34 lines
1.4 KiB
C#
34 lines
1.4 KiB
C#
using System;
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using System.Text.RegularExpressions;
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using UnityEngine;
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namespace FlexFramework.Excel
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{
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/// <summary>
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/// Default converter for <see cref="UnityEngine.Vector3"/>.
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/// </summary>
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/// <remarks>Valid pattern is <c>(x,y,z)</c> where x,y,z are <see cref="float"/></remarks>
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public sealed class Vector3Converter : CustomConverter<Vector3>
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{
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/// <summary>
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/// Convert input string to <see cref="UnityEngine.Vector3"/>
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/// </summary>
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/// <param name="input">Input value</param>
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/// <remarks>Valid pattern is <c>(x,y,z)</c> where x,y,z are <see cref="float"/></remarks>
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/// <returns>Parsed value</returns>
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/// <exception cref="FormatException">Vector3 value expression invalid</exception>
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public override Vector3 Convert(string input)
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{
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if (!Regex.IsMatch(input, @"^\([-+]?[0-9]*\.?[0-9]+\b,[-+]?[0-9]*\.?[0-9]+\b,[-+]?[0-9]*\.?[0-9]+\b\)$"))
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{
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throw new FormatException("Vector3 value expression invalid: " + input);
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}
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string[] parameters = Split(input.Trim('(', ')'), ',');
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float x = ValueConverter.Convert<float>(parameters[0]);
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float y = ValueConverter.Convert<float>(parameters[1]);
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float z = ValueConverter.Convert<float>(parameters[2]);
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return new Vector3(x, y, z);
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}
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}
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} |