39 lines
819 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/*******************************************************************************
*Create By CG
*Function
*******************************************************************************/
namespace ZXK.GYJQR
{
public class Test : MonoBehaviour
{
public List<stepBase> list = new List<stepBase>();
private void Start()
{
Type type = Type.GetType("ZXK.GYJQR.step1");
stepBase instance = Activator.CreateInstance(type) as stepBase;
list.Add(instance);
}
}
public abstract class stepBase
{
}
public class step1 : stepBase
{
}
public class step2 : stepBase
{
}
public class step3 : stepBase
{
}
}