24 lines
662 B
C#
24 lines
662 B
C#
using CG.UTility;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/*******************************************************************************
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*Create By CG
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*Function 部件拆装-原理示意控制
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*******************************************************************************/
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namespace ZXK.GYJQR
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{
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public class SchematicCtrl : MonoBehaviour
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{
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public void Enter()
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{
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PopUpMng.PopToast("点击场景中的设备部件,可查看对应介绍", -1, CG.Framework.UIGroup.Main);
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gameObject.SetActive(true);
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}
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public void End()
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{
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gameObject.SetActive(false);
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}
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}
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} |