21 lines
513 B
C#
21 lines
513 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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[CustomEditor(typeof(OutLineRender))]
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public class OutLineButton : Editor
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{
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (GUILayout.Button("更新"))
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{
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OutLineRender outLine = (OutLineRender)target;
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outLine.UpdateOutLine();
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WDebug.Log("更新"+outLine.gameObject.name+"物体及子物体的高亮显示");
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}
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}
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}
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