2025-01-02 12:15:45 +08:00

21 lines
513 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(OutLineRender))]
public class OutLineButton : Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (GUILayout.Button("更新"))
{
OutLineRender outLine = (OutLineRender)target;
outLine.UpdateOutLine();
WDebug.Log("更新"+outLine.gameObject.name+"物体及子物体的高亮显示");
}
}
}