30 lines
1002 B
C#
30 lines
1002 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/*******************************************************************************
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*Create By CG
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*Function 常量控制
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*******************************************************************************/
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namespace ZXK.UTility
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{
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public class ConstCtrl
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{
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public const string APP_NAME = "装配式建筑工程仿真实训系统";
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//不获取工具的一级工序
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public const string DATA_NOGETTOOL_NAME1 = "操作人员准备";
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public const string DATA_NOGETTOOL_NAME2 = "施工准备";
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public const string DATA_CONFIG_PATH = @"DataFile\ZPS.xlsx";
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public const string DATA_ExamResult_Key = "ExamData";
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//public const string DATA_TypeCtrl_PATH = @"DataFile\TypeCtrl.txt";
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public const string VIDEO_WQB_PATH = @"AVProVideo\WQB.mp4";
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public const string VIDEO_DHB_PATH = @"AVProVideo\DHB.mp4";
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public const string AUDIO_WQB_PATH = @"Audios\WQB";
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public const string AUDIO_DHB_PATH = @"Audios\DHB";
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}
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}
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