56 lines
2.1 KiB
C#
56 lines
2.1 KiB
C#
/****************************************************************************
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* Copyright (c) 2017 ~ 2020.1 liangxie
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*
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* http://qframework.io
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* https://github.com/liangxiegame/QFramework
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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****************************************************************************/
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using System;
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namespace QFramework
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{
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public enum UILevel
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{
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[Obsolete]
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AlwayBottom = -3, //如果不想区分太复杂那最底层的UI请使用这个
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Bg = -2, //背景层UI
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[Obsolete]
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AnimationUnderPage = -1, //动画层
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Common = 0, //普通层UI
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[Obsolete]
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AnimationOnPage = 1, // 动画层
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PopUI = 2, //弹出层UI
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[Obsolete]
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Guide = 3, //新手引导层
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[Obsolete]
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Const = 4, //持续存在层UI
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[Obsolete]
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Toast = 5, //对话框层UI
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[Obsolete]
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Forward = 6, //最高UI层用来放置UI特效和模型
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[Obsolete]
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AlwayTop = 7, //如果不想区分太复杂那最上层的UI请使用这个
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// 一个 Panel 就是一个 Canvas 的 Panel
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CanvasPanel = 100, //
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}
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} |