shenjianxing e3bc40bf8b 完善3D解剖功能
增加TextTip标题功能
2025-02-13 17:21:18 +08:00

65 lines
1.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using QFramework;
using System;
using QFramework.Example;
using System.Linq;
public class TextTipAction : IAction
{
public ulong ActionID { get; set; }
public bool Deinited { get; set; }
public bool Paused { get; set; }
public ActionStatus Status { get; set; }
private static readonly SimpleObjectPool<TextTipAction> mPool =
new SimpleObjectPool<TextTipAction>(() => new TextTipAction(), null, 10);
string text = string.Empty;
Dictionary<string, string> datas;
public static TextTipAction Allocate(string text, Dictionary<string, string> datas, System.Action onDelayFinish = null)
{
var retNode = mPool.Allocate();
retNode.ActionID = ActionKit.ID_GENERATOR++;
retNode.Deinited = false;
retNode.Reset();
retNode.text = text;
retNode.datas = datas;
return retNode;
}
public void Deinit()
{
if (!Deinited)
{
Deinited = true;
mPool.Recycle(this);
}
}
public void OnExecute(float dt)
{
}
public void OnFinish()
{
}
public void OnStart()
{
UITextTipData data = new UITextTipData();
data.text = text;
data.audio = datas.ContainsKey("audio") ? datas["audio"] : string.Empty;
data.title = datas.ContainsKey("title") ? datas["title"] : string.Empty;
data.btns = datas.ContainsKey("btns") ? datas["btns"].Split(',').ToList() : null;
UIKit.OpenPanelAsync<UITextTip>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
}
public void Reset()
{
Status = ActionStatus.NotStart;
Paused = false;
}
}