using UnityEngine; namespace Crosstales.RTVoice.Demo { /// Simple test script for all UnityEvent-callbacks. [ExecuteInEditMode] [HelpURL("https://crosstales.com/media/data/assets/rtvoice/api/class_crosstales_1_1_r_t_voice_1_1_demo_1_1_event_tester.html")] public class EventTester : MonoBehaviour { public void OnReady() { Debug.Log("OnReady"); } public void OnSpeakStarted(string uid) { Debug.Log("OnSpeakStarted: " + uid); } public void OnSpeakCompleted(string uid) { Debug.Log("OnSpeakCompleted: " + uid); } public void OnProviderChanged(string provider) { Debug.Log("OnProviderChanged: " + provider); } public void OnError(string uid, string info) { Debug.LogWarning("OnError: " + uid + " - " + info); } public void AudioFileGeneratorStarted() { Debug.Log("AudioFileGeneratorStarted"); } public void AudioFileGeneratorCompleted() { Debug.Log("AudioFileGeneratorCompleted"); } public void ParalanguageStarted() { Debug.Log("ParalanguageStarted"); } public void ParalanguageCompleted() { Debug.Log("ParalanguageCompleted"); } public void SpeechTextStarted() { Debug.Log("SpeechTextStarted"); } public void SpeechTextCompleted() { Debug.Log("SpeechTextCompleted"); } public void TextFileSpeakerStarted() { Debug.Log("TextFileSpeakerStarted"); } public void TextFileSpeakerCompleted() { Debug.Log("TextFileSpeakerCompleted"); } } } // © 2020 crosstales LLC (https://www.crosstales.com)