using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using ZXK.Framework; /******************************************************************************* *Create By CG *Function 事件中心管理_发布者 *******************************************************************************/ namespace SenderCtrl { public class SenderCtrl : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Space)) { MyEventArgs args = new MyEventArgs { _Name = "发送者" }; EventCenterManager.Instance.Dispatch(EventEnum.Test, this, args); } } } }