using UnityEngine; namespace RenderHeads.Media.AVProVideo.Demos { /// /// Small demonstration showing how to toggle stereo mode /// public class ChangeStereoMode : MonoBehaviour { public MediaPlayer _mediaPlayer; public ApplyToMesh _applyToMesh; private void Update() { if (_mediaPlayer == null || _applyToMesh == null) { WDebug.LogError("Fields cannot be null"); return; } // Press 1 to disable stereo packing if (Input.GetKeyDown(KeyCode.Alpha1)) { _mediaPlayer.m_StereoPacking = StereoPacking.None; _applyToMesh.ForceUpdate(); } // Press 2 to enable left-right stereo packing else if (Input.GetKeyDown(KeyCode.Alpha2)) { _mediaPlayer.m_StereoPacking = StereoPacking.LeftRight; _applyToMesh.ForceUpdate(); } } } }