19 lines
454 B
C#
19 lines
454 B
C#
#if UNITY_EDITOR
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using UnityEditor;
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namespace Crosstales.UI
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{
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/// <summary>Adds the given define symbols to PlayerSettings define symbols.</summary>
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[InitializeOnLoad]
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public class CompileDefines : Common.EditorTask.BaseCompileDefines
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{
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private const string symbol = "CT_UI";
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static CompileDefines()
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{
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addSymbolsToAllTargets(symbol);
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}
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}
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}
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#endif
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// © 2020 crosstales LLC (https://www.crosstales.com) |