2025-12-02 16:04:23 +08:00

27 lines
659 B
C#

using System;
using UnityEngine;
namespace Unity.XR.PXR
{
public class LongCallback : AndroidJavaProxy
{
public Action<long> mCallback;
public LongCallback(Action<long> callback) : base("com.picoxr.tobservice.interfaces.LongCallback")
{
mCallback = callback;
}
public void CallBack(long var1)
{
Debug.Log("ToBService ILongCallback 回调:" + var1);
PXR_EnterpriseTools.Instance.QueueOnMainThread(() =>
{
if (mCallback != null)
{
mCallback(var1);
}
});
}
}
}