29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
using CG.Framework;
|
||
using System;
|
||
using System.Collections;
|
||
using System.Collections.Generic;
|
||
using UnityEngine;
|
||
/*******************************************************************************
|
||
*Create By CG
|
||
*Function °²×°²¿Êð×Ü¿ØÖÆUI
|
||
*******************************************************************************/
|
||
namespace ZXK.GYJQR
|
||
{
|
||
public class AZBSTotalOperationPanel : UIBase
|
||
{
|
||
protected override void Awake()
|
||
{
|
||
base.Awake();
|
||
}
|
||
private void Start()
|
||
{
|
||
if (GameManager.Instance._CurSystemType == CG.UTility.EnumCtrl.SystemType.AZBS)
|
||
{
|
||
OperationStepAZBSPanel stepPanelCtrl = UI_Manage.Instance.ShowPanel("OperationStepPanel", Type.GetType("ZXK.GYJQR.OperationStepAZBSPanel"), UIGroup.Main, -1, transform)?.GetComponent<OperationStepAZBSPanel>();
|
||
stepPanelCtrl.InitData(GameManager.Instance._DataAZBSHandler.AZBSDataArray, GameManager.Instance._DataAZBSHandler.AZBSDataArray[0]);
|
||
|
||
}
|
||
UI_Manage.Instance.ShowPanel("OperationTopPanel", Type.GetType("ZXK.GYJQR.OperationTopPanel"), UIGroup.Top);
|
||
}
|
||
}
|
||
} |