38 lines
633 B
C#
38 lines
633 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace ZXK.GYJQR
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{
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public class CustomAnimEvents : MonoBehaviour
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{
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//事件回调
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public Action endCallBack;
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public Action startCallBack;
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/// <summary>
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/// 动画帧数调用开始的事件
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/// </summary>
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public void StartCallBack()
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{
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if (startCallBack != null)
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startCallBack.Invoke();
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}
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/// <summary>
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/// 动画帧数调用的结束事件
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/// </summary>
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public void EndCallBack()
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{
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if (endCallBack != null)
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{
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endCallBack.Invoke();
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}
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}
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}
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} |