128 lines
3.6 KiB
C#
128 lines
3.6 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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#if !UNITY_WEBGL
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using System.Reflection;
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#endif
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using UnityEngine;
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/********************************************************************************
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*Create By CG
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*Function 枚举控制
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*********************************************************************************/
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namespace CG.UTility
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{
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public class EnumCtrl
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{
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public enum SystemType
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{
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/// <summary>
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/// 缺省值
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/// </summary>
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[Description("默认状态")]
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None,
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/// <summary>
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/// 安装部署
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/// </summary>
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[Description("安装部署")]
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AZBS,
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/// <summary>
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/// 部件拆装
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/// </summary>
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[Description("部件拆装")]
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BJCZ,
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/// <summary>
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/// 搬运
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/// </summary>
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[Description("搬运")]
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BY,
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/// <summary>
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/// 视觉分拣
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/// </summary>
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[Description("视觉分拣")]
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SJFJ,
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/// <summary>
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/// 焊接
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/// </summary>
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[Description("焊接")]
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HJ,
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/// <summary>
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/// 喷涂
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/// </summary>
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[Description("喷涂")]
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PT
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}
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public enum BJCZState
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{
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/// <summary>
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/// 缺省值
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/// </summary>
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[Description("默认状态")]
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None,
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/// <summary>
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/// 部件认知
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/// </summary>
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[Description("部件认知")]
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BJRZ,
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/// <summary>
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/// 一键拆解
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/// </summary>
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[Description("一键拆解")]
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YJCJ,
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/// <summary>
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/// 一键拼装
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/// </summary>
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[Description("一键拼装")]
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YJPZ,
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/// <summary>
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/// 顺序拆解
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/// </summary>
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[Description("顺序拆解")]
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SXCJ,
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/// <summary>
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/// 原理示意
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/// </summary>
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[Description("原理示意")]
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YLSY
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}
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public static string GetEnumDescription(System.Enum enumValue)
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{
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#if UNITY_WEBGL
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switch (enumValue)
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{
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case SystemType.AZBS:
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return "安装部署";
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break;
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case SystemType.BJCZ:
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return "部件拆装";
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break;
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case SystemType.BY:
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return "搬运";
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break;
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case SystemType.SJFJ:
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return "视觉分拣";
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break;
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case SystemType.HJ:
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return "焊接";
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break;
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case SystemType.PT:
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return "喷涂";
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break;
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default:
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break;
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}
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return null;
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#else
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string value = enumValue.ToString();
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FieldInfo field = enumValue.GetType().GetField(value);
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object[] objs = field.GetCustomAttributes(typeof(DescriptionAttribute), false);
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if (objs == null || objs.Length == 0)
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{
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return value;
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}
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DescriptionAttribute descriptionAttribute = (DescriptionAttribute)objs[0];
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return descriptionAttribute.Description;
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#endif
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}
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}
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}
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