using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using ZXK.UTility; public class ButVCRPanel : MonoBehaviour { [SerializeField] private Button _startPlayBtn; [SerializeField] private RectTransform _videoSeekPanel; private VCR Vcr; private bool _startPlayBtnBool = false; // Start is called before the first frame update void Start() { Vcr = _videoSeekPanel.GetComponent(); _startPlayBtn.onClick.AddListener(() => { if (_startPlayBtnBool == false) { _videoSeekPanel.gameObject.SetActive(true); Vcr.OnOpenVideoFile(); _startPlayBtnBool = true; } else { _videoSeekPanel.gameObject.SetActive(false); _startPlayBtnBool = false; } }); } // Update is called once per frame void Update() { } }