using System.Collections; using System.Collections.Generic; using UnityEngine; /******************************************************************************* *Create By CG *Function 考试基类 *******************************************************************************/ namespace ZXK.ZPS { public class ExamBaseCtrl : MonoBehaviour { public virtual void ShowSecond() { Debug.Log(transform.gameObject.name+"??????????"+"父物体名字是"+transform.parent.name); transform.gameObject.SetActive(true); GameRoot.Instance._DataUICtrl.OpenTool(); } public virtual void HideSecond() { transform.gameObject.SetActive(false); } public virtual void ToolSubmitBtn(List tools) { List result = GameRoot.Instance._DataUICtrl.GetSelectTools(); GameRoot.Instance._ExamMng.SetCurExamData(result.ToArray()); GameRoot.Instance._ExamMng.Play(); HideSecond(); } } }