2025-03-10 10:18:11 +08:00

30 lines
930 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using ZXK.Framework;
/*******************************************************************************
*Create By CG
*Function 事件中心管理_订阅者
*******************************************************************************/
namespace SubScriberCtrl
{
public class SubScriberCtrl : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
EventCenterManager.Instance.AddEventListener(EventEnum.Test, TalkCall);
}
private void OnDestroy()
{
EventCenterManager.Instance.RemoveListener(EventEnum.Test, TalkCall);
}
public void TalkCall(object sender,EventArgs e)
{
MyEventArgs data = e as MyEventArgs;
Debug.Log($"订阅者接收到{data._Name}的消息");
}
}
}