2025-03-10 10:18:11 +08:00

31 lines
963 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function ¿¼ÊÔ»ùÀà
*******************************************************************************/
namespace ZXK.ZPS
{
public class ExamBaseCtrl : MonoBehaviour
{
public virtual void ShowSecond()
{
Debug.Log(transform.gameObject.name+"??????????"+"¸¸ÎïÌåÃû×ÖÊÇ"+transform.parent.name);
transform.gameObject.SetActive(true);
GameRoot.Instance._DataUICtrl.OpenTool();
}
public virtual void HideSecond()
{
transform.gameObject.SetActive(false);
}
public virtual void ToolSubmitBtn(List<string> tools)
{
List<string> result = GameRoot.Instance._DataUICtrl.GetSelectTools();
GameRoot.Instance._ExamMng.SetCurExamData(result.ToArray());
GameRoot.Instance._ExamMng.Play();
HideSecond();
}
}
}