VirtualFramework/Assets/Scripts/UI/UICameraSwitch.Designer.cs
2024-12-16 15:45:19 +08:00

50 lines
794 B
C#

using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:d11b81ea-59ca-45c1-99ce-7d8386a770e3
public partial class UICameraSwitch
{
public const string Name = "UICameraSwitch";
[SerializeField]
public UnityEngine.UI.Toggle Near;
[SerializeField]
public UnityEngine.UI.Toggle Far;
private UICameraSwitchData mPrivateData = null;
protected override void ClearUIComponents()
{
Near = null;
Far = null;
mData = null;
}
public UICameraSwitchData Data
{
get
{
return mData;
}
}
UICameraSwitchData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UICameraSwitchData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}