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7
Assets/Resources/souSuoBtn.prefab.meta
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7
Assets/Resources/souSuoBtn.prefab.meta
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File diff suppressed because it is too large
Load Diff
@ -71,6 +71,10 @@ public class LeftBigBtnPanel : UIBase
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/// 人物的旋转
|
||||
/// </summary>
|
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float startRotY = 180f;
|
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/// <summary>
|
||||
/// ËÑË÷°´Å¥
|
||||
/// </summary>
|
||||
Button souSuo_Btn;
|
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public override void Init(IUIManager uictrl)
|
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{
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base.Init(uictrl);
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@ -79,6 +83,7 @@ public class LeftBigBtnPanel : UIBase
|
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xunXing_Btn = transform.FindFirst<Button>("xunXing_Btn");
|
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touMing_Btn = transform.FindFirst<Button>("touMing_Btn");
|
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xuanZhuan_Btn = transform.FindFirst<Button>("xuanZhuan_Btn");
|
||||
souSuo_Btn = transform.FindFirst<Button>("souSuo_Btn");
|
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#region 大按钮和子按钮到字典
|
||||
Button FeiJing = transform.FindFirst<Button>("肺经");
|
||||
GameObject feiJingChild = transform.FindFirst("肺经子按钮");
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@ -162,6 +167,10 @@ public class LeftBigBtnPanel : UIBase
|
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touMing_Btn.onClick.AddListener(TouMingClick);
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//旋转按钮点击事件
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xuanZhuan_Btn.onClick.AddListener(XuanZhuanClick);
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souSuo_Btn.onClick.AddListener(() =>
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{
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uiManager.ShowUI<SouSuoPanel>();
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});
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||||
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for (int i = 0; i < allBigBtn.Count; i++)
|
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{
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@ -184,11 +193,11 @@ public class LeftBigBtnPanel : UIBase
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private void XuanZhuanClick()
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{
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startRotY += 45f;
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if (startRotY>360f)
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{
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}
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if (startRotY < 0f)
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{
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}
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@ -351,7 +360,7 @@ public class LeftBigBtnPanel : UIBase
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}
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isCreateBtnLst.Add(btn.GetComponentInChildren<Text>().text);
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}
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}
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}
|
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/// <summary>
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/// 根据表格创建穴位Txt
|
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|
||||
115
Assets/_Scripts/Application/JingLuoXueWei/UI/SouSuoPanel.cs
Normal file
115
Assets/_Scripts/Application/JingLuoXueWei/UI/SouSuoPanel.cs
Normal file
@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Unity.XR.PXR;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.UI;
|
||||
using YiLiao.JingLuoXueWei;
|
||||
using ZXKFramework;
|
||||
|
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public class SouSuoPanel : UIBase
|
||||
{
|
||||
public override string GroupName => typeof(SouSuoPanel).Name;
|
||||
|
||||
public override string Name => typeof(SouSuoPanel).Name;
|
||||
|
||||
Button exit_Btn;
|
||||
InputField souSuo_InputField;
|
||||
List<JingLuoSmall> allJingLuoSmall;
|
||||
List<Button> allSouSuoBtn;
|
||||
public override void Init(IUIManager uictrl)
|
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{
|
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base.Init(uictrl);
|
||||
allSouSuoBtn = new List<Button>();
|
||||
exit_Btn = transform.FindFirst<Button>("Exit_Btn");
|
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exit_Btn.onClick.AddListener(() =>
|
||||
{
|
||||
uiManager.CloseUI<SouSuoPanel>();
|
||||
});
|
||||
allJingLuoSmall = MVC.GetModel<GameModel>().excelData.allJingLuoSmall;
|
||||
souSuo_InputField = transform.FindFirst<InputField>("souSuo_Input");
|
||||
souSuo_InputField.onValueChanged.AddListener(InputValueChanged);
|
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souSuo_InputField.onSubmit.AddListener(InputSubmit);
|
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}
|
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|
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private void InputSubmit(string arg0)
|
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{
|
||||
|
||||
if (allSouSuoBtn.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < allSouSuoBtn.Count; i++)
|
||||
{
|
||||
Destroy(allSouSuoBtn[i]);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < allJingLuoSmall.Count; i++)
|
||||
{
|
||||
if (allJingLuoSmall[i].XueWeiName_NoPinYin.Contains(arg0))
|
||||
{
|
||||
//souSuo_InputField.text = $"{arg0}";
|
||||
GameObject go = Resources.Load<GameObject>("souSuoBtn");
|
||||
GameObject obj = GameObject.Instantiate(go, transform.FindFirst("souSuoBtnContent").transform);
|
||||
obj.GetComponentInChildren<Text>().text = allJingLuoSmall[i].XueWeiName_NoPinYin;
|
||||
Button btn = obj.GetComponent<Button>();
|
||||
allSouSuoBtn.Add(btn);
|
||||
//TODO 搜索按钮点击事件
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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private void InputValueChanged(string arg0)
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{
|
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transform.FindFirst("Placeholder").SetActive(false);
|
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}
|
||||
|
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//void Update()
|
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//{
|
||||
// // 获取EventSystem实例(场景中需先添加EventSystem组件)
|
||||
// EventSystem eventSystem = EventSystem.current;
|
||||
// if (eventSystem == null)
|
||||
// {
|
||||
// souSuo_InputField.text = "场景中未找到EventSystem,请先添加!";
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // 获取当前聚焦的游戏对象
|
||||
// GameObject focusedObj = eventSystem.currentSelectedGameObject;
|
||||
|
||||
// if (focusedObj == null)
|
||||
// {
|
||||
// souSuo_InputField.text = "当前无UI元素聚焦";
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // 判断聚焦对象的类型
|
||||
// InputField inputField = focusedObj.GetComponent<InputField>();
|
||||
// if (inputField != null)
|
||||
// {
|
||||
// // 若聚焦对象是InputField,可进一步判断是否真的处于输入焦点
|
||||
// if (inputField.isFocused)
|
||||
// {
|
||||
// //Debug.Log($"焦点:{inputField.name}");
|
||||
// souSuo_InputField.text = $"焦点:{inputField.name}";
|
||||
// }
|
||||
// return;
|
||||
// }
|
||||
|
||||
// Button button = focusedObj.GetComponent<Button>();
|
||||
// if (button != null)
|
||||
// {
|
||||
// //Debug.Log($"焦点:{button.name}");
|
||||
// souSuo_InputField.text = $"焦点:{button.name}";
|
||||
// return;
|
||||
// }
|
||||
|
||||
// // 其他可交互组件(如Slider、Toggle等)可类似判断
|
||||
// Selectable selectable = focusedObj.GetComponent<Selectable>();
|
||||
// if (selectable != null)
|
||||
// {
|
||||
// //Debug.Log($"焦点:{selectable.name}");
|
||||
// souSuo_InputField.text = $"焦点:{selectable.name}";
|
||||
// }
|
||||
//}
|
||||
}
|
||||
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 115e99aeeda00644e9319e337d23782f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@ -1,5 +1,6 @@
|
||||
{
|
||||
"dependencies": {
|
||||
"com.unity.2d.sprite": "1.0.0",
|
||||
"com.unity.assetbundlebrowser": "1.7.0",
|
||||
"com.unity.cinemachine": "2.10.1",
|
||||
"com.unity.formats.fbx": "4.1.3",
|
||||
|
||||
@ -7,6 +7,12 @@
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.cn"
|
||||
},
|
||||
"com.unity.2d.sprite": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.assetbundlebrowser": {
|
||||
"version": "1.7.0",
|
||||
"depth": 0,
|
||||
|
||||
@ -13,7 +13,7 @@ PlayerSettings:
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: bjzxk
|
||||
productName: SiBuChuZhenFa
|
||||
productName: JingLuo
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
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||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
@ -234,9 +234,6 @@ PlayerSettings:
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||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 0}
|
||||
- {fileID: 11400000, guid: 3db3688a2a595354b85c7eaf8378c199, type: 2}
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||||
- {fileID: -309469366483661929, guid: 01cc4f19af9590649a455275c2cdece7, type: 2}
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||||
- {fileID: 1811974137191554726, guid: 1cdbad8b379c1bf4a8b53c9511b20d8c, type: 2}
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||||
metroInputSource: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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@ -256,7 +253,7 @@ PlayerSettings:
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||||
androidSupportedAspectRatio: 1
|
||||
androidMaxAspectRatio: 2.1
|
||||
applicationIdentifier:
|
||||
Android: com.bjzxk.SiBuChuZhenFa
|
||||
Android: com.bjzxk.JingLuo
|
||||
Standalone: com.bjzxk.SiBuChuZhenFa
|
||||
iPhone: com.Unity-Technologies.com.unity.template.urp-blank
|
||||
buildNumber:
|
||||
@ -376,7 +373,7 @@ PlayerSettings:
|
||||
- m_BuildTarget:
|
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m_Icons:
|
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- serializedVersion: 2
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m_Icon: {fileID: 2800000, guid: 931d087016a1d7c489738acfc63ee188, type: 3}
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m_Icon: {fileID: 0}
|
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m_Width: 128
|
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m_Height: 128
|
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m_Kind: 0
|
||||
|
||||
57915
ps_driver_sdk.1.log
Normal file
57915
ps_driver_sdk.1.log
Normal file
File diff suppressed because it is too large
Load Diff
57548
ps_driver_sdk.2.log
Normal file
57548
ps_driver_sdk.2.log
Normal file
File diff suppressed because it is too large
Load Diff
59259
ps_driver_sdk.3.log
Normal file
59259
ps_driver_sdk.3.log
Normal file
File diff suppressed because it is too large
Load Diff
0
ps_driver_sdk.log
Normal file
0
ps_driver_sdk.log
Normal file
Loading…
x
Reference in New Issue
Block a user