VirtualFramework/Assets/Scripts/UI/UITextTip.Designer.cs
2024-12-17 09:39:38 +08:00

53 lines
838 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:6e5ebb38-7352-4359-a698-28a6e4ca3f0f
public partial class UITextTip
{
public const string Name = "UITextTip";
[SerializeField]
public TMPro.TextMeshProUGUI Des;
[SerializeField]
public RectTransform BtnContent;
[SerializeField]
public UnityEngine.UI.Button Btn;
private UITextTipData mPrivateData = null;
protected override void ClearUIComponents()
{
Des = null;
BtnContent = null;
Btn = null;
mData = null;
}
public UITextTipData Data
{
get
{
return mData;
}
}
UITextTipData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UITextTipData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}