using System.Collections; using System.Collections.Generic; using UnityEngine; /******************************************************************************* *Create By CG *Function ¿¼ÊÔ½á¹ûÊý¾Ý *******************************************************************************/ namespace ZXK.ZPS { public class DataExamModel { [SerializeField] private string[] _rightTools; [SerializeField] private string[] _erroTools; [SerializeField] private int _resultScore; public string[] RightTools { get => _rightTools; set => _rightTools = value; } public string[] ErroTools { get => _erroTools; set => _erroTools = value; } public int ResultScore { get => _resultScore; set => _resultScore = value; } public DataExamModel(string[] rightTool, string[] erroTool) { RightTools = rightTool; ErroTools = erroTool; } } }