24 lines
662 B
C#

using CG.UTility;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function 部件拆装-原理示意控制
*******************************************************************************/
namespace ZXK.GYJQR
{
public class SchematicCtrl : MonoBehaviour
{
public void Enter()
{
PopUpMng.PopToast("点击场景中的设备部件,可查看对应介绍", -1, CG.Framework.UIGroup.Main);
gameObject.SetActive(true);
}
public void End()
{
gameObject.SetActive(false);
}
}
}