2025-03-10 10:18:11 +08:00

42 lines
995 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXK.UTility;
public class ButVCRPanel : MonoBehaviour
{
[SerializeField]
private Button _startPlayBtn;
[SerializeField]
private RectTransform _videoSeekPanel;
private VCR Vcr;
private bool _startPlayBtnBool = false;
// Start is called before the first frame update
void Start()
{
Vcr = _videoSeekPanel.GetComponent<VCR>();
_startPlayBtn.onClick.AddListener(() =>
{
if (_startPlayBtnBool == false)
{
_videoSeekPanel.gameObject.SetActive(true);
Vcr.OnOpenVideoFile();
_startPlayBtnBool = true;
}
else
{
_videoSeekPanel.gameObject.SetActive(false);
_startPlayBtnBool = false;
}
});
}
// Update is called once per frame
void Update()
{
}
}