||
XAttribute position = action.Attribute("position");
|
||
if (position != null)
|
||
{
|
||
act.args.Add("position", position.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "3DObjShow":
|
||
{
|
||
var act = new Show3DAction();
|
||
act.data = new UI3DObjShowData();
|
||
act.data.datas = new List<UI3DObjShowData.ObjData>();
|
||
foreach (var item in action.Elements("Object"))
|
||
{
|
||
UI3DObjShowData.ObjData objData = new UI3DObjShowData.ObjData();
|
||
objData.deviceName = item.Attribute("deviceName")?.Value;
|
||
|
||
XAttribute position = item.Attribute("position");
|
||
if (position != null)
|
||
{
|
||
objData.position = Utility.GetVector3FromStrArray(position.Value);
|
||
}
|
||
XAttribute rotate = item.Attribute("rotate");
|
||
if (rotate != null)
|
||
{
|
||
objData.rotate = Utility.GetVector3FromStrArray(rotate.Value);
|
||
}
|
||
XAttribute scale = item.Attribute("scale");
|
||
if (scale != null)
|
||
{
|
||
objData.scale = Utility.GetVector3FromStrArray(scale.Value);
|
||
}
|
||
XAttribute rotateSpeed = item.Attribute("rotateSpeed");
|
||
if (rotateSpeed != null)
|
||
{
|
||
float.TryParse(rotateSpeed.Value, out objData.rotateSpeed);
|
||
}
|
||
XAttribute moveSpeed = item.Attribute("moveSpeed");
|
||
if (moveSpeed != null)
|
||
{
|
||
float.TryParse(moveSpeed.Value, out objData.moveSpeed);
|
||
}
|
||
XAttribute distance = item.Attribute("distance");
|
||
if (distance != null)
|
||
{
|
||
float.TryParse(distance.Value, out objData.distance);
|
||
}
|
||
XAttribute distanceMin = item.Attribute("distanceMin");
|
||
if (distanceMin != null)
|
||
{
|
||
float.TryParse(distanceMin.Value, out objData.distanceMin);
|
||
}
|
||
XAttribute distanceMax = item.Attribute("distanceMax");
|
||
if (distanceMax != null)
|
||
{
|
||
float.TryParse(distanceMax.Value, out objData.distanceMax);
|
||
}
|
||
XAttribute pitchMin = item.Attribute("pitchMin");
|
||
if (pitchMin != null)
|
||
{
|
||
float.TryParse(pitchMin.Value, out objData.pitchMin);
|
||
}
|
||
XAttribute pitchMax = item.Attribute("pitchMax");
|
||
if (pitchMax != null)
|
||
{
|
||
float.TryParse(pitchMax.Value, out objData.pitchMax);
|
||
}
|
||
act.data.datas.Add(objData);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "OperationChange":
|
||
{
|
||
var act = new DictionaryAction();
|
||
XAttribute name = action.Attribute("name");
|
||
if (name != null)
|
||
{
|
||
act.args.Add("name", name.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
default:
|
||
newAction = new Action();
|
||
break;
|
||
}
|
||
|
||
newAction.Type = action.Attribute("type")?.Value;
|
||
newAction.Name = action.Attribute("name")?.Value;
|
||
newAction.Value = action.Attribute("value")?.Value;
|
||
newAction.SubActions = ParseActions(action);
|
||
return newAction;
|
||
}
|
||
|
||
|
||
|
||
public static Condition ParseCondition(XElement action)
|
||
{
|
||
if (action == null)
|
||
{
|
||
return null;
|
||
}
|
||
Condition newAction = null;
|
||
string type = action.Attribute("type")?.Value;
|
||
switch (type)
|
||
{
|
||
case "ObjClick":
|
||
{
|
||
var act = new DictionaryCondition();
|
||
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
XAttribute isRight = action.Attribute("isRight");
|
||
if (isRight != null)
|
||
{
|
||
act.args.Add("isRight", isRight.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
case "ObjClickLong":
|
||
{
|
||
var act = new DictionaryCondition();
|
||
XAttribute deviceName = action.Attribute("deviceName");
|
||
if (deviceName != null)
|
||
{
|
||
act.args.Add("deviceName", deviceName.Value);
|
||
}
|
||
XAttribute time = action.Attribute("time");
|
||
if (time != null)
|
||
{
|
||
act.args.Add("time", time.Value);
|
||
}
|
||
newAction = act;
|
||
}
|
||
break;
|
||
default:
|
||
newAction = new Condition();
|
||
break;
|
||
}
|
||
newAction.Type = type;
|
||
newAction.Name = action.Attribute("name")?.Value;
|
||
newAction.Value = action.Attribute("value")?.Value;
|
||
newAction.SubActions = ParseActions(action);
|
||
|
||
return newAction;
|
||
|
||
}
|
||
public static ActionItem ParserActionItem(XElement element)
|
||
{
|
||
|
||
ActionItem actItem = null;
|
||
switch (element.Name.LocalName)
|
||
{
|
||
case "Action":
|
||
actItem = ParseAction(element);
|
||
break;
|
||
case "Condition":
|
||
actItem = ParseCondition(element);
|
||
break;
|
||
}
|
||
|
||
return actItem;
|
||
}
|
||
private static List<ActionItem> ParseActions(XElement actionElement)
|
||
{
|
||
List<ActionItem> actions = new List<ActionItem>();
|
||
|
||
foreach (XElement action in actionElement.Elements())
|
||
{
|
||
actions.Add(ParserActionItem(action));
|
||
}
|
||
|
||
return actions;
|
||
}
|
||
|
||
|
||
|
||
|
||
}
|
||
|
||
|
||
}
|