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高铎 2025-10-17 17:28:16 +08:00
parent f24deaffb3
commit 44631fabf3
19 changed files with 177045 additions and 519 deletions

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@ -71,6 +71,10 @@ public class LeftBigBtnPanel : UIBase
/// 人物的旋转
/// </summary>
float startRotY = 180f;
/// <summary>
/// ËÑË÷°´Å¥
/// </summary>
Button souSuo_Btn;
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
@ -79,6 +83,7 @@ public class LeftBigBtnPanel : UIBase
xunXing_Btn = transform.FindFirst<Button>("xunXing_Btn");
touMing_Btn = transform.FindFirst<Button>("touMing_Btn");
xuanZhuan_Btn = transform.FindFirst<Button>("xuanZhuan_Btn");
souSuo_Btn = transform.FindFirst<Button>("souSuo_Btn");
#region
Button FeiJing = transform.FindFirst<Button>("肺经");
GameObject feiJingChild = transform.FindFirst("肺经子按钮");
@ -162,6 +167,10 @@ public class LeftBigBtnPanel : UIBase
touMing_Btn.onClick.AddListener(TouMingClick);
//旋转按钮点击事件
xuanZhuan_Btn.onClick.AddListener(XuanZhuanClick);
souSuo_Btn.onClick.AddListener(() =>
{
uiManager.ShowUI<SouSuoPanel>();
});
for (int i = 0; i < allBigBtn.Count; i++)
{
@ -184,11 +193,11 @@ public class LeftBigBtnPanel : UIBase
private void XuanZhuanClick()
{
startRotY += 45f;
if (startRotY>360f)
if (startRotY > 360f)
{
startRotY = 45f;
}
if (startRotY<0f)
if (startRotY < 0f)
{
startRotY = 315f;
}
@ -351,7 +360,7 @@ public class LeftBigBtnPanel : UIBase
}
isCreateBtnLst.Add(btn.GetComponentInChildren<Text>().text);
}
}
}
/// <summary>
/// 根据表格创建穴位Txt

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@ -0,0 +1,115 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Unity.XR.PXR;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using YiLiao.JingLuoXueWei;
using ZXKFramework;
public class SouSuoPanel : UIBase
{
public override string GroupName => typeof(SouSuoPanel).Name;
public override string Name => typeof(SouSuoPanel).Name;
Button exit_Btn;
InputField souSuo_InputField;
List<JingLuoSmall> allJingLuoSmall;
List<Button> allSouSuoBtn;
public override void Init(IUIManager uictrl)
{
base.Init(uictrl);
allSouSuoBtn = new List<Button>();
exit_Btn = transform.FindFirst<Button>("Exit_Btn");
exit_Btn.onClick.AddListener(() =>
{
uiManager.CloseUI<SouSuoPanel>();
});
allJingLuoSmall = MVC.GetModel<GameModel>().excelData.allJingLuoSmall;
souSuo_InputField = transform.FindFirst<InputField>("souSuo_Input");
souSuo_InputField.onValueChanged.AddListener(InputValueChanged);
souSuo_InputField.onSubmit.AddListener(InputSubmit);
}
private void InputSubmit(string arg0)
{
if (allSouSuoBtn.Count > 0)
{
for (int i = 0; i < allSouSuoBtn.Count; i++)
{
Destroy(allSouSuoBtn[i]);
}
}
for (int i = 0; i < allJingLuoSmall.Count; i++)
{
if (allJingLuoSmall[i].XueWeiName_NoPinYin.Contains(arg0))
{
//souSuo_InputField.text = $"{arg0}";
GameObject go = Resources.Load<GameObject>("souSuoBtn");
GameObject obj = GameObject.Instantiate(go, transform.FindFirst("souSuoBtnContent").transform);
obj.GetComponentInChildren<Text>().text = allJingLuoSmall[i].XueWeiName_NoPinYin;
Button btn = obj.GetComponent<Button>();
allSouSuoBtn.Add(btn);
//TODO 搜索按钮点击事件
}
}
}
private void InputValueChanged(string arg0)
{
transform.FindFirst("Placeholder").SetActive(false);
}
//void Update()
//{
// // 获取EventSystem实例场景中需先添加EventSystem组件
// EventSystem eventSystem = EventSystem.current;
// if (eventSystem == null)
// {
// souSuo_InputField.text = "场景中未找到EventSystem请先添加";
// return;
// }
// // 获取当前聚焦的游戏对象
// GameObject focusedObj = eventSystem.currentSelectedGameObject;
// if (focusedObj == null)
// {
// souSuo_InputField.text = "当前无UI元素聚焦";
// return;
// }
// // 判断聚焦对象的类型
// InputField inputField = focusedObj.GetComponent<InputField>();
// if (inputField != null)
// {
// // 若聚焦对象是InputField可进一步判断是否真的处于输入焦点
// if (inputField.isFocused)
// {
// //Debug.Log($"焦点:{inputField.name}");
// souSuo_InputField.text = $"焦点:{inputField.name}";
// }
// return;
// }
// Button button = focusedObj.GetComponent<Button>();
// if (button != null)
// {
// //Debug.Log($"焦点:{button.name}");
// souSuo_InputField.text = $"焦点:{button.name}";
// return;
// }
// // 其他可交互组件如Slider、Toggle等可类似判断
// Selectable selectable = focusedObj.GetComponent<Selectable>();
// if (selectable != null)
// {
// //Debug.Log($"焦点:{selectable.name}");
// souSuo_InputField.text = $"焦点:{selectable.name}";
// }
//}
}

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@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 115e99aeeda00644e9319e337d23782f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@ -1,5 +1,6 @@
{
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.assetbundlebrowser": "1.7.0",
"com.unity.cinemachine": "2.10.1",
"com.unity.formats.fbx": "4.1.3",

View File

@ -7,6 +7,12 @@
"dependencies": {},
"url": "https://packages.unity.cn"
},
"com.unity.2d.sprite": {
"version": "1.0.0",
"depth": 0,
"source": "builtin",
"dependencies": {}
},
"com.unity.assetbundlebrowser": {
"version": "1.7.0",
"depth": 0,

View File

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: bjzxk
productName: SiBuChuZhenFa
productName: JingLuo
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -234,9 +234,6 @@ PlayerSettings:
- {fileID: 0}
- {fileID: 0}
- {fileID: 0}
- {fileID: 11400000, guid: 3db3688a2a595354b85c7eaf8378c199, type: 2}
- {fileID: -309469366483661929, guid: 01cc4f19af9590649a455275c2cdece7, type: 2}
- {fileID: 1811974137191554726, guid: 1cdbad8b379c1bf4a8b53c9511b20d8c, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
@ -256,7 +253,7 @@ PlayerSettings:
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Android: com.bjzxk.SiBuChuZhenFa
Android: com.bjzxk.JingLuo
Standalone: com.bjzxk.SiBuChuZhenFa
iPhone: com.Unity-Technologies.com.unity.template.urp-blank
buildNumber:
@ -376,7 +373,7 @@ PlayerSettings:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: 931d087016a1d7c489738acfc63ee188, type: 3}
m_Icon: {fileID: 0}
m_Width: 128
m_Height: 128
m_Kind: 0

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