2025-03-10 10:18:11 +08:00

30 lines
1002 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function 常量控制
*******************************************************************************/
namespace ZXK.UTility
{
public class ConstCtrl
{
public const string APP_NAME = "装配式建筑工程仿真实训系统";
//不获取工具的一级工序
public const string DATA_NOGETTOOL_NAME1 = "操作人员准备";
public const string DATA_NOGETTOOL_NAME2 = "施工准备";
public const string DATA_CONFIG_PATH = @"DataFile\ZPS.xlsx";
public const string DATA_ExamResult_Key = "ExamData";
//public const string DATA_TypeCtrl_PATH = @"DataFile\TypeCtrl.txt";
public const string VIDEO_WQB_PATH = @"AVProVideo\WQB.mp4";
public const string VIDEO_DHB_PATH = @"AVProVideo\DHB.mp4";
public const string AUDIO_WQB_PATH = @"Audios\WQB";
public const string AUDIO_DHB_PATH = @"Audios\DHB";
}
}