27 lines
981 B
C#
27 lines
981 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/*******************************************************************************
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*Create By CG
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*Function 为了控制语音提示框和工具之间位置关系,临时建立的控制脚本
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*******************************************************************************/
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namespace ZXK.ZPS
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{
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public class ToolAndVoiceNotCtrl : MonoBehaviour
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{
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private void Update()
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{
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if ((GameRoot.Instance._CurModel == UTility.EnumCtrl.Model.Train&&GameRoot.Instance._TrainMng._ToolOpenState)||
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(GameRoot.Instance._CurModel == UTility.EnumCtrl.Model.Exam && GameRoot.Instance._ExamMng._ToolOpenState))
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{
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transform.GetComponent<RectTransform>().anchoredPosition = new Vector2(-250.0f, 50.0f);
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}
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else
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{
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transform.GetComponent<RectTransform>().anchoredPosition = new Vector2(-50.0f, 50.0f);
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}
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}
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}
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} |